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  • FCPX Information and Resources 10

    FCPX Information and Resources 10

    June 30, 2011, 10:16 am
    Kevin McAuliffe has a second part in his introductory series:In Lesson 2 of this Final Cut Pro X video tutorial series, Kevin P McAuliffe takes a look at more importing features, and the most important part of FCPX.....editing clips in your timeline.

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  • Other Postings By Member

    • AOTG
      EDITING

      I feel good | Les Monteurs associés

      September 5, 2018, 2:44 am
      Monique dirige une communauté Emmaüs près de Pau. Après plusieurs années d’absence, elle voit débarquer son frère, Jacques, un bon à rien qui n’a qu’une obsession : trouver l’idée qui le rendra riche. Plus que des retrouvailles familiales, ce sont deux visions du monde qui s’affrontent.

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    • he One Thing More Effective Than Your Reel
      VFX

      he One Thing More Effective Than Your Reel

      September 4, 2018, 4:34 pm
      This is Allan McKay. Welcome to Episode 156! I’m talking about the one thing more important than your demo reel. We’re going to get into some really cool stuff.

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    • AOTG
      ANIMATION

      MAXON Cinema 4D Release 20 Now Available

      September 4, 2018, 4:30 pm
      New 3D software release features expanded MoGraph toolset, new volume-based modeling tools, ProRender improvements and more.

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    • AOTG
      VFX

      The Meg VFX Breakdown

      September 4, 2018, 9:34 am
      The Meg was one of this summer’s more joyous films, giving us Jason Statham, a massive shark, and breakout star Kelly the dog (an actual dog). The movie was fun, silly, and again, had a 75-foot long prehistoric shark (the Megalodon, hence the film’s title) going tooth-to-toe with Statham’s deep-sea rescue diver Jonas Taylor. Now, we’ve got a look at how effects shop Scanline VFX helped create some of The Meg‘s wildest visuals, including the titular beast itself. While there are a ton of awesome effects shots here, you’ll also notice how much of the film required actual under-water filming, with cast and crew kitted out in scuba gear for many of The Meg‘s most compelling sequences.

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    • AOTG
      ANIMATION

      Why Coco made you cry

      September 4, 2018, 9:34 am
      IT’S A GIVEN THAT PIXAR has cracked the code for calibrating the perfect feeling-all-the-feels moment: That instant where the narrative taps into its audience’s deepest emotions and reduces it to tears. It’s there in “Toy Story 3.” “Up,” of course. “Inside Out.”

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    • AOTG
      EDITING

      Netflix Post Partner Program

      September 4, 2018, 4:56 am
      If you are in post production it’s likely you will have worked – directly or indirectly – for Netflix already. Either as your client, or your client’s client.

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    • Animation Magazine 282 August 2018
      ANIMATION

      Animation Magazine 282 August 2018

      September 4, 2018, 4:56 am
      Animation Magazine 282 August 2018 Is OUT!

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    • SKY SPORTS "Take your Seat": VFX Breakdown
      VFX

      SKY SPORTS "Take your Seat": VFX Breakdown

      September 4, 2018, 4:56 am
      Have a look at this VFX Breakdown by The Mill about their work on this SKY SPORTS commercial...

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    • AOTG
      ANIMATION

      AE Project Diary: 7) Globe animation

      September 4, 2018, 4:56 am
      It might not be obvious, but this simple globe animation was influenced by a Hollywood blockbuster. I’m happy to admit that there’s nothing spectacular about it, and that globe animations in After Effects aren’t new- the guidelines for selling After Effects templates on VideoHive specifically say not to submit globe animations because there are so many already out there.

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    • AOTG
      ANIMATION

      Generate Random Numbers with Maya Expressions

      September 3, 2018, 9:43 am
      VFX Artist Patrick Woo adds another tutorial to his Maya Expression series that serves as an introductory look at how to make the best use out of Maya’s expression engine. The latest tutorial shows some of the ways that Maya can generate random numbers.

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