Be a part of a unique online community that connects post production professionals and film academics worldwide.
You'll have access to personalize your news feed, access to Live Post Talks and much more. Contribute to the community by posting interesting post production content.
August 20, 2014, 12:28 pm
maskTracker+ will allow you to use Ae's mask tracker data in other parts of your workflow, allowing you to use mask tracker as a planar tracker without leaving after effects
August 20, 2014, 9:03 am
use subtractive color in After Effects for color corrections and grading with the new QHQ Channel Splitter Preset that will allow you to work in CMY colorspace
August 20, 2014, 9:01 am
Second video in this series on creating a character for 3D printing.
August 19, 2014, 7:23 pm
The Foundry has a thorough series on animation with MODO from Brian Vowles, in support of the Troll Bridge Community Project. that is a must see if you’re new to MODO or thinking of learning MODO. Heck, even if you’re not a MODO user, the concepts of character animation explained are fascinating and can be applied to other applications.
August 19, 2014, 2:47 pm
learn a few techniques for crafting a walk cycle in After Effects working smart, and building an animation that can be tweaked and easily changed
August 19, 2014, 4:45 am
Double-system sound means recording the video on one device (a camera) while recording the audio on a separate device (a digital...
August 18, 2014, 4:43 pm
learn how to create automatic follow through in After Effects and apply some of the principles and rules of animation to make your project more polished
August 18, 2014, 12:13 pm
CG Technical Artist, Paul Winex shows a preview of his take on a better Hypershade Editor in Maya. The Hypershade window in Maya is still useful, although looking a little dated both in functionality and use compared to new editors in Maya like the Node Editor. One of the things that Hypershade is notoriously poor […]
August 18, 2014, 3:29 am
Moises Perez shows you how to create a Venice inspired environment in this series for Cinema 4D. Containing over thirty hours of real-time lecture, this ambitious tutorial series will walk you through the entire process of creating a realistic environment from scratch, using photo reference.
August 16, 2014, 1:27 pm
Autodesk posts a few videos form the Autodesk Vision Series held at the Siggraph 2014 event, See Where Autodesk is Headed With Lighting, Rendering, Effects and Animation
Choose what Post News gets sent directly to your E-Mail, daily or weekly.
Get your post news on your favourite Apple device, when you want it where you want it.
Get your post news on your favourite Android device with the AOTG Android App.
Editor Sam Pollard discusses sound design using as seen in "4 Little Girls." For more information on Editfest NY pl ...
Editor Tom Haneke discusses the importance of cataloging using examples from "My Generation." For more information ...
Editor Robert Eisenhardt, A.C.E. discusses the importance of choosing the correct tone as seen in "Valentino: The Last E ...
Bryan Atkinson and Gordon Burkell sit down to discuss his article on the making of Hannibal.
Christopher and Gordon discuss Moneyball and Capote.
In this episode, Gordon talks to Christopher about editing the movie Kids and talks about Art and photography’s influen ...