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July 25, 2012, 3:11 pm
Hey folks – With a new feature packed OS from Apple, comes new opportunities for software developers. Sometimes there are a few hurdles as well. Fortunately, Apple has been communicating with us on an issue you may see with Red Giant and other installations in Mountain Lion. The issue: The new OS from Apple...
August 12, 2014, 12:15 pm
Hey folks- For a long time, you’ve been lighting up our customer service lines asking us to bring Primatte Keyer to more host applications. We didn’t want to disappoint anyone in case we couldn’t delver, so while we’ve been telling you that we were looking into it, our product team has secretly been making it [...]
August 6, 2014, 1:13 pm
Hey folks – we recently release Red Giant Universe, and then quickly followed it up with Universe 1.1 – and a whole bunch of new tools. We are constantly working to add new tools to the library of effects and presets in Universe, and we wanted to give you a sneak peak of what is [...]
July 29, 2014, 12:51 pm
Hey folks – today we are releasing an update to our Shooter Suite, which includes new versions of PluralEyes 3.5 and Instant 4K (previously Instant HD). New to the suite is Magic Bullet Denoiser II, our video noise reduction tool. Also included is the recently updated BulletProof 1.2, as well as Frames and LUT Buddy. [...]
July 29, 2014, 4:37 am
Hey folks – We’ve just released a maintenance update for Magic Bullet Looks 2.5, which includes bug fixes and enhancements. Magic Bullet Looks 2.5.3 Magic Bullet Looks 2.5.3 solves an issue on Windows where Adobe Premiere Pro CC 2014 would periodically hang when using Looks. Fixed an issue with the Tool Icon with the LUT [...]
July 23, 2014, 12:24 pm
Hey folks – Recently Apple released an update to FCPX (version 10.1.2). At that time, PluralEyes 3 was not compatible. However, with today’s release of PluralEyes 3.3.7 and Shooter Suite 12.4.3, PluralEyes 3 is now compatible with FCPX 10.1.2. You can now safely download FCPX 10.1.2 for use with PluralEyes 3. In addition, this update [...]
July 17, 2014, 9:38 am
For the last 5 years, Adam Epstein has been editing for the SNL film unit – a team that has just a couple of days to make something that looks as polished and as real as the material they are often parodying. Adam describes himself as an editor who’s “been working professionally on promos, commercials, TV [...]
July 15, 2014, 12:31 pm
Hey folks – when we launched Red Giant Universe, we asked you to take part in helping us decide what to make next. Through Universe Labs, we offered you 2 options: Compound Blur or Edge Glow. You voted for Compound Blur, and we delivered that effect with Universe 1.1. Now, as we make our way [...]
July 14, 2014, 12:56 pm
Hey folks – We’ve just released a maintenance update for Magic Bullet Looks 2.5 and Denoiser II: Magic Bullet Looks 2.5.2 Magic Bullet Looks now supports 5k footage. Adds compatibility for Final Cut Pro X 10.1.2 – Fixes a hang when using large footage. Saving LUT Tool Custome Tool presets now works properly Fixes an [...]
July 1, 2014, 1:45 pm
In this episode of Red Giant TV, director Stu Maschwitz will show you how to use Creative cloud 2014's mask tracking tools to color grade with Colorista II and Magic Bullet Looks 2.5.
July 1, 2014, 1:43 pm
Hey folks – here’s a new tutorial from director Stu Maschwitz. In this video Stu will show you how to use Adobe Creative Cloud 2014′s mask tracking tools to color grade with Colorista II and Magic Bullet Looks 2.5. Helpful Links: Learn more about Magic Bullet Looks. Learn more about Colorista II. Check out Stu [...]
Gordon Burkell sits down with Nathan Robitaille and Nelson Ferreira to discuss the sound design of The Shape of Water, for wh ...
Gordon Burkell sits down to talk to Bruno Verdoni, who plays Pat in Molly's Game, about acting, working with Aaron Sorki ...
Gordon sits down with Alan Baumgarten and Josh Schaeffer to discuss their Eddie nominated work on the film Molly's Game.
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