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October 20, 2018, 2:40 pm
David Longfield’s VFX Course is a Great Primer for Visual Effects Fundamentals. If you are new the VFX game and are looking to solidify some of the concepts that get used in production, consider taking
October 20, 2018, 6:51 am
This weeks tutorial is a bit different, not in content, but in author. We have a guest author showing off his skills. A big hardy welcome to Nels, with a tutorial on sine waves and triangle. Make sure to give him some love in the comments and reach out.
October 19, 2018, 9:28 am
When Zero VFX CEO Brian Drewes co-founded the company in early 2010, he didn’t just gain entrée to the visual-effects arena — he also worked to transform it, launching Zync, a pioneering provider of cloud rendering services, in 2011. Google purchased Zync in 2014, freeing Drewes up to focus on broadening the purview of Zero […] The post Five Questions: Zero VFX CEO Brian Drewes appeared first on Studio Daily.
October 19, 2018, 9:27 am
Breakout indie horror, You Might Be the Killer, which premiered Saturday, October 6 on Syfy, also recently premiered at the Fantastic Fest and is based on an infamous Twitter exchange between authors Sam Sykes and Chuck Wendig. A killer is on the loose at Camp Clear Vista and head camp counselor Sam (Fran Kranz, “The Cabin in the Woods”) needs help. Covered in blood, he calls his best friend Chuck (Alyson Hannigan, “Buffy the Vampire Slayer,” “How I Met Your Mother”), and they tr...
October 19, 2018, 5:37 am
See how some of the VFX work in Marvel’s Ant-Man and the Wasp was accomplished — including the task of erasing decades from co-star Michael Douglas’s face — as Wired talks impossible images with Danielle Costa, Marvel’s VP of VFX. The post How Marvel Built the VFX in Ant-Man and the Wasp appeared first on Studio Daily.
October 18, 2018, 8:43 am
Go behind the scenes of "Ant Man and the Wasp" with Danielle Costa, vice president of visual effects for Marvel Studios, as she explains all the amazing ways that CGI experts made characters bug-sized, enormous, and microscopic.
October 18, 2018, 8:42 am
Watching Damien Chazelle’s First Man offers the earthbound viewer the chance to finally realize they don’t have the right stuff. For folks of a certain age, becoming an astronaut used to be one of the coolest possible professions, the kind of thing you said you wanted to be when you were little and didn’t know what engineering was. Or math. Or physics. And, most crucially, you didn’t realize how insanely dangerous it is.
October 17, 2018, 4:42 am
Even before he was promoted to SVP, executive director and head of ILM in May, Rob Bredow was a very busy man. He joined Industrial Light & Magic in 2014 as a visual effects supervisor, then quickly rose up the ranks, helping to launch ILMxLAB in 2015 to develop and release immersive entertainment, moving into the chief technology officer role at Lucasfilm in 2016 and most recently serving as visual effects supervisor and co-producer of Disney’s “Solo: A Star Wars Story,” working alongside director Ron Howard.
Gordon sits down with Marcus Schioler, Antoine Rotondo, & Marc-André Ferguson to discuss the big announcement at A ...
Gordon sits down with Joe Walker to discuss Steve McQueen's new film Widows.
Gordon sits down with Barry Brown to discuss his work on editing BLACKkKLANSMAN, Spike Lee's latest film.
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