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November 21, 2011, 2:56 pm
We're pleased to announce the availability of the newest version of our flagship product– Squeeze 8. Our perspective in building Squeeze 8 was greater choice and control for our hundreds of thousands of loyal customers and many newer potential customers (such as you?). In software development-speak, this translated into the following features...
February 7, 2018, 10:51 am
If there’s one thing we can learn from the #MeToo movement, it’s that the conventions surrounding supposedly well-oiled machines in every industry need to be questioned. Sexism and various forms of workplace inequality have been happening years before the downfall of Harvey Weinstein shone a long overdue spotlight on Hollywood.
February 7, 2018, 8:09 am
I’m still quite perplexed that nearly 7 years after its release Final Cut Pro X still doesn’t have an audio-only dissolve transition that can be quickly applied with one keystroke. It is quite literally my single biggest complaint about FCPX. Yes you can get a third party audio-only transition but you have to be careful with that as I’ve had it show black frames during its duration upon moving a project.
February 7, 2018, 8:09 am
BEVERLY HILLS, CA — The Visual Effects Society (VES) will host the 16th Annual VES Awards on Tuesday, February 13th. The event will be held at The Beverly Hilton Hotel and will recognize outstanding visual effects artistry and innovation in film, animation, television, commercials and video games.
February 6, 2018, 1:21 pm
Reallusion iClone and Persistant Studios / PopcornFX release a next-level VFX plugin for production of realtime 3D particle effects equipped with specialized libraries and super-tools for customization.
Gordon Burkell sits down to talk to Bruno Verdoni, who plays Pat in Molly's Game, about acting, working with Aaron Sorki ...
Gordon sits down with Alan Baumgarten and Josh Schaeffer to discuss their Eddie nominated work on the film Molly's Game.
Tom Cross and Gordon Burkell sit down to discuss the editing of Hostiles and how to work with footage to affect the pacing an ...
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