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  • The Craft of Editing

    The Craft of Editing

    February 23, 2012, 3:37 pm
    The craft of editing video/film/whatever you want to call it, is a skill. The operation of a non-linear editing system is one thing but what about the craft? How do you learn what makes a good edit and what doesn't? I don't know if I have the answers but I've cut many projects, with about 65-70 percent destined for broadcast.

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  • Other Postings By Member

    • Aidan McAteer - Animation Insider Interview
      ANIMATION

      Aidan McAteer - Animation Insider Interview

      January 25, 2015, 2:14 pm
      My name is Aidan McAteer and I’m Episodic Director at Kavaleer Productions in Dublin.

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    • Interviews of the Week #4
      VFX

      Interviews of the Week #4

      January 25, 2015, 2:14 pm
      Here is the recap of my interviews of the week #4. So you won’t miss any of them.

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    • AOTG
      SOUND

      Komplete 10 - Ultimate World of FX

      January 25, 2015, 2:10 pm
      When we think of Native Instruments' Komplete 10, we may lust after the numerous synths and instruments… but what about the effects? Toby Pitman reviews the effects that make this a complete suite.

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    • 'Strange Magic' Debuts at #9, Flopping Spectacular
      ANIMATION

      'Strange Magic' Debuts at #9, Flopping Spectacular

      January 25, 2015, 2:10 pm
      It came as no surprise to anyone that Disney and Lucasfilm Animation’s Strange Magic was already deemed the worst animated film of 2015. It should come as no surprise that it’s also becoming one of the biggest animated flops of the year!

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    • Animation Targets – Know your speed to make your
      ANIMATION

      Animation Targets – Know your speed to make your

      January 25, 2015, 2:10 pm
      Animation targets indicate how many seconds of animation you have to get done per week. Find out why it`s vital to know how fast you can animate. Learn five simple factors to estimate and adjust the animation targets of your projects to make sure that you will reach your goals. Watch the video or read the transcript…

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    • AOTG
      SOUND

      NAMM 2015: Waves DigiGrid iOX and iOC Preview

      January 25, 2015, 2:10 pm
      James from Pro Tools Expert meets up with Michael (MPA) Adams and talks about Waves DigiGrid iOX and iOC audio interfaces.

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    • FXPodcast #288 - Cinefex
      VFX

      FXPodcast #288 - Cinefex

      January 25, 2015, 6:52 am
      Cinefex is regularly described as the visual effects industry bible, and the person behind the incredible magazine is Don Shay, who started the quarterly journal in 1980. Shay has recently retired as the magazine's publisher - we took the opportunity to talk to him about his time at the magazine, thank him for his enormous contribution and hear his thoughts on the visual effects industry today and how it has changed since Issue #1 35 years ago.

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    • Bringing The Battle for the 5 Armies to Life
      VFX

      Bringing The Battle for the 5 Armies to Life

      January 25, 2015, 6:51 am
      With The Hobbit: The Battle of the Five Armies, Peter Jackson’s incredible six Middle-Earth films come to an end - films that have heralded incredible advancements in filmmaking and visual effects technologies, particularly from Weta Digital. We break down some of the particular advancements made on this most recent adventure.

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    • AOTG
      ANIMATION

      Principles of Character Animation

      January 25, 2015, 6:50 am
      There are lots of Animation Principles. And one of them is Timing and Spacing. If it is described properly, its easy to learn about Timing and Spacing. As simple to learn at the same time its most tough to implement this on character or object while animating. Timing refers to how long the action takes, and Spacing refers to where that object is at each frame of an animation.

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    • Change at Top
      ANIMATION

      Change at Top

      January 25, 2015, 6:50 am
      Isn't just DreamWorks Animation that's shaking things up.

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