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  • AOTG

    NVIDIA's Pimp My Editing Studio Contest

    February 17, 2012, 8:25 am
    NVIDIA is sponsoring a contest aimed at video professionals who need an upgrade to their editing suite.

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  • Other Postings By Member

    • AOTG
      VFX

      OA Season 2 VFX Breakdown Reel

      May 24, 2019, 9:15 am
      British studio One of Us presents their work on the second season of THE OA...

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    • AOTG
      SOUND

      Sound Devices Event

      May 24, 2019, 5:54 am
      Join Sound Devices as they present the new Scorpio premium portable mixer-recorder! You will be taken through the layout, key features and workflow as Sound Devices showcases the most powerful product they have ever designed.

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    • AOTG
      VFX

      VFX Artists React to Aladdin's Genie

      May 24, 2019, 5:54 am
      The Morning Watch is a recurring feature that highlights a handful of noteworthy videos from around the web. They could be video essays, fanmade productions, featurettes, short films, hilarious sketches, or just anything that has to do with our favorite movies and TV shows.

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    • Jar Jar Binks was nearly a practical suit and a CG
      VFX

      Jar Jar Binks was nearly a practical suit and a CG

      May 24, 2019, 5:54 am
      Whatever you think of Jar Jar Binks – the fully computer-generated Gungan played by Ahmed Best and crafted by ILM for The Phantom Menace – he was a game-changer in visual effects. It was, essentially, the first main CG character in a feature film, one brought to life by Best performing on set with the other actors and via motion capture.

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    • Create an LED Logo Animation in AE
      VFX

      Create an LED Logo Animation in AE

      May 24, 2019, 5:54 am
      Motion Graphics Tutorial Series | Learn how to Create an LED Logo Animation in Adobe After Effects without any third party plugins...

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    • AOTG
      VFX

      Avenger's Endgame VFX Supervisors Interview

      May 23, 2019, 12:26 pm
      In 2016, Matt Aitken explained the work of Weta Digital on INDEPENDENCE DAY: RESURGENCE. He then worked on AVENGERS: INFINITY WAR. He speaks to us today about his work on AVENGERS: ENDGAME with Sidney Kombo-Kintombo (Animation Supervisor) and Gerardo Aguilera (FX Supervisor).

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    • AOTG
      VFX

      Resolves New Object Removal Tool

      May 23, 2019, 12:26 pm
      Does the new object removal tool in DaVinci Resolve 16 live up to expectations, and is it anything like Adobe’s Content Aware Fill? Lewis McGregor with PremiumBeat took at look at it (still in beta) and got mixed results. You be the judge.

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    • AOTG
      VFX

      How To Create The Sound Of Venom From The Marvel F

      May 23, 2019, 8:19 am
      At NAB this year on the Avid blog sound designer Will Files presented a 28 minute tutorial in which he went through in detail on how he built the sound of the creature Venom in the film of the same name.

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    • Did they use salt to make waterfalls in The Phanto
      ANIMATION

      Did they use salt to make waterfalls in The Phanto

      May 23, 2019, 8:19 am
      You might have heard or read over the years about the very fun Phantom Menace factoid that salt was used to make the waterfalls seen spilling out underneath the city of Theed. And…it’s of course true; salt was filmed by ILM for waterfall elements and then composited along with Theed building and landscape miniatures and CG and matte painted elements to form the final shots.

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    • The Skywalker Ranch Pizza Story
      VFX

      The Skywalker Ranch Pizza Story

      May 22, 2019, 4:55 am
      Planning shots out before you shoot them for real is not a new concept, and it also wasn’t necessarily new around the time George Lucas set out to make Star Wars: Episode I – The Phantom Menace (which is currently celebrating its 20th anniversary), but utilizing then-new digital tools to help craft video animatics was a large part of making the film, and lay the groundwork for a whole-hearted adoption of previs on the subsequent prequels and other films, even spawning a number of individual previs companies itself.

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