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  • AOTG

    Eyeheight: Loudness and technical compliance

    December 13, 2010, 11:17 am
    Presented by Simon Pegg, Research and Development Director, Eyeheight, Ltd. KARMAudioAU for Final Cut is an OS X native Audio Unit plug-in compatible with Final Cut, Soundtrack Pro and any application which supports Audio Units. KARMAudioAU analyzes stereo and multi-channel audio content using ITU-R BS.1770 (optionally including the EBU R128 relative gate) and then applies a global gain value to bring the audio to the the target loudness. By applying a global the target loudness is matched...

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  • Other Postings By Member

    • ALIEN COVENANT: Flashback VFX
      VFX

      ALIEN COVENANT: Flashback VFX

      February 23, 2018, 1:50 pm
      MPC presents their FX work on the flashback sequence of ALIEN – COVENANT...

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    • AOTG
      VFX

      THE LAST JEDI: Making of by ILM for The Hanger

      February 23, 2018, 5:58 am
      Come have a look about the creation of the big Hanger by ILM for STAR WARS – THE LAST JEDI...

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    • AOTG
      VFX

      Ex Machina VFX Breakdown

      February 23, 2018, 5:58 am
      Dneg – Ahead of the #Oscars here’s a VFX breakdown of our work on #ExMachina, which brought us our third Oscar for Best VFX! The latest breakdown video in our #20YearsOfDNEG series shows how the team enhanced Alicia Vikander’s incredible performance to create Ava – a main character who needed to be both obviously synthetic and yet at the same time strikingly human.

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    • Thor's VFX Supervisor Really Wants To Use Beta Ray
      VFX

      Thor's VFX Supervisor Really Wants To Use Beta Ray

      February 23, 2018, 5:58 am
      For comic book fans, to see what the Marvel Cinematic Universe has become is rather extraordinary. In the last 10 years we have seen characters hit the big screen that we never expected to be portrayed in live-action, and as a result one can only imagine the heroes and villains we'll get to meet in another 10.

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    • AOTG
      VFX

      'Coco' Depends on VFX for That Wow Factor

      February 22, 2018, 3:17 pm
      While many live-action features include an increasing amount of CG animation, the movement has gone both ways, and animated features now also boast effects that are increasingly sophisticated and often highly realistic. It is a trend validated by the Visual Effects Society, which honors effects in animated films at its annual VES Awards.

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    • AOTG
      SOUND

      How Hans Zimmer Fused Sound And Image

      February 22, 2018, 3:17 pm
      Embarking on a storied creative partnership with Christopher Nolan over a decade ago, Hans Zimmer always shared with the director one particular desire: to compose a score that would fuse completely and irrevocably with the image.

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    • BRIGHT: Jason Billington - VFX Supervisor
      VFX

      BRIGHT: Jason Billington - VFX Supervisor

      February 22, 2018, 11:45 am
      Jason Billington worked in many studios such as Fuel, Meteor Studios, Digital Domain and ILM before joining Iloura (now Method Studios) in 2015. He has worked on films such as TRANSFORMERS, AVATAR, PACIFIC RIM and JURASSIC WORLD. As a VFX Supervisor, he took care of the effects of DEEPWATER HORIZON, PATRIOTS DAY and GHOST IN THE SHELL.

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    • How Dunkirk Overturned Conventions in Storytelling
      EDITING

      How Dunkirk Overturned Conventions in Storytelling

      February 22, 2018, 11:45 am
      The nominated films for the 90th Academy Awards include plenty of breakthroughs, such as works from women and black filmmakers, genre-bending movies and two first-time directors. It’s a cutting-edge lineup.

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    • THE LAST JEDI: Making of "The Bombing Run"
      VFX

      THE LAST JEDI: Making of "The Bombing Run"

      February 22, 2018, 6:06 am
      Excellent making of by ILM about their work on the Bombing Run sequence on STAR WARS – THE LAST JEDI...

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    • 'Early Man' Adds VFX to Stop-Motion
      VFX

      'Early Man' Adds VFX to Stop-Motion

      February 22, 2018, 6:05 am
      AxisVFX, the visual effects arm of Axis Studios and creator of high-end CG imagery for television and film projects, has delivered 1,350 shots over the course of 13 months on Aardman Animations’ latest stop-motion epic Early Man. The work included the film’s dramatic prologue, epic stadium shots, the moody badlands, lava, fire and water FX.

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