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February 23, 2012, 3:37 pm
The craft of editing video/film/whatever you want to call it, is a skill. The operation of a non-linear editing system is one thing but what about the craft? How do you learn what makes a good edit and what doesn't? I don't know if I have the answers but I've cut many projects, with about 65-70 percent destined for broadcast.
July 25, 2014, 12:31 pm
Mograph Candy is a destination for learning motion graphics and 3D animation using After Effects, Cinema 4D, and Premiere. We have tons of free Cinema 4D tutorials so you can learn tips and tricks to help speed up your motion graphics and broadcast editing workflow. Tutorials hosted by Dan Conrad.
July 25, 2014, 9:43 am
Listen to the Editors of Dawn of the Planet of the Apes, William Hoy, ACE, and Stan Salfas, ACE, discuss the many technical aspects of editing for motion capture and the role they play in the visual effects, along with character building and story.
July 25, 2014, 9:42 am
With Logic Pro X, Apple introduced a new format for sounds and effects, the “Patch”. This format builds on the previous levels of storage, the Plug-In Setting (which, naturally, contains settings for individual plug-ins or Instruments) and the Channel Strip Setting (which contains settings for the Instrument and all plug-ins in a Channel Strip). A Patch goes one step further—in addition to Instrument and (audio) plug-in settings, it also saves the MIDI plug-in settings and Send levels & destinations. (Note: Channel Strip Settings saved from LPX now also include MIDI plug-in settings as well.)
July 25, 2014, 4:56 am
Four years after his passing, we still haven't quite caught up to Satoshi Kon, one of the great visionaries of modern film. In just four features and one TV series, he developed a unique style of editing that distorted and warped space and time. Join me in honoring the greatest Japanese animator not named Miyazaki.
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