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January 18, 2012, 11:27 am
Rendering is one of the most long, boring tasks of editing video. So, editors usually pass the time by doing things. Some step away from the computer while others go on the internet. Here are the results to the poll I recently asked Final Cut Whiz readers. So it looks like the winner is actually...
February 14, 2014, 10:31 am
Render files can take up a lot of hard drive space, especially for larger projects. When it comes time to archive a project, proxy files, transcodes, render files, etc. all take up unnecessary space. That’s where X-Wiper comes in. It is the perfect tool for cleaning up projects and preparing projects and events for archive. […]
February 13, 2014, 5:58 am
The Compressor 4.1 update provides a redesigned single-window user interface to match Final Cut Pro X and Motion 5. For those coming from prior versions of Compressor, the new design can take some getting use to. Here’s a basic overview of Compressor 4.1. Current window When Compressor 4.1 is opened, you are greeted with the […]
January 17, 2014, 12:11 pm
Apple has released an update for Final Cut Pro X – 10.1.1. Unlike the 10.1 update, this is just a minor one with just bug fixes. Here are the release notes: What’s New in Final Cut Pro 10.1.1 Preserves media files if external drive or network is disconnected while consolidating a library Resolves an issue […]
December 21, 2013, 2:35 pm
With the 10.1 release of Final Cut Pro X, Apple added a new way of organizing Events – Libraries. Some people are wondering how to effectively use Libraries in their workflow, so let’s take a closer look. Apple says Libraries “contain both projects and events in one place. Think of libraries as a way to […]
December 19, 2013, 5:40 am
Nearly two and a half years after the release of Final Cut Pro X, Apple has released a .1 version of Final Cut Pro X. This free upgrade includes many new enhancements and sports a minor redesign of the user interface. Let’s take a closer look at what’s included. Here’s what’s new to Final Cut […]
October 4, 2013, 9:36 am
Final Cut Pro X doesn’t use tracks in the timeline. Instead, it has a Primary Storyline which allows you to add Connected Clips. However, what if you want a sequence of clips to always be together anywhere in the timeline? You could use Compound Clips, but that can get a little messy if you want […]
October 3, 2013, 9:55 am
There are all different kinds of ways to learn something new. When it comes to learning a new program, some prefer a completely hands-on experience without any help. There are also people who prefer guidance along the way in the form of written or video tutorials. For those who would like have a step by […]
October 2, 2013, 9:55 am
The importance of backing up projects cannot be overstated. Imagine working on a video for several days, weeks, or even months without backing up. Then one day, the hard drive you were working from stops working, or the computer crashes, or the editing project becomes corrupted. Without having a backup, you’re most likely screwed. That […]
August 30, 2013, 5:22 pm
Multi-camera editing allows you to record an event with multiple cameras and edit it as if you’re switching between those cameras on a live broadcast. All of the major non-linear editing applications have their own versions of multi-cam editing, including Final Cut Pro X. But FCPX makes it much easier to sync and edit multi-camera […]
Gordon Burkell sits down with Nathan Robitaille and Nelson Ferreira to discuss the sound design of The Shape of Water, for wh ...
Gordon Burkell sits down to talk to Bruno Verdoni, who plays Pat in Molly's Game, about acting, working with Aaron Sorki ...
Gordon sits down with Alan Baumgarten and Josh Schaeffer to discuss their Eddie nominated work on the film Molly's Game.
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