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  • Problems with CS6, Super-whites not so super

    Problems with CS6, Super-whites not so super

    July 29, 2012, 11:30 am
    Paul Joy "I switched from FCP7 to Adobe Premiere Pro CS5 in November 2010, mostly because of the big steps Adobe were making with GPU accelerated effects and the ability to use media without the need to transcode. At that time FCP7 was still the current and trusted solution for Mac users and with no mention of a new version I had become tired of FCP's lack of advancement and having to transcode DSLR footage.

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  • Other Postings By Member

    • AOTG
      SOUND

      Instantly Exit Zoom Toggle And Stay Zoomed In Pro

      August 15, 2018, 5:23 am
      In this free video tutorial, Pro Tools Expert team member Julian Rodgers demonstrates Zoom Toggle and a way to exit Zoom Toggle while staying zoomed in.

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    • AOTG
      VFX

      Creating the Size-Shifting Car Chase

      August 15, 2018, 5:23 am
      Creating the Size-Shifting Car Chase in ANT-MAN AND THE WASP | VFX Voice Magazine

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    • AOTG
      EDITING

      Editing BLACKkKLANSMAN

      August 14, 2018, 12:32 pm
      No matter how often they get resoaked, the blood on America's hands have never fully been washed clean, and Spike Lee's BLACKKkLANSMAN, a meta-period piece that proves the horrors of the past indiscreetly seep their way into the national horrors of the present, accentuates this to frighteningly startling effect.

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    • AOTG
      VFX

      How Digital Domain Created Thanos

      August 14, 2018, 9:29 am
      13 visual effects vendors collaborated to make 18 digital characters for Avengers: Infinity War, and Josh Brolin‘s villainous Thanos is the most important of them all. The entire movie hinges on that performance, and if you don’t buy him as a living, breathing character, Marvel would have had their own Steppenwolf problem to deal with.

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    • AOTG
      ANIMATION

      Making Bilby

      August 14, 2018, 9:29 am
      In addition to working on feature films, several animation studios have over the years dived into animated shorts, often as platforms for new directors to gain experience and also to test out new animation tools and techniques on a smaller production.

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    • AVENGERS - INFINITY WAR: VFX Breakdown by Framesto
      VFX

      AVENGERS - INFINITY WAR: VFX Breakdown by Framesto

      August 14, 2018, 9:28 am
      Don’t miss this really cool VFX Breakdown by Framestore about their work on the New York sequences for AVENGERS – INFINITY WAR...

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    • More People Are Moving To PC From Macs
      SOUND

      More People Are Moving To PC From Macs

      August 14, 2018, 6:10 am
      Dan, Alan and Julian discuss whether Mac users should be afraid of making the switch over to PCs and Windows? They answer your questions, share community feedback, and their finds of the week.

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    • Ryan Connolly — Making of Short Film BALLiSTIC
      VFX

      Ryan Connolly — Making of Short Film BALLiSTIC

      August 14, 2018, 6:08 am
      This is Allan McKay. Welcome to Episode 153! I’m speaking with Ryan Connolly from Film Riot, the director of a new short film BALLiSTIC, as well as other films. This is going to be a killer Episode.

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    • AOTG
      ANIMATION

      Engineering Full Fidelity Hair for Incredibles 2

      August 14, 2018, 6:06 am
      The Morning Watch is a recurring feature that highlights a handful of noteworthy videos from around the web. They could be video essays, fanmade productions, featurettes, short films, hilarious sketches, or just anything that has to do with our favorite movies and TV shows.

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    • See the new features in Maya 2018.4 and Maya LT 20
      ANIMATION

      See the new features in Maya 2018.4 and Maya LT 20

      August 14, 2018, 6:06 am
      Autodesk has updated its online documentation to list the new features coming up in Maya 2018.4 and Maya LT 2018.4, the next versions of its 3D rendering and animation software.

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