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July 25, 2012, 3:11 pm
Hey folks – With a new feature packed OS from Apple, comes new opportunities for software developers. Sometimes there are a few hurdles as well. Fortunately, Apple has been communicating with us on an issue you may see with Red Giant and other installations in Mountain Lion. The issue: The new OS from Apple...
July 28, 2015, 3:42 pm
When we released our Adobe CC 2015-compatible plug-ins we noted that, while most Red Giant products were working perfectly, a few were experiencing compatibility issues. Here's an update on those products: The post Update: Red Giant & Creative Cloud 2015 appeared first on Red Giant.
July 28, 2015, 3:42 pm
Hey folks - when we last updated you on Adobe CC2015-compatibility, there was still one final holdout, due to a bug in Adobe After Effects affecting Trapcode Sound Keys. The great news is that Adobe has updated After Effects CC2015 with a fix that allows Sound Keys to work properly. All Red Giant products are now compatible with Adobe Creative Cloud 2015. The post UPDATE: Trapcode Soundkeys and AE CC2015 appeared first on Red Giant.
July 13, 2015, 1:39 pm
Today we are releasing Red Giant Universe 1.5 — an update to our expanding library of free and premium plug-ins for editors and motion graphics artists. The post UPDATE | Red Giant Universe 1.5 appeared first on Red Giant.
June 12, 2015, 2:36 am
As of today, Red Giant is discontinuing BulletProof, our stand-alone application for backup and review of footage, on set. We know this news is unexpected, and that some of you have come to rely on BulletProof in your work, so let us first say that it is our intention to make things right with all […] The post Bulletproof Discontinued appeared first on Red Giant.
June 7, 2015, 7:15 am
Hi folks – We have a free maintenance update to both Magic Bullet Suite and Shooter Suite. Here’s what the update includes: SHOOTER SUITE: PluralEyes Updated FCPX .xml to 1.5 to fix an issue with FCPX 10.2. Resolves this issue: http://www.redgiant.com/support/faq/product-specific/pluraleyes/444/ MAGIC BULLET SUITE: Magic Bullet Looks Adds support for Retina displays Fixes an issue […] The post Magic Bullet and Shooter Suite Maintenance Release appeared first on Red Giant.
May 22, 2015, 10:08 am
Hey folks- this past NAB, along with some friends at Adobe, we put together a panel of some our favorite online filmmakers: Ryan Connolly of Film Riot, Sam and Niko of Corridor Digital, and Seth Worley of Red Giant Films. In it, they discuss bypassing the traditional Hollywood filmmaking & distribution process and moving online […] The post Breaking the Hollywood Mold appeared first on Red Giant.
April 28, 2015, 9:28 am
Hi Folks – Ever since Apple released the update to FCPX (v.10.2) we have been testing for compatibility with our FCPX-compatible plug-ins. Here’s what our testing has revealed: Magic Bullet Suite - No known issues. Color correct in FCPX with reckless abandon. Universe – No known issues. Everything seems to be running smoothly. Primatte Keyer- No […] The post UPDATE | FCPX 10.2 and Red Giant appeared first on Red Giant.
April 21, 2015, 2:13 pm
Hey folks – when we launched Red Giant Universe, we asked you to take part in helping us decide what to make next. Through Universe Labs, based on your votes, we have created the Compound Blur effect, the Exposure Blur Transition, the PixelGlow EZ effect, and the Soft Wipe transition. Now, as we make our […]
April 6, 2015, 4:56 am
Hey folks – in conjunction with Adobe, we are presenting a discussion panel for filmmakers on the subject of bypassing the Hollywood business model, and finding success on YouTube and other online platforms. On the panel will be some of out favorite online filmmakers: Ryan Connolly – Film Riot/Triune Films Sam Gorski & Niko Pueringer […]
March 30, 2015, 4:35 pm
Hi Folks – today we are releasing some maintenance updates to Magic Bullet Suite, Shooter Suite, and Universe. The updates for Magic Bullet Suite (v.12.0.3) and Universe (v.1.4.1) contain bug fixes for minor issues reported by a small group of customers. The update to Shooter Suite (v.12.6.3) represents a major maintenance release addressing the following […]
Gordon Burkell sits down with Nathan Robitaille and Nelson Ferreira to discuss the sound design of The Shape of Water, for wh ...
Gordon Burkell sits down to talk to Bruno Verdoni, who plays Pat in Molly's Game, about acting, working with Aaron Sorki ...
Gordon sits down with Alan Baumgarten and Josh Schaeffer to discuss their Eddie nominated work on the film Molly's Game.
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