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  • AOTG

    After mocking Final Cut X, Conan editors tease CS6

    March 18, 2012, 3:50 pm
    When Apple first showed off Final Cut Pro X last summer, the jeers came quickly from the editing industry. The lack of multi-cam support and frustrating options for importing and exporting XML files were just two of the woes that editors faced if they upgraded. But not everyone reacted so angrily to the new version.

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  • Other Postings By Member

    • Reason 8 out now
      SOUND

      Reason 8 out now

      September 30, 2014, 4:44 am
      Propellerhads today released Reason 8, which includes Softube's Amp and Bass Amp. Amp is a collection of modeled guitar amplifiers and guitar cabinets, while Bass Amp focuses on bass amplifiers and bass speaker cabinets.

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    • AOTG
      EDITING

      Technicolor Layoffs Hit Los Angeles Staff

      September 30, 2014, 4:44 am
      Technicolor has issued layoff notices to several dozen employees in the Los Angeles area, Variety has learned.

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    • AOTG
      ANIMATION

      Japan Firm Reportedly Makes Offer for DreamWorks

      September 30, 2014, 4:44 am
      According to The Hollywood Reporter, SoftBank has offered $32 a share for the public company, putting its value at $3.4 billion. The offer also reportedly includes a five-year deal for founder and CEO Jeffery Katzenberg to stay on board.

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    • AOTG
      SOUND

      Lindell Plug ins Show And Tell Review

      September 30, 2014, 4:43 am
      Russ from Pro Tools Expert gives a full show and tell review of the Lindell 500 series plug-ins emulations of their hardware. The plug-ins feature a 500 seri...

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    • Cartoon Network's Anti-Bullying Outreach
      ANIMATION

      Cartoon Network's Anti-Bullying Outreach

      September 30, 2014, 4:43 am
      The Washington Post details anti-bullying campaigns in kids' television...

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    • Dolby Atmos: Why object-based audio matters
      SOUND

      Dolby Atmos: Why object-based audio matters

      September 30, 2014, 4:43 am
      When we talk about Dolby Atmos®, we talk about it being object-based audio. You may think, “I don’t care about the technical details. Sound is sound, and I just want my movie to sound good.”

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    • Frankenbite It: The Unreality of Reality TV
      EDITING

      Frankenbite It: The Unreality of Reality TV

      September 30, 2014, 4:42 am
      Recently, on the television show 48 Hours, they produced an expose on how reality shows are not completely real. It revealed how many of the characters on a show called Mom P.I. (who were presented as real people) were paid actors. I wondered… Were people really surprised by this?

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    • AOTG
      ANIMATION

      SoftBank May Not Buy DreamWorks Animation

      September 30, 2014, 4:41 am
      SoftBank may be slowly walking away from a potential deal to buy DreamWorks Animation.

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    • AOTG
      SOUND

      Avid Everywhere redefine Live Workflows

      September 30, 2014, 4:41 am
      Avid presents the world market compact live sound system for Avid Venue | S3L-X, recapturing the success of Avid | S3L. With the new system, live sound professionals can more easily meet the growing requirements of scope, size, complexity and diversity of live sound today. Avid Venue | S3L-X allows engineers to mix and record live shows with unparalleled efficiency and power, and create new material or the final mix of live event recordings for commercial purposes.

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    • AOTG
      EDITING

      'Frankenbiting' scares up reality controversy

      September 30, 2014, 4:40 am
      The word is "frankenbiting," and it's one of those delicious terms of art in the reality TV trade that means exactly what it implies: A producer on a show decides he or she doesn't like the way a particular taped interview went with a contestant, so "improvements" are made. A snip here, a snip there, a little highly selective editing, and--presto!--the contestant says something he didn't actually say.

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