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June 21, 2011, 10:51 pm
UpcomingAppearances: ACE EditFestNY Preview Cutting and Creating: Mike Nichols' Film, The Graduate Monday, June 6, 2011 3:00 PM 5:00 PM Please join renowned author Bobbie O'Steen (The Invisible Cut, Cut to the Chase) and Manhattan Edit Workshop owner Josh Apter for an in-depth analysis of the editing process on Mike Nichols' classic, The [...]
June 21, 2011, 4:13 pm
Hey folks -unless you're living in a cave with no access to the internet (which pretty much describes all caves, except the one under Wayne Manor) then you’ve heard that Final Cut X is here. We know you have a lot of questions, and this is all we can say:
June 21, 2011, 4:11 pm
Apple this morning finally gave Final Cut devotees what they've been waiting for since April and officially released Final Cut Pro X, the revamped new version of its twelve-year-old editing software program. Final Cut Pro X is available now in Apple's Mac App Store for USD299.99.
June 21, 2011, 4:11 pm
CUPERTINO, California—June 21, 2011—Apple today announced Final Cut Pro X, a revolutionary new version of the world’s most popular Pro video editing software which completely reinvents video editing with a Magnetic Timeline that lets you edit on a flexible, trackless canvas...
June 21, 2011, 4:10 pm
I already downloaded and installed it, played around with it, and I have to say: As expected, it is an entirely new piece of software, and should rather be called "Final Cut Pro X v.1.0" instead of "Final Cut Pro v.10.0" as it is called now.
June 21, 2011, 4:09 pm
Final Cut Pro X is the latest update for Apple’s popular non-linear editing software. It features a new user interface and boasts new, exciting features for editors. However, the way editors interact with third party tools, like the AJA KONA cards...
June 21, 2011, 4:08 pm
There are going to be many people using FCP7 for a long time after FCPX gets released, so it's nice to see new 'Classic FCP' tutorials being posted. These two tutorials from Nick Horrox detail how to achieve that much desired film look.
Gordon Burkell sits down with Tristan Oliver to discuss his work on Isle of Dogs for Wes Anderson.
Gordon Burkell sits down with Joe Letteri to discuss his Oscar-nominated work on War for the Planet of the Apes.
Gordon Burkell sits down with Nathan Robitaille and Nelson Ferreira to discuss the sound design of The Shape of Water, for wh ...
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