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  • AOTG

    My Post House: SFedit

    September 23, 2010, 10:01 am
    John Coen, founder of SFedit, has spent the last 12 years transforming his facility into what it is today: the full-service production studio that high-profile clients, from major networks to global corporations, trust to deliver cutting-edge quality to any project.

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  • Other Postings By Member

    • AOTG
      SOUND

      Tips and Tricks For Using Compressors In Pro Tools

      August 4, 2020, 1:39 pm
      In the second of a series of articles aimed at music mixers who are learning about post-production we examine how compressors have more character, and that when mixing a song you can get away in using the same type of EQ across the board, it is unlikely that you can do the same with compressors.

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    • AOTG
      VFX

      Boris FX Particle Illusion - Free Standalone App f

      August 4, 2020, 1:39 pm
      The new Particle Illusion Standalone app from Boris FX complements the company’s plugin with the same name. Available for free, the app enables users to create easy-to-use motion graphics and particles that can be quickly rendered. It includes a large library of customizable particles that can be added to titles, lower thirds, and motion backgrounds.

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    • AOTG
      VFX

      The animatronic sheep in 'Babe' almost lost their

      August 4, 2020, 1:39 pm
      I’m excited this week to be talking to the VFX Oscar winners from Chris Noonan’s Babe. The George Miller film has just turned a quarter-century, and befores & afters is celebrating the practical and digital effects that helped usher in a whole era of talking animal movies.

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    • AOTG
      VFX

      Freefolk Delivers VFX for 'Cursed'

      August 4, 2020, 1:39 pm
      Freefolk Delivers VFX for 'Cursed' - CGW explores how leading-edge graphics techniques, including the 3D modeling, animation and visualization are used in such applications as CAD/CAM/CAE, architecture, scientific visualization, special effects, digital video, film, and interactive entertainment.

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    • AOTG
      VFX

      Under the SkinGen, with Reallusion

      August 4, 2020, 1:38 pm
      Reallusion has released Character Creator 3.3 with a host of new CG human features, including SkinGen, its dynamic skin layer system, and CC 3 Base+, an enhanced character topology for overall visual upgrades.

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    • AOTG
      VFX

      DOCTOR SLEEP: VFX Breakdown by RISE

      July 31, 2020, 4:20 pm
      Interested to go back to the Overlook Hotel? Then be sure to watch this VFX Breakdown by RISE about their work on DOCTOR SLEEP...

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    • AOTG
      SOUND

      AES to Hold Symposium on Applications of Machine L

      July 31, 2020, 1:18 pm
      (New York, NY--July 30, 2020) The Audio Engineering Society, continuing its growing series of virtual events, has set dates for a two-day virtual symposium, “Applications in Machine Learning in Audio,” being presented online, September 28 – 29.

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    • AOTG
      EDITING

      Sneak peeks: Adobe’s 2020 R&D projects for 3D gr

      July 31, 2020, 1:18 pm
      Adobe has previewed some of the 3D graphics projects in development at Adobe Research, the company’s R&D division, from a semi-automatic 3D modelling system to a new real-time physically based renderer.

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    • AOTG
      SOUND

      SeteChave From Audio Fusion - Free Plugin

      July 31, 2020, 1:18 pm
      This week's featured free plug-in from our free plug-ins database is SeteChave From Audio Fusion.

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    • AOTG
      ANIMATION

      Retro RenderMan: shading on Finding Nemo

      July 31, 2020, 1:18 pm
      If you’ve been following along with our retro RenderMan series – where we’ve been featuring previously published RenderMan materials – you’ll know that we recently dived into Pixar’s work behind Ratatouille. Now we’re jumping to Andrew Stanton’s Finding Nemo from 2003.

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