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July 25, 2012, 3:11 pm
Hey folks – With a new feature packed OS from Apple, comes new opportunities for software developers. Sometimes there are a few hurdles as well. Fortunately, Apple has been communicating with us on an issue you may see with Red Giant and other installations in Mountain Lion. The issue: The new OS from Apple...
October 17, 2014, 5:27 pm
Hi folks - Yesterday Apple released OS X 10.10 (Yosemite). We wanted to let you know that all of our installers and standalone applications have been updated for the new Code Signing (GateKeeper) requirements. All of our products have had full rounds of testing, and we have not seen any issues. If you run into […]
October 15, 2014, 1:06 pm
Hey folks – today we’ve released Red Giant Offload, a new addition to Shooter Suite 12.5. Red Giant Offload is a simple, stand-alone application for safely offloading and backing up your footage from your camera’s media card to your computer and/or external drives. Offload runs on both windows and Mac and works with virtually all […]
October 7, 2014, 1:03 pm
Hey folks – We have a free update for PluralEyes 3.5 users. The new version is 3.5.4 and includes the following fixes, improvements, and features.: In-app updates in PluralEyes 3.5 for Windows (already supported for OS X) to make the update process easier Compatibility with the new OS X app signing requirements Compatibility with the upcoming […]
October 2, 2014, 2:12 pm
Hey folks – when we launched Red Giant Universe, we asked you to take part in helping us decide what to make next. Through Universe Labs, based on your votes, we created the Compound Blur effect and the Exposure Blur Transition. Now, as we make our way towards Universe 1.3, we’ve opened up voting once […]
September 23, 2014, 4:33 am
Universe keeps expanding with fixes and new Nvidia certified cards We’re really happy and excited to see the buzz that’s been building around Universe. We’ve seen some excellent user-made work and feedback. Thanks again to everyone who has taken time to try out our tools, given reviews, and reported issues. We wanted to share with […]
September 17, 2014, 11:24 am
Hi folks- We have released updates to both Trapcode Particular and Sound Keys today, to address a couple of bugs we’ve been made aware of: In Particular 2.2.3, we have fixed an issue that could cause flickering in rendered output related to the Global Performance Cache in After Effects. In Sound Keys 1.2.3, an issue […]
September 17, 2014, 11:24 am
Hi folks - We wanted to let you know that all of our installers and standalone applications have been updated on the website in preparation for new Code Signing (GateKeeper) requirements coming in both OSX 10.9.5 (Mavericks) and OS X 10.10 (Yosemite). Neither of these versions of OS X are available yet (outside of beta), […]
September 11, 2014, 12:35 pm
Hey folks- Following on the heels of our Primate Keyer 5.1 update, we’ve continued to add more host applications to our Keying Suite products. We’re proud to announce that as of today, Key Correct now includes support for Adobe Premiere Pro. Being true to our Red Pledge, this is a FREE update for existing users […]
September 3, 2014, 1:26 pm
BANNER Hey folks – when we released Red Giant Universe, we promised frequent updates. And in keeping that promise, today we are releasing another update to Universe, with version 1.2. Universe 1.2 brings the following new awesomeness to our library of GPU-accelerated tools: 9 New free and premium effects and transitions (so there are now […]
Gordon Burkell sits down with Tristan Oliver to discuss his work on Isle of Dogs for Wes Anderson.
Gordon Burkell sits down with Joe Letteri to discuss his Oscar-nominated work on War for the Planet of the Apes.
Gordon Burkell sits down with Nathan Robitaille and Nelson Ferreira to discuss the sound design of The Shape of Water, for wh ...
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