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  • Creating Motion Graphics Hidden Gems: Chapter 20

    Creating Motion Graphics Hidden Gems: Chapter 20

    December 20, 2011, 11:55 am
    Another selection of hidden gems (and essential advice), this time from Chapter 20 of Creating Motion Graphics with After Effects. We're going through our book Creating Motion Graphics with After Effects 5th Edition (CMG5) and pulling out a few hidden gems from each chapter. These will include essential advice for new users, plus...

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  • Other Postings By Member

    • Should a Foley Artist Divulge Their Methods?
      SOUND

      Should a Foley Artist Divulge Their Methods?

      April 9, 2014, 11:49 am
      One of the first questions that a Foley artist will be asked, whether it is a formal interview or a casual encounter is, “What did you use for (name of prop or event) in (name of movie)?” Most Foley artists, unless they have specific and routine props for most cues will respond with, “I don’t...

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    • Tallies Gone Wild
      SOUND

      Tallies Gone Wild

      March 17, 2014, 3:46 pm
      Wildtrack Tally A wildtrack is a piece of sound that has no picture associated with it. We use wildtrack for things like voice over dialog, room tone, sound effects and atmospheric sound. We note wildtrack on the lined script, the facing pages, the editors’ daily report and the script supervisor’s production report. We also list...

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    • The Successful Showrunner Checklist
      EDITING

      The Successful Showrunner Checklist

      February 27, 2014, 10:51 am
      *Remarks quoted are excerpts from the showrunner roundtable discussions sponsored by Variety and Hollywood Reporter (2013). According to my informal showrunner poll, the following are the most essential qualities and skills for the successful management of a scripted, episodic TV series: Staying on time and on budget: According to veteran showrunner, Jeff Melvoin (Early Edition,...

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    • How and When to Adjust The Black Level
      EDITING

      How and When to Adjust The Black Level

      December 10, 2013, 1:16 pm
      The first thing you should adjust in any correction is the black level, which is sometimes also referred to as pedestal, lift, or setup. The reason for this is that in most color engines, all of the other computations are based on this level. It gives you a strong “base” to build the rest of...

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    • Good Video Editing Techniques to Consider
      EDITING

      Good Video Editing Techniques to Consider

      December 4, 2013, 1:52 pm
      Editing is an unobtrusive skill. If it is done well, the audience does not notice it, but is absorbed in its effect. During an exciting scene, for example, when the duration of shots is made shorter and shorter as the tension grows, the audience is only conscious of growing agitation, and fast-moving action. There are...

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    • The Roll Edit with Final Cut Pro X
      EDITING

      The Roll Edit with Final Cut Pro X

      November 13, 2013, 10:57 am
      Unlike the Ripple edits, which are automatically accessed when the Select tool moves to the edit point, the Roll edit needs to use a special Trim tool if you want to drag the edit. The tool can be accessed from the Tools menu in the Toolbar or by pressing the T key. The Roll edit...

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    • When to Use the Dissolve
      EDITING

      When to Use the Dissolve

      October 10, 2013, 1:55 pm
      This is the second most common transition used in motion pictures, and, unlike most straight cuts, it attracts attention to itself on purpose. The dissolve is defined as a gradual change from the ending pictures of one shot into the beginning pictures of the next shot. This is traditionally achieved via a superimposition of both...

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    • Binary Character Psychology: Restorative Three-Act
      EDITING

      Binary Character Psychology: Restorative Three-Act

      October 1, 2013, 10:08 am
      In order to be distinct, acts tend to inflict extreme choices. Bud is either with Gekko or he is not; Crash is either with Annie or he isn’t; there is no middle ground. As the strength of the restorative three-act structure is its use of progressive acts to chart a progression of character, we see...

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    • The Sound Design Legacy
      SOUND

      The Sound Design Legacy

      September 5, 2013, 1:07 pm
      When you ask a film enthusiast about sound design, the tendency is to recall legendary pictures with memorable sound, such as Apocalypse Now and the Star Wars series. I could not agree more. Many of us were greatly influenced by the work of Walter Murch and Ben Burtt (who worked on the above films, respectively)....

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    • Creating Motion Graphics Hidden Gems: Chapter 33 -
      EDITING

      Creating Motion Graphics Hidden Gems: Chapter 33 -

      July 20, 2012, 2:14 pm
      Another selection of "hidden gems" (and essential advice), this time from Chapter 33 of Creating Motion Graphics with After Effects. We're going through our book Creating Motion Graphics with After Effects 5th Edition (CMG5) and pulling out a few "hidden gems" from each chapter. These will include essential advice for new users, plus timesaving tips...

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