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  • If Premiere Pro crashes hard on Windows and you ca

    If Premiere Pro crashes hard on Windows and you ca

    January 9, 2013, 8:44 pm
    …check if the process called Adobe Premiere Pro.exe is still running and kill it. Granted, crashes of Premiere have mostly been the thing of the past. Since upgrading to CS5 I don’t remember the time when I actually lost anything in Premiere’s crash. But then, some people still have problems from time...

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  • Other Postings By Member

    • NAB Special - KEM roll and a multicam trick in Pre
      EDITING

      NAB Special - KEM roll and a multicam trick in Pre

      April 9, 2013, 9:59 pm
      No typical tutorial this week, but a small demonstration of the KEM roll (sequence editing) feature in the next version of Premiere Pro, and a little multicam trick which can help you to...

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    • NAB Special - the next release of Premiere Pro
      EDITING

      NAB Special - the next release of Premiere Pro

      April 4, 2013, 4:53 am
      My post with speculations for what's coming in the next release of Premiere Pro turned out to be one of the most popular articles I've ever written. I'm happy to say that out of the little screenshot I got quite a few things right - and a few things wrong...

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    • NAB Special - SpeedGrade revisited
      EDITING

      NAB Special - SpeedGrade revisited

      April 4, 2013, 4:52 am
      Today at NAB Adobe revealed the next version of their video tools. From my perspective, the most interesting developments happened on the Premiere Pro front, and the next note will deal exactly with that. As of now, let's take a look at another promising part of the suite the...

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    • Applying the Power Window effect
      EDITING

      Applying the Power Window effect

      March 31, 2013, 7:48 am
      I've been both terribly busy and sick lately, thus the lack of the tutorial last week. Hopefully, something interesting will come out of my business next week, and I would advise you to follow my blog during NAB, if you are interested on my take on a few things that...

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    • Understanding Lift, Gamma and Gain
      EDITING

      Understanding Lift, Gamma and Gain

      March 16, 2013, 4:29 pm
      In this installment of our weekly tutorials, I aim to explain the concepts of three basic controls in the Power Window filter, namely Lift, Gamma and Gain. It’s a bit longer than usual, and more theoretical, but I hope it serves well as an introduction to this topic:

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    • Major improvements in Vignette and Power Window
      EDITING

      Major improvements in Vignette and Power Window

      March 10, 2013, 5:33 pm
      Some of you have complained that my plugins sometimes take a lot of memory to run, and that they are not CUDA accelerated. Well, GPU acceleration will have to wait for a moment longer, but I have coded a few improvements to the Power Window and Vignette which will result...

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    • Vignette Tutorial - making an elliptical mask
      EDITING

      Vignette Tutorial - making an elliptical mask

      March 9, 2013, 6:23 am
      This time I’m going to show you an unconventional use of the Vignette filter to create an elliptical feathered mask around the footage. I hope you’re going to enjoy it:

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    • The brighter side of Anywhere
      EDITING

      The brighter side of Anywhere

      March 7, 2013, 3:07 pm
      Today another interesting thought about Adobe Anywhere struck me. Essentially, part of the idea of Anywhere is to totally divide the UI from the renderer. The concept in itself is nothing new, and all 3D applications use it. However, as far as I know, it is the first time that...

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    • Vignette Tutorial - Animate the Vignette
      EDITING

      Vignette Tutorial - Animate the Vignette

      March 2, 2013, 3:32 pm
      In this tutorial I’m showing how to animate the applied vignette in Premiere Pro. It’s pretty basic, but in case you didn’t know how to do it...

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    • Vignette tutorial - Interface Overview
      EDITING

      Vignette tutorial - Interface Overview

      February 22, 2013, 12:47 pm
      The newest tutorial is a continuation of part one, and is mostly an overview of the Vingette plugin interface, at the same time showing how you can use this filter to lighten part of the scene:

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