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  • AOTG

    Moneyball, cinematographer, editor, sound editor

    January 1, 2012, 11:22 am
    Wally Pfister, Christopher Tellefsen, Deb Adair, and Bennett Miller talk about making the film with David Poland. Shot at Sony Picture Studios, Culver City, CA in Dec 2011.




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  • Other Postings By Member

    • Secret Photoshop eyedropper trick blowing people's
      EDITING

      Secret Photoshop eyedropper trick blowing people's

      March 27, 2017, 9:18 am
      Lots of people didn't know you could use Photoshop's eyedropper tool to do this...

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    • The VFX of T2 Trainspotting
      VFX

      The VFX of T2 Trainspotting

      March 27, 2017, 9:18 am
      In 1996, director Danny Boyle tapped into the fashionable ‘Cool Britannia’ movement with Trainspotting, adapted from the novel by Irvine Welsh. With its colorful characters, frank depiction of heroin use, and Ewan McGregor’s unforgettable dive into a public washroom toilet, the black comedy enjoyed both critical acclaim and box office success, and captured the zeitgeist of an era.

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    • ILM Creatures on Kong's Skull Island
      VFX

      ILM Creatures on Kong's Skull Island

      March 27, 2017, 5:25 am
      Skull Island is a re-imagined version of the classic King Kong story. Kong's uncharted Skull Island is inhabited by physically real looking creatures that have evolved into much larger versions of those found elsewhere on earth. There is also an indigenous human population that has, thanks to Kong, survived for generations.

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    • AOTG
      SOUND

      Dolby Atmos dubbing theatre boost for Halo Post

      March 27, 2017, 5:25 am
      Level Acoustic Design has carried out a refurbishment of Halo's film dubbing theatre including an upgrade to Dolby Atmos.

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    • New sound effects: South African Ambiences
      SOUND

      New sound effects: South African Ambiences

      March 27, 2017, 5:24 am
      This week on A Sound Effect we have ambiences aplenty, as well as gunshots, footsteps, UI sounds, metal and wood impacts, and a monster vocalization processor you will fall in love with. You can go to South Africa and hear their immersive crickets and beautifully bewitching birds, or to Germany or rural Philippines to experience their domestic atmospheres. There are also collections of massive metal and wood impacts, futuristic UI sounds, enormous footsteps, and a vocal processing program that will inspire your monstrous performances. With so much exciting content available, the best thing to do is dive right in!

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    • What to know at the show: Dolby Voice at Enterpris
      SOUND

      What to know at the show: Dolby Voice at Enterpris

      March 27, 2017, 5:24 am
      This week, the Dolby Voice® team is hitting the road. From March 27 to 29, we’ll be in Orlando at Enterprise Connect, the leading enterprise communications event. We’ve been hard at work collaborating with our partners, and we’re so excited to show you what we’ve built together.

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    • AOTG
      EDITING

      Adobe User Interface Clues!

      March 26, 2017, 5:35 am
      Adobe User Interface Clues!

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    • AOTG
      VFX

      Making of Canal Kitchen VFX

      March 25, 2017, 11:55 am
      Watch Making of Canal Kitchen VFX Breakdown by UNIT IMAGE.

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    • AOTG
      ANIMATION

      CG Super Brian Burke Joins JAMM

      March 25, 2017, 5:35 am
      Visual effects creative studio JAMM has added CG Supervisor Brian Burke to its Santa Monica studio roster. “I worked with Brian for many years before opening JAMM.

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    • Why the Character Animation in 'Kong: Skull Island
      VFX

      Why the Character Animation in 'Kong: Skull Island

      March 24, 2017, 4:48 pm
      In past outings, the famous ape has been achieved with stop motion, full and partial scale animatronics, and via motion capture and cg. But in Jordan Vogt-Roberts’ new Kong: Skull Island, Kong is a 100-foot-tall keyframed cg creature with very specific design features.

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