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April 26, 2017, 12:56 pm
You might remember an add-on that allowed you to automatically track shots in Blender. That Add-on was meant to extend Blender’s motion tracking tools by adding the ability to automate tracking. Good news, Blender AutoTracker The Post Working With Blender’s New AutoTracker Toolset originally appeared and published on %%BLOGLINK%,by lesterbanks
April 26, 2017, 12:55 pm
This post is a list of common mistakes that I see beginning animators making when doing body mechanics work. Hmmm, this kinda sounds like one of those “listicles” you see everywhere. I’ve never made one before. All you need is an obnoxious click-bait title and an arbitrary number of things right? I think I can handle that. Here are 7 things all animators need to start—or stop—doing right now! (Number 3 makes my eyes bleed.)
April 26, 2017, 10:03 am
Chris Zurbrigg’s Keyframe Pro was built as a review and playback app, designed for animation and creative professionals. The playback tool rose up to the ever-expanding needs of animators in production. That is, if you The Post New Release for Review Tool Keyframe Pro Sees MacOS Support originally appeared and published on %%BLOGLINK%,by lesterbanks
April 26, 2017, 10:00 am
Quite the treat for you kids today. We have the very genial and mucho loved creator of The Monk and The Fish (1994), Father and Daughter (2000) and that little feature that could, called The Red Turtle. Michael agreed to meet with me for a 10km run on the streets of Utrecht at 10pm on a Sunday evening in March. Along the way I asked pertinent questions.
April 25, 2017, 12:35 pm
Render Legion releases a new update to Corona Renderer, their CPU based unbiased and biased photorealistic renderer for 3ds Max. Corona 1.6 offers a newly overhauled scheme for distributed rendering, making it easier to leverage The Post New Corona Renderer Brings an Overhaul to Distributed Rendering originally appeared and published on %%BLOGLINK%,by lesterbanks
April 25, 2017, 9:09 am
How do you make a rope in 3D? There are quite a few tutorials out there that show you how. There are certainly more than a few on this site. Most involve using 3 cylindrical The Post Create and Rig a Rope in Blender With a Curve and Displacement originally appeared and published on %%BLOGLINK%,by lesterbanks
April 25, 2017, 4:56 am
The Union agrees during the existence of this Agreement, unless the Producer fails to comply with an arbitration award, not to strike against, picket or boycott the Producer for any reason whatsoever, and to order its members to perform their obligations to the Producer hereunder and to use its best efforts to get the employees to perform such obligations.
April 24, 2017, 9:30 am
LAS VEGAS, NV – At NAB 2017, Autodesk is showcasing the newest versions of its solutions for media and entertainment. Each update contains enhancements that simplify the creative process, streamline artist collaboration and equip users for the future of content creation.
In this episode of The Cutting Room, we explain just where we have been for the past four months. We'll begin regularly ...
Joe Walker joins Gordon to discuss the editing of Denis Villeneuve's film Arrival. They focus on Time and manipulating t ...
Gordon sits down with Steven Rosenblum to discuss the editing of Birth of a Nation. They talk about lack of footage and how t ...
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