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  • Avid Screencast #48: Surveillance Camera Effect

    Avid Screencast #48: Surveillance Camera Effect

    November 25, 2010, 11:20 am
    This week, we’ll make footage look like it has been shot with a surveillance camera by distorting and degrading it. Plus, when we switch "cameras", we’ll make the image break up for just a fraction of a second.

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  • Other Postings By Member

    • AOTG
      SOUND

      How the Netflix sound was born it almost had a goa

      August 7, 2020, 1:10 pm
      This is terrific. Dallas Taylor, the host of the podcast Twenty Thousand Hertz, learns the origin story of Netflix's "ta-dum" sound (aka "sonic logo") from its creators.

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    • AOTG
      VFX

      Christopher Nolan: Tenet Has Under 300 VFX Shots

      August 7, 2020, 1:10 pm
      Just how committed is Christopher Nolan to using practical effects? Fans already know the director purchased a real Boeing 747 airplane so that he could blow it up on camera in “Tenet,” but it appears Nolan’s commitment to practical effects hits a new high in his upcoming tentpole. Speaking to ICG Magazine this month, “Tenet” editor Jennifer Lame estimated the final cut of “Tenet” has under 300 visual effects shots. Nolan told ICG, “The visual side of the film is huge in scale, but our VFX shot count is probably lower than most romantic comedies."

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    • AOTG
      EDITING

      Avid Announces Q2 2020 Results - 68% Year-Over-Yea

      August 6, 2020, 1:08 pm
      Avid, the makers of Pro Tools, has announced Q2 2020 results, which show some impressive numbers. If nothing else it shows just how valuable the software subscription model is for them, the company reported record subscription revenue of $16.4 million, up 68% year-over-year, a net increase of 24,000 Subscriptions in the Quarter. However total revenue was $79.3 million, down 19.7% year-over-year.

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    • AOTG
      VFX

      The Mandalorian - VFX Breakdown

      August 6, 2020, 1:08 pm
      Important Looking Pirates have shared a behind the scenes look at their bar fight VFX for The Mandalorian.

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    • AOTG
      VFX

      The Outpost - VFX by WorldWide FX

      August 6, 2020, 1:08 pm
      WorldWide FX have posted a reel of their work for The Outpost.

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    • AOTG
      VFX

      DigiPro 2020 preview: Mando, Trolls, Cats and more

      August 6, 2020, 1:08 pm
      One of the best pre-SIGGRAPH events every year is the Digital Production Symposium. Of course, it’s usually a physical event held in a conference room, a place where speakers and attendees get to interact. This year, it’s going virtual, but that doesn’t mean the sessions aren’t still incredible.

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    • AOTG
      VFX

      Behind the visual effects test that greenlit Hollo

      August 6, 2020, 1:08 pm
      VFX supe Scott E. Anderson looks back at digital humans, greenscreen paint and the genius casting of Kevin Bacon.

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    • AOTG
      VFX

      Autodesk ships Arnold 6.0.4

      August 6, 2020, 1:08 pm
      Arnold 6.0.4 improves render speed on highly multi-core modern CPUs like AMD’s new Threadripper Pros. The update also brings significant new features to the renderer’s 3ds Max and Cinema 4D plugins.

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    • AOTG
      SOUND

      How to get your game audio pipeline right

      August 5, 2020, 4:42 pm
      Whether you're working on large or small game projects, getting your game audio pipeline right is essential for a smooth-running development process - and to help you do that, Mads Vesterager Riddersholm and Jeppe Emil Lindskov have written this useful guide for you...

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    • AOTG
      VFX

      Wait, there's a talking goldfish!? These are the k

      August 5, 2020, 4:42 pm
      That work was overseen by visual effects supervisor Everett Burrell, who returned from season 1 to co-ordinate a massive VFX effort from several effects vendors for this new season, which largely takes place in 1960s Dallas, Texas.

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