Be a part of a unique online community that connects post production professionals and film academics worldwide.
You'll have access to personalize your news feed, access to Live Post Talks and much more. Contribute to the community by posting interesting post production content.
February 12, 2021, 2:03 pm
MographPlus shows how to approach plastic shaders in Cinema 4D. A new rendering tutorial from Morgraph+ shows an approach to create realistic plastic shaders using Arnold in Cinema 4D. The tutorial shows how to tweak
February 12, 2021, 2:02 pm
Motion Science shows how you can tweak lens blur effects using shape layers. A new tutorial from Cameron Pierron (Motion Science) shows how you can easily customize the camera lens blur effect in After Effects.
February 12, 2021, 2:02 pm
Blender Made Easy shows how you use Mantaflow in Blender to create rising steam for a coffee cup. There is an easy way to create and animate that rising steam you get from a hot
February 11, 2021, 2:06 pm
Mobox Graphics covers creating and rendering an exploding ice ball with Octane in Cinema 4D. A new tutorial from Mobox Graphics’ Eli Prenten shows how you can create a fractured exploding ice ball in Cinema 4D. The
February 11, 2021, 2:06 pm
CG Forge has a look at how to work with ACES in Houdini. Lots of stuff is moving over to ACES and OCIO (openColorIO). If you work with Side FX Houdini, have a look at this concise
February 10, 2021, 1:58 pm
Anton Tenitsky’s Functional Vehicle Design course uses most of 3D Coat’s modeling and sculpting toolset. 3D Coat has quite a bit going for it, between UVs, sculpting, painting, and more, it’s a great tool you
February 10, 2021, 1:58 pm
New Plastic shares a quick tip to get super-real and physically accurate metal in Octane C4D. New Plastic returns with another rendering tutorial, this time showing how you can get the most realistic and procedural, and metallic surfaces
February 10, 2021, 1:58 pm
Rohan Dalvi covers the new attribute nodes in Houdini 18.5 and how they affect smoke sims. Houdini 18.5 completely re-wrote the Attribute Noise SOP to work with all levels, be more convenient, and have a
February 9, 2021, 9:25 pm
Submit Short Description (No more than 500 No less than 10)The SPEED EDITOR requires us to rethink an old way of marking favorites and selects in the DaVinci Resolve Cut Page. Learn this new speed editor method as well as a popular Avid & Premiere Pro technique to working with the best takes in your project.
February 9, 2021, 1:49 pm
Carvalho VFX shows how you can create realistic dust motes in Side FX Houdini. Few things add an almost tangible realism to a scene than tiny particles of flying dust. Daniel de Carvalho shows how
Editor Sam Rice Edwards joins us from the UK to discuss his work on the Youtube documentary Life In A Day 2020.
Gordon sits down with Marco Capalbo to discuss editing for Werner Herzog and crafting Fireball: Visitors from Darker Worlds. ...
Editor Mikeel Nielsen and Sound Designer Nicolas Becker discuss creating the film The Sound of Metal. We explore how to make ...
Choose what Post News gets sent directly to your E-Mail, daily or weekly.
Get your post news on your favourite Apple device, when you want it where you want it.
Get your post news on your favourite Android device with the AOTG Android App.