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  • AE CS5 Power User Tip

    AE CS5 Power User Tip

    May 20, 2010, 4:46 pm
    Ever set up your project to work in 16 or 32-bit float, and you then apply an effect, only to get into the effects window to find that the effect only supports 8-bit? Annoying isn’t it? Wouldn’t you love to know what bit depth the effect supports before you drop it onto your clip? Well, now you can!

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  • Other Postings By Member

    • AOTG
      SOUND

      Sounds In Sync Release EdiMarker 2 - Now 64-Bit An

      December 7, 2020, 9:33 pm
      Sounds In Sync EdiMarker 2 has been announced. The release of EdiMarker V2 means that all the tools from Sounds In Sync are now 64-bit applications and so are now compatible with macOS Catalina. It should also mean that support for macOS Big Sur should be a little quicker in coming. In this article we have the details of all the new features add to EdiMarker in version 2.

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    • AOTG
      VFX

      AE Classic Course: Warp Stabilizer VFX

      December 7, 2020, 9:33 pm
      Back in August, we covered the Warp Stabilizer plug-in in After Effects (which is also now included in Premiere Pro). This tool automatically scans footage looking for edges and “planes” such as the walls of buildings or other features, and re-renders the footage with a smoother camera move imposed upon it.

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    • AOTG
      VFX

      Marvel’s Avengers VFX Reel by Bastien Lerivray

      December 7, 2020, 2:19 pm
      Bastien Lerivray has posted a reel of his VFX work for Marvel's Avengers.

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    • AOTG
      SOUND

      Tell Avid What You Want In Pro Tools - Avid Launch

      December 3, 2020, 1:49 pm
      Tell Avid what you want in Pro Tools and other products. Avid has announced the launch of the Fourth Annual Avid Customer Vote, sponsored by the Avid Customer Association (ACA). With this vote, you get the opportunity to rank Avid product improvements suggested by customers. In this article, we explore what features are offering in the Pro Tools for Music, Post and Control Surfaces categories.

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    • AOTG
      VFX

      Get to know your volumetric video camera

      December 2, 2020, 1:55 pm
      Right now, volumetric capture is changing the way we can create digital humans and objects, and the way we can interact with them. You’ve likely already seen or experienced the results of volumetric capture (sometimes called holographic or 4D capture) in mixed reality experiences, music videos, films, commercials, museum exhibits, holograms and a wealth of other places.

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    • AOTG
      VFX

      In the LoUPE

      December 2, 2020, 1:54 pm
      A new tool now available production and asset management is Tangent Labs’ LoUPE. It’s cloud-based and recently went live in the AWS Marketplace. LoUPE effectively offers an interface to aid in 3D content creation, and it came directly out of a real production—Tangent Animation’s animated Netflix film, Next Gen.

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    • AOTG
      EDITING

      Editing Greyhound...Trust the Power of Tom Hanks'

      December 2, 2020, 1:54 pm
      The high-seas World War II drama “Greyhound” clocks in with a svelte running time of 91 minutes, including end credits. But an extremely tightly wound and unrelenting 91 minutes it is. Starring and written by Tom Hanks, the plot is densely concentrated on about five days in February 1942, as Hanks’ Commander Krause is leading a convoy of destroyers through the so-called Black Pit.

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    • AOTG
      VFX

      WE ARE WHO WE ARE: VFX Breakdown

      December 1, 2020, 8:33 pm
      London based studio One of Us presents how they extend the military base for the HBO series, WE ARE WHO WE ARE...

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    • Merge Now a Part of Postlab
      EDITING

      Merge Now a Part of Postlab

      December 1, 2020, 2:09 pm
      Merge, the FCP event, clip and project management tool is now bundled into Postlab. Combine XMLs to get data from multiple sources into one updated Library.

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    • Why Premiere Pro Is Crashing
      EDITING

      Why Premiere Pro Is Crashing

      December 1, 2020, 2:05 pm
      In this article, we’re going to explore crashes and slow downs with Premiere Pro. We’ll look at what causes some of the most common crashes and what you can do to try and solve them. (Or work around them!)

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