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December 29, 2011, 11:13 am
I have been a broadcast editor for over 20 years. I have edited long form, short form, docs, features, promos, commercials…. you name it. I started editing tape-to-tape. Then as technology developed, I moved in to digital editing with disk recorders in a linear suite, then moved on to non-linear. I have edited with Ampex Ace 25, GVG (Sabre), Lightworks, Premiere Pro Cs5, and my main system is Autodesk Smoke Advanced on Linux, and Smoke for Mac on OSX.
September 15, 2016, 6:41 pm
Recently I asked the question to the Twitter-verse to get some insight from my fellow editors. Jump Cuts in an interview. Style or lazy? Used in personality features or mini docs on a person. Popular on YouTube – acceptable elsewhere? — Brian Mulligan (@BKMeditor) September 9, 2016 The reason for posing the question was […]
June 19, 2012, 9:34 am
Autodesk Smoke is now available in its first Pre-Release Trial. I am sure you have many questions, so here are a few answers. I have been a beta tester for Smoke 2013, and have been a long time user. So beyond that, I have no inside knowledge of the development decisions.
February 13, 2012, 3:15 pm
This blog is now being hosted on ProVideoCoalition.com, on the Autodesk Vendor Blog area. I will be doing the same Smoke tips and information there as I started here. I will still keep this blog open, but look to ProVideoCoalition for more information from me and others about Smoke. I an honored that Autodesk...
January 30, 2012, 10:44 am
Things have been pretty busy lately. I'm based in Indianapolis, Indiana, and the biggest sporting event in the world is in town. The Super Bowl. It's on NBC this year, which also makes WTHR-TV "Your Super Bowl Station!" So I have been busy cutting promos and spots touting our Super Coverage. I am even cutting...
January 18, 2012, 11:27 am
Do you want to download the trial of Smoke for Mac, or get the 36 month free educational version? You don’t have to have a full blown MacPro, with a Kona Card, and Nvidia Quadro or a Thunderbolt Storage device to learn Smoke. In fact, I am running Smoke for Mac on this low end...
January 7, 2012, 5:12 pm
Even after years on Smoke, sometimes it still amazes me. When working in local broadcasting, we have a lot of monthly clients. Footage and elements will get reused from month to month and spot to spot. So I have a project, that contains libraries of video and graphics. Some of these graphics are elements I have...
January 6, 2012, 7:58 am
A Service Pack was just released for Smoke Advanced, and Smoke for MAC, as well as the other systems products. (Inferno, Flame, Flame Premium, Flare, Flint, Lustre) If you are on Subscription, log into the Autodesk Subscription Center to download your Service Pack software. If you aren't on Subscription, then get on it.
December 31, 2011, 10:14 am
Library vs. Editdesk The Library in Smoke is where you import your clips from various file or tape sources. The library acts as a safe for your clips and they are protected there from edits. The Editdesk is your desktop workspace where all editing is done. You can imagine an invisible wall between the Library...
Gordon Burkell sits down with Nathan Robitaille and Nelson Ferreira to discuss the sound design of The Shape of Water, for wh ...
Gordon Burkell sits down to talk to Bruno Verdoni, who plays Pat in Molly's Game, about acting, working with Aaron Sorki ...
Gordon sits down with Alan Baumgarten and Josh Schaeffer to discuss their Eddie nominated work on the film Molly's Game.
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