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May 26, 2016, 9:06 am
Obsessive Layers script allows you to trim your Ae layers based on keyframes, mattes, or parents. The Post Instantly Keep Your After Effects Layers Trimmed originally appeared and published on %%BLOGLINK%,by lesterbanks
May 25, 2016, 11:44 am
Autodesk's Daryl Obert shows how you can get a multi-colored Bifrost Simulation going in Maya. The Post Create Multi-Colored Bifrost Liquid in Maya originally appeared and published on %%BLOGLINK%,by lesterbanks
May 25, 2016, 9:17 am
Marcus Eckert's Squall for After Effects helps bridge the gap between animations and native code of iOS apps. The Post Convert Your After Effects Animations Directly to iOS Code originally appeared and published on %%BLOGLINK%,by lesterbanks
May 24, 2016, 5:03 pm
Check it out. When I’ve had the opportunity to work with less experienced After Effects artists, and even some experienced ones who should know better, I see people make fundamental mistakes with the built-in Tracker. Not only are these easily avoided once you know what to do (and what not to do) they will instantly The post Free After Effects video tutorial: Effectively track motion appeared first on ProVideo Coalition.
May 23, 2016, 3:33 pm
The Pixel Lab's Simon Spencer-Harvey shows how you can create your own HDR environments for free, in Cinema 4D. The Post Create Your Own HDR Environments in C4D originally appeared and published on %%BLOGLINK%,by lesterbanks
May 23, 2016, 10:21 am
The jaw-dropping work at Cornell University might make modeling and rendering 3D fabrics at micron-resolution possible. The Post New Methods Bring Amazing Detail to 3D Fabric originally appeared and published on %%BLOGLINK%,by lesterbanks
May 20, 2016, 2:13 pm
Corona Renderer for 3DS reaches version 1.4 with render times reduced by as much as 50 to 70% thanks to the new denoising capability. The Post Corona Renderer Reduces Render Times, Thanks to Better Denoising originally appeared and published on %%BLOGLINK%,by lesterbanks
May 20, 2016, 2:13 pm
From 360Heros Teaching people how to capture 360° video is fundamental to the success of virtual reality. Rest assured it isn’t as difficult as it may seem, that’s why we’re proud to bring to you a comprehensive tutorial by videographer Jeremy Sciarappa! The video features our original Pro6 rig and touches on synchronization methods, ideal Read More The post Video Tutorial on Capturing 360-degree Video for VR appeared first on Videoguys Blog.
May 20, 2016, 10:31 am
Paul Winex shares matrix based collision rig in Maya, which you can use for footprints, tires, or pseudo dynamics. The Post Free Maya Collision Rig, from Paul Winex originally appeared and published on %%BLOGLINK%,by lesterbanks
May 19, 2016, 9:16 am
Benjamin Ring shares a super-simple technique for hacking together a wrapping rope animation in Cinema 4D, without dynamics or a complex rig. The Post Animating a Winding Rope in Cinema 4D originally appeared and published on %%BLOGLINK%,by lesterbanks
Gordon sits down with Nicholas Monsour to discuss the editing of Keanu. They talk about the films timing and how tone shifts ...
There's one tool I've always wanted to have as a part of my editing room arsenal and that's iZotope's RX ...
Gordon talks to Andy Donahue from Killer Tracks about their music library, getting stems, and more!
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