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  • AOTG

    After mocking Final Cut X, Conan editors tease CS6

    March 18, 2012, 3:50 pm
    When Apple first showed off Final Cut Pro X last summer, the jeers came quickly from the editing industry. The lack of multi-cam support and frustrating options for importing and exporting XML files were just two of the woes that editors faced if they upgraded. But not everyone reacted so angrily to the new version.

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  • Other Postings By Member

    • Fusion for Mac: get a sneak peek
      VFX

      Fusion for Mac: get a sneak peek

      April 1, 2015, 4:55 am
      Yes it is April 1st, but Blackmagic CEO Grant Petty did reveal back in November that the famously Mac-loving company was working on a Mac OS X version of the VFX software, which has been used in many Hollywood blockbusters, TV series and high-end commercials.

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    • WD My Passport X brings 2TB of storage to gamers
      EDITING

      WD My Passport X brings 2TB of storage to gamers

      April 1, 2015, 4:54 am
      Western Digital has launched a new portable hard drive that is aimed at gamers who need more storage space for their Xbox One or PC. The storage device is called the My Passport X portable hard drive for gamers and it adds 2TB of storage space to Xbox One or PC systems. WD figures that is enough space for 50 more games.

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    • Cinema 4D Pack: Earth and Globes
      ANIMATION

      Cinema 4D Pack: Earth and Globes

      April 1, 2015, 4:54 am
      helloluxx are very excited to introduce The Pixel Lab : Earth and Globes Pack! Joren Kandel has collaborated on this project with Simon Spencer-Harvey and Remco van der Meer to create over 55 earth, globe and solar models, also included are 6 Xpresso rigs to help you create very intricate and custom animations.

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    • Thunder Cloud Studio releases GMH2 for Maya
      ANIMATION

      Thunder Cloud Studio releases GMH2 for Maya

      April 1, 2015, 4:53 am
      Vietnamese CG house Thunder Cloud Studio – aka artist Phung Dinh Dzung – has released GMH2 (Geo Maya Hair 2), a new script that enables Maya users to model hair as polygonal geometry, then convert to Maya Hair.

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    • AOTG
      VFX

      Matt Doll - Capt. America 2 BaseFX VFX Supervisor

      April 1, 2015, 4:53 am
      The official BaseFX demoreel for Capt. America. I supervised 368 shots interally at BaseFX from bidding through completion as well as shot lookdevelopment across several key scenes. All work developed in alliance with our client ILM.

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    • AOTG
      COLOR

      My RØDE Reel Tips & Tricks - Colour Correction

      April 1, 2015, 4:53 am
      It is important to ensure colour consistency in your film. While setting your white balance in camera is good practice, a physical grey card provides a visual reference to getting a neutral colour balance in post.

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    • AOTG
      EDITING

      F for Fake (1973) - How to Structure a Video Essay

      March 31, 2015, 12:41 pm
      If you want to make video essays, there’s no better film to study than Orson Welles’ 1973 masterpiece, F for Fake. There are a million lessons to take away from it, but today, let’s see what it has to teach us about structure.

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    • AOTG
      SOUND

      'Interstellar': Crafting the Film's Score

      March 31, 2015, 12:41 pm
      One of the most fruitful film collaborations of the past decade isn’t a union between an actor and a director or a screenwriting duo—it’s a filmmaker and a composer.

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    • AOTG
      VFX

      Game of Thrones: The Titan of Braavos

      March 31, 2015, 12:39 pm
      Joe Bauer, Steve Kullback and the HBO team talks about the creation of The Titan of Braavos by Mackevision for the season four of GAME OF THRONES...

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    • AOTG
      EDITING

      Spain's RTVE Goes with Avid Everywhere

      March 31, 2015, 12:39 pm
      BURLINGTON, MASS. – Spain’s national broadcast organization, Radio Televisón Española, has gone with Avid Everywhere to streamline the production process and collaboration among its facilities across Spain.

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