March 5, 2013, 8:01 pm
Jordan Smith wrote to us with a link to his article on sharing Final Cut Pro X projects. We liked the article so much, we asked if we could reprint it here on FCP.co. So if more than one editor is going to be working on the same project...
Check it out at: http://wemakemovies.org/2013/03/sharing-final-cut-pro-projects-editors-collaborative-workflow/
February 7, 2013, 7:25 am
I found the announcement of the ProcutX iPad control surface from Pixel Film Studios interesting. It allows control of FCPX from an iPad using a simplified user interface based on “High-end film editing consoles” including a jog/shuttle wheel.
Check it out at: http://www.redsharknews.com/post/item/422-when-is-a-console-not-a-console
February 6, 2013, 3:45 pm
Final Cut Pro X is already a pretty great piece of software all on its own, but there might be some video gurus who wouldn't mind adding a little touch-based action to their current workflow. Here's where ProCutX comes in: the iPad app's claiming to give Mac vid editors a canvas where they can easily have access to many of FCPX's editing tools, including color grading and auto-correct, quick keywording, compound clip editing and import / export / rendering shortcuts.
Read it here
February 6, 2013, 11:58 am
Pixel Film Studios, a pro film and photo studio that specialize in wedding, sports and commercial production, and whose work has been seen on FX and TNT, also happen to be Final Cut Pro X plug-in and app developers. And they have released PROCUTX, an app that allows you to remotely control FCP X from your iPad. This is pretty cool stuff!
Read it here
February 6, 2013, 8:19 am
Production company and Final Cut Pro X plug-in creator Pixel Film Studios has released a new app today that allows you to control Final Cut Pro X with your iPad.
Read it here
February 5, 2013, 3:06 pm
On this week's MacBreak Studio, Steve Martin from Ripple Training talks about exporting roles and individual audio components from Final Cut Pro X.
Check it out at: http://provideocoalition.com/mspencer/story/exporting-audio-components-and-roles-in-final-cut-pro-x
February 5, 2013, 3:02 pm
Back in 2005 Lacquer Software released a plug-in for Final Cut Pro through DV Garage called Conduit. It gave users a node -based interface for building complex effects from scratch. Development went silent for a short time, and now it is back as PixelConduit. Bigger and better than ever. It is not for everyone, but for those who need these sort of tools, it can be amazing.
Check it out at: http://www.macprovideo.com/hub/review-2/review-pixelconduit-video-effects-and-more-for-final-cut-pro-x?utm_source=hubrss&utm_medium=rss&utm_campaign=r
February 3, 2013, 4:21 pm
If you’re a trailblazing user of FCPX, 10.0.6 or newer, you may have noticed a bug: rendering your project after using certain effects leads to random frame glitches. According to Aharon Rabinowitz of Red Giant Software, the problem lies with FCPX and Apple. While Apple is aware of the issue, there has been no information on any upcoming patches.
Check it out at: http://www.fallenempiredigital.com/blog/2013/02/03/final-cut-pro-x-render-bug-and-workaround/
January 29, 2013, 10:15 am
On this week's MacBreak Studio, which happens to be our 200th episode, I talk with Steve Martin from Ripple Training about how to change the default way that Final Cut Pro X interprets transparency, or the alpha channel, of a graphic or video.
Check it out at: http://provideocoalition.com/mspencer/story/fcp-x-and-alpha-channels
January 29, 2013, 10:14 am
(In Spanish) When it appeared the 10.0.6 update to Final Cut Pro X frotábamos we all hands, because among other improvements, was announced at last a second Viewer to display the images. Our joy was in a well when we discovered that the new Viewer only served to view pictures from the Event Browser, in fact his name is "Event Viewer".
Check it out at: http://www.finalcutpro.es/2013/01/truco-doble-viewer-en-final-cut-pro-x/