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  • After Effects Script of the Week: pt EffectSearch

    After Effects Script of the Week: pt EffectSearch

    August 15, 2011, 4:21 pm
    The problem: You are up against a deadline and working with a project from a freelancer. You open a project that was created on another system and boom!

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  • Other Postings By Member

    • AOTG
      EDITING

      Blackmagicdesign releases Davinci Resolve 15

      April 9, 2018, 11:46 am
      Blackmagicdesign today released Davinci Resolve 15 at NAB2018. The team at Blackmagicdesign are really touting the editing functions of the updated version of Resolve. These do look interesting and we will certainly be having a good play with it and let you know our thoughts. In the meantime here are some of the key new features.

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    • AI at NAB 2018: real world applications
      EDITING

      AI at NAB 2018: real world applications

      April 9, 2018, 11:46 am
      From local news to sport production, from delivery to remote locations to indexing and storage, Artificial Intelligence seems to be everywhere. We picked some of the solutions on show at NAB 2018.

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    • AOTG
      EDITING

      Deluxe Launches New Platform to Unify Global Conte

      April 9, 2018, 11:46 am
      LOS ANGELES, April 9, 2018 /PRNewswire/ -- Deluxe Entertainment Services Group Inc. (Deluxe) today announced the launch of Deluxe One, a platform that unifies every stage of the content ecosystem — from creation to viewer experience — in one cloud-based interface. An open platform, Deluxe One is designed to integrate with any vendor or customer system, allowing users to succeed in an age where the lines between creator and distributor are becoming increasingly blurred.

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    • AOTG
      VFX

      Resolve 15: Blackmagic integrates Fusion into Reso

      April 9, 2018, 11:46 am
      Blackmagic’s grading tool turned NLE is on track to become a complete finishing platform–rivaling Autodesk’s Smoke and Flame platforms–thanks to the incorporation of the Fusion compositor directly into the application. In fact, with the enhancements to its Fairlight audio engine and collaboration tools, Resolve 15 offers a complete, closed ecosystem for the entire post workflow.

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    • AOTG
      VFX

      Horror Films without the Special Effects

      April 9, 2018, 4:18 am
      Traditionally, horror isn't a genre that depends on digital trickery. Taking a practical approach is often not only cheaper, but more effective when it comes to unnerving an audience—and horror movies rarely enjoy the freedom of a big budget, especially when the big studios aren't involved. Advances in technology in recent years have made convincing visual effects far more accessible, however, to the point that even low-budget productions can take advantage.

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    • Inside the mind of Pacific Rim: Uprising’s anima
      ANIMATION

      Inside the mind of Pacific Rim: Uprising’s anima

      April 9, 2018, 4:18 am
      Pacific Rim: Uprising might just be an animator’s dream project; giant Jaeger robots fighting giant alien Kaiju. Whenever I watch a film like that, I always wonder, where do the animators start? Notwithstanding the fact that there’s already a Pacific Rim film out there, and perhaps plenty of other giant fighting robot films, something about Uprising’s animation felt different.

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    • AOTG
      ANIMATION

      Houdini Foundations : un pdf gratuit pour comprend

      April 9, 2018, 4:17 am
      On the occasion of the GDC 2018, Side Effects offers a free ebook that will allow you to acquire the basics of the operation of Houdini. Four chapters are included: an overview of the concepts and ideas of the tool, a course on the basics of modeling, animation, simulation and rendering (with a football), the use of assets procedurals under Unreal Engine 4 and finally the generation of land.

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    • AE Project Diary: 5) Burning Embers by Chris Zwar
      ANIMATION

      AE Project Diary: 5) Burning Embers by Chris Zwar

      April 9, 2018, 4:17 am
      In this project diary we look at the process I went through to create an animation of burning embers in After Effects, using Trapcode Form. Because the animation was a projected backdrop for a theatrical performance, it needed to be created as a seamless loop with a separate reveal on and off.

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    • GDC 2018: Tools for Better Storytelling
      EDITING

      GDC 2018: Tools for Better Storytelling

      April 9, 2018, 4:17 am
      A common mistake that game (and movie) designers make is ignoring basic storytelling elements. It bears repeating: What is the story of your game? If it’s only a series of scenes, it’s not a story, and it’s unlikely that players will return to it again and again. Humans crave stories, it’s how they become immersed.

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    • NAB: Do Androids Dream of Making Movies?
      EDITING

      NAB: Do Androids Dream of Making Movies?

      April 9, 2018, 4:17 am
      “Do Androids Dream of Making Movies” was part of the Future of Cinema conference track at NAB. Annie Chang, VP of Creative Technologies at Universal Pictures, led a conversation with Yves Bergquist of USC’s Entertainment Technology Center and Corto, an AI startup; and David Kulczar of IBM Watson Media.

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