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  • AOTG

    EDITING: 'GHOST TOWN'

    September 3, 2008, 2:43 pm
    Have you ever been on line at the store, lost in your own thoughts, when someone starts up a conversation that just won’t end? All you want to do is be alone, but Chatty Cathy or Carl won’t have it. Well imagine that happening everywhere you go, except with ghosts and a very crabby dentist, and that’s the basic premise for writer/director David Koepp’s Ghost Town.

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  • Other Postings By Member

    • AOTG
      EDITING

      4K's adopted in the home? This seminar told us eve

      September 17, 2019, 4:37 pm
      Sony has been using the phrase “beyond definition” in promotional literature for a while, and it’s a very apposite slogan. We hardly need to say that...

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    • AOTG
      VFX

      THE DEAD DON'T DIE: VFX Breakdown

      September 17, 2019, 4:37 pm
      Interested about horde of zombies and exploding heads? The don’t miss the VFX Breakdown by Haymaker about their work on THE DEAD DON’T DIE...

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    • AOTG
      EDITING

      Kelley Dixon, ACE on editing "The Goldfinch"

      September 17, 2019, 12:33 pm
      Kelley Dixon, ACE began her career in in the early 90s assisting on movies like Reservoir Dogs, Leaving Normal and Good Will Hunting. She moved on to edit TV series like Luck, Shameless, Breaking Bad, The Walking Dead, Halt and Catch Fire and Better Call Saul, plus TV Pilots and TV movies.

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    • Premiere Can Now Reframe Aspect Ratios Automatical
      EDITING

      Premiere Can Now Reframe Aspect Ratios Automatical

      September 16, 2019, 9:26 pm
      Today at IBC, Adobe announced that it was bringing in a new feature called Auto Reframe to Premiere Pro. Harnessing the power of machine learning through Adobe Sensei, the new feature will be able to automatically reframe and format your projects into a vast variety of aspect ratios, all with a simple drag and drop. The result is accelerating tedious manual tasks without sacrificing your creative control to automatic templates.

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    • AOTG
      EDITING

      RedShark at IBC2019 - Day Three round-up video

      September 16, 2019, 1:09 pm
      In this video David Shapton and Bas Goossens pick some highlights from day three at IBC 2019. One of the big trends of this year is the prevalance of 6K cameras, and Bas outlines the advantages of using such resolutions in your post workflow. Meanwhile David discusses the huge leaps being taken with AI in post, highlighting some of the incredible feats that are now possible.

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    • AOTG
      EDITING

      Editor Tom Jarvis on Carpool Karaoke with Paul McC

      September 16, 2019, 1:09 pm
      Editor Tom Jarvis spoke with PremiumBeat on working The Late Late Show with James Corden and that special "Carpool Karaoke" segment with a childhood idol.

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    • AOTG
      ANIMATION

      Understanding 3D Camera Tracking: Part 2

      September 16, 2019, 1:09 pm
      Understanding 3D Camera Tracking: Part 2

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    • AOTG
      ANIMATION

      Creating a Dinosaur in Maya

      September 16, 2019, 1:08 pm
      Start Maya and open the file which was saved in the last part of the tutorial.

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    • AOTG
      EDITING

      Avid Media Composer to Support ProRes Raw; Windows

      September 13, 2019, 6:24 pm
      Avid filled in some workflow gaps at IBC 2019, announcing native support for Apple ProRes Raw in Media Composer as well as the ability to encode and decode ProRes in Windows.

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    • AOTG
      VFX

      His back went like *this*: the crazy stunt behind

      September 13, 2019, 6:24 pm
      At one point in Chad Stahelski’s John Wick: Chapter 3 – Parabellum, Keanu Reeves’ titular character is shot on the roof of the Continental, and falls into an alleyway, but not before he slams into walls, fire escapes and other structures on the way down.

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