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December 21, 2009, 5:45 am
February 17th and 18th in Universal Hilton, Universal City, CA This conference and expo will shape the standards and explore the urgent global issues of digital asset management in the entertainment and media sector. This two day professional conference is comprised of keynote presentations, expert panels, and educational sessions from technology leaders and industry insiders. The event also features an expo floor of exhibitors and industry sponsors providing a unique opportunity to explore spe
February 17th and 18th in Universal Hilton, Universal City, CA
This conference and expo will shape the standards and explore the urgent global issues of digital asset management in the entertainment and media sector. This two day professional conference is comprised of keynote presentations, expert panels, and educational sessions from technology leaders and industry insiders. The event also features an expo floor of exhibitors and industry sponsors providing a unique opportunity to explore specific products and talk with industry suppliers and experts. Networking mixers and VIP events will round out the conference.
November 26, 2020, 8:19 pm
Jody McVeigh-Schultz and Lane Farnham discuss tackling HBO's documentary series McMillion$, a series that explores the fraud in the 1990's McDonald's Monopoly game. We discuss editing the series and the scenes that got cut.
November 26, 2020, 1:42 pm
The Blender Foundation has shipped Blender 2.91, the latest update to the open-source 3D software.
November 26, 2020, 1:42 pm
An image rendered by CG artist Mike Pan in an earlier version of Radeon ProRender for Blender. AMD has just released version 3.0 of the Blender edition of the free physically accurate renderer.
November 26, 2020, 1:41 pm
Here is a fantastic reference of the history of VFX by Matt Leonard.
November 24, 2020, 5:39 pm
Andrew Scrase started his career in visual effects in 2007 at DNEG. He then worked at One of Us before joining Framestore in 2019. He has worked on various shows including KICK-ASS, INTERSTELLAR, PACIFIC RIM: UPRISING and ALADDIN.
November 24, 2020, 2:08 pm
Michael Janda is an executive level creative leader with more than 20 years of experience in both in-house creative departments and agencies working with some of the greatest brands in the world.
November 24, 2020, 2:06 pm
Let’s have a look at the seamless work of Milk Visual Effects for the Netflix movie, REBECCA...
November 24, 2020, 2:06 pm
Back in August I got to speak to Framestore visual effects supervisor Grant Walker about his studio’s Shoggoth VFX for Lovecraft Country.
November 24, 2020, 2:05 pm
Toy Story is now 25 years old. On Pixar’s website they have a couple of video featurettes about the animation process from circa 1995, including one with Pete Docter exploring the studio’s Marionette animation tool. Plus another about modeling. Check them out below.
November 24, 2020, 2:05 pm
Quick Export for Premiere Pro allows editors to work more efficiently by providing direct access to popular and frequently used export settings, right from the header bar in Premiere Pro.
Gordon sits down with Marco Capalbo to discuss editing for Werner Herzog and crafting Fireball: Visitors from Darker Worlds. ...
Editor Mikeel Nielsen and Sound Designer Nicolas Becker discuss creating the film The Sound of Metal. We explore how to make ...
Jody McVeigh-Schultz and Lane Farnham discuss tackling HBO's documentary series McMillion$, a series that explores the f ...
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