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February 10, 2020, 1:33 pm
If you want to know more about the new Folder Tracks in Pro Tools 20202 then in the video below Andrew Scheps demonstrates Folder Tracks,. The beginning of the video also features a demonstration of the S1. It’s the most detailed walkthrough we’ve seen so if you want to see how this feature will affect your workflow this is essential viewing.
February 9, 2020, 3:26 pm
Arvid Schneider shows how to create Arnold shader setups for Lego Brick models using in Maya. If you are getting into Arnold or need a refresher, this new tutorial from Arvid Schneider can help. Arvid’s
February 9, 2020, 3:25 pm
Ilir Beqiri shares a technique to outline type in After Effects using expressions. If you don’t have an outline in your font family, there are ways to create an outline type still. You can convert
February 8, 2020, 5:48 pm
Although none of the team has experienced this we have become aware of a problem that a growing number of users are experiencing where when you close and reopen a session, Pro Tools starts to play the wrong audio or cannot find the correct audio. In this article, we look at the problem in detail, share some workarounds that users have developed as well as Avid’s explanation and suggested workaround.
February 5, 2020, 1:56 pm
To place a clip exactly where you want it you can use Spot mode or cut/copy and paste but there is another way which is quicker and more convenient. Simply place your insertion point where you want to place the beginning of the clip and then drag the clip while holding Control on a Mac or Start on a PC. Add Option or Alt to make a copy so the original clip stays where it was.
February 4, 2020, 2:04 pm
Arvid Schneider covers the basics for working with Arnold’s Surface Shader in Maya. Arnold’s Standard Surface shader is a versatile monolithic-style physical shader that works well for most materials. If you are getting into Arnold,
February 4, 2020, 2:04 pm
Contrafibbularities shares more tips for working with MOI3D to create a Sci-Fi Component. Wolfgang Rode adds to his MOI3D tips and workflow for Cinema 4D users with a new tutorial that shows how to create
February 3, 2020, 1:30 pm
Mateusz Matejczyk shows how to create an auto-spin expression in Maya that works better when you change attributes over time. Likely one of the first expressions people learn in Maya is to create an auto-spin. It’s
The filmmakeru.com team explores the history of color in film in our series Birth of an Art. From coloring in single frames ...
Gordon sits down with Ivan Victor to discuss his work editing 68 Whiskey.
Gordon sits down to discuss the VFX of The Lion King with VFX supervisor Rob Legato
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