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September 30, 2010, 8:40 am
While I wouldn’t necessarily refer to myself is a "Green Screen Guru", I have my share of experience with pulling color based keys. For me is started on a Grass Valley 200 switcher in the late 80’s with the little spinning knobs you used to select and finesse the color. I remember that little chirping sound it would make as you went from one limit to the other. Just thinking about that switcher really takes me back.
September 24, 2016, 8:08 am
If you've been introduced to DaVinci Resolve, Blackmagic Design's NLE/color correction program, liked what you saw, and want to know how to work faster, better, and—just—super good, then you might want to take a look at this video by editor Casey Faris. In it, he gives you a ton of tips that'll help you complete your editing projects from start to finish.
September 23, 2016, 9:20 am
Both a composer and sound designer, Brian has worked on over 150 games, and he’s been the architect for the X-Box audio system and XACT gaming audio tool. Brian is also the founder of GameSoundCon, a conference exclusively for game audio professionals.
September 23, 2016, 5:29 am
Artists, writers and technicians under TAG contracts receive pension and health benefits from the MPIPHP (Motion Picture Industry Pension and Health Plan).
September 23, 2016, 5:28 am
Media technology integrator Cutting Edge Audio and Video Group threw a gala party at the recently renovated Fantasy Film Center, featuring a presentation and demo of the latest Pro Tools technology and S3 control surface.
September 22, 2016, 7:19 pm
Originally coined by Alfred Hitchcock, the MacGuffin is one of those things that are easy to spot but difficult to explain—like, say, the Nickelback fandom. Most understand MacGuffins as an important prop that serves the story in some capacity, but apart from that, their definition gets a little hazy, but this video essay by ScreenPrism demystifies the Hitchcockian concept once and for all, and even offers George Lucas' alternative meaning for the term for comparison.
September 22, 2016, 7:19 pm
NEWBURY PARK, CA -- MAXON, a developer of professional 3D modeling, painting, animation and rendering solutions, has announced the schedule for its highly anticipated Cinema 4D Road Show. The tour kicks off in Denver (October 6th) and will be making stops in Salt Lake City (Oct 11th), Austin (Oct 14th), Los Angeles (Oct 18th), Miami (Oct 20th), Toronto (Oct 25th), Montreal (Oct 28th), New York (Nov 10th), Atlanta (Nov (15th), Seattle (Nov 17th), Vancouver (Dec 1st), Washington DC (Dec 8th), San Francisco, (Dec 13th) and Portland (Dec 15th)
Gordon sits down with Federico Brusilovsky to discuss the editing of commercials and rebuilding older brands. He cuts in LA f ...
With the release of FRONTLINE'S latest 360 project, "Night of the Storm", Kenzie Audette reveals the post prod ...
Gordon sits down with Nicholas Monsour to discuss the editing of Keanu. They talk about the films timing and how tone shifts ...
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