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  • How To Use Substance Integrations With Maya, Arnol

    How To Use Substance Integrations With Maya, Arnol

    January 11, 2017, 1:13 pm
    Allegorithmic makes some great tools for artists that have quickly become industry standard. Between Substance Designer, Painter, B2M, and Substance Source, It is a veritable playground for us creative types. Substance tools can also have
    The Post How To Use Substance Integrations With Maya, Arnold originally appeared and published on %%BLOGLINK%,by lesterbanks

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  • Other Postings By Member

    • How to Use Maya’s nCloth to Create Motion Graphi
      ANIMATION

      How to Use Maya’s nCloth to Create Motion Graphi

      February 18, 2017, 9:31 am
      Autodesk’s Daryl Obert covers creating a motion graphics element in Maya with an cloth sim setup that can react to audio. It’s a neat effect where graffiti on the wall will react to the music and The Post How to Use Maya’s nCloth to Create Motion Graphics originally appeared and published on %%BLOGLINK%,by lesterbanks

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    • Latest SynthEyes Introduces Native 360 Solving and
      ANIMATION

      Latest SynthEyes Introduces Native 360 Solving and

      February 16, 2017, 1:15 pm
      Andersson Technologies’ SynthEyes has introduced two major new features in version 1702: Direct native, omnidirectional 360 solving, and a new system for calibrating lenses. Native 360 VR Solving With the new 360 Solving, there is The Post Latest SynthEyes Introduces Native 360 Solving and New Lens Calibration originally appeared and published on %%BLOGLINK%,by lesterbanks

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    • Creating Maya-Style Object Separation in Houdini
      ANIMATION

      Creating Maya-Style Object Separation in Houdini

      February 15, 2017, 5:28 pm
      VFX Artist Andreas Glad posts a look into creating a Maya-style separation command within Houdini. The video demonstration comes as an answer to the question “How do you go about separating a Zbrush object into The Post Creating Maya-Style Object Separation in Houdini originally appeared and published on %%BLOGLINK%,by lesterbanks

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    • Rohan Dalvi Gives an Introductory Look Into Arnold
      ANIMATION

      Rohan Dalvi Gives an Introductory Look Into Arnold

      February 15, 2017, 12:34 pm
      Rohan Dalvi is a Houdini Artist and trainer. His love of rendering will bounce around between renderers. It is not unusual to find Rohan talking about the benefits and caveats between Octane, RedShift, and Mantra. The Post Rohan Dalvi Gives an Introductory Look Into Arnold Houdini originally appeared and published on %%BLOGLINK%,by lesterbanks

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    • Working With Blender’s Micropolygon Displacement
      ANIMATION

      Working With Blender’s Micropolygon Displacement

      February 15, 2017, 9:30 am
      Ever Use MicroPolygon Displacement? You might have preferred to it as Adaptive Subdivisions, Tessellation, or SubPolygon displacements. Whatever the term, they are the same thing, really. in terms of Blender, Micropolygon displacement uses adaptive subdivision. The Post Working With Blender’s Micropolygon Displacement Feature originally appeared and published on %%BLOGLINK%,by lesterbanks

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    • Fake Particles Using Vector Strokes in After Effec
      EDITING

      Fake Particles Using Vector Strokes in After Effec

      February 13, 2017, 10:24 am
      After Effects has a couple partial generators out of the box, and even more turning to third party developers. You have plenty of great choices including Particular, Stardust, Plexus, Nodes and others. That doesn’t mean The Post Fake Particles Using Vector Strokes in After Effects originally appeared and published on %%BLOGLINK%,by lesterbanks

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    • How To Connect Effects with Expressions in After E
      ANIMATION

      How To Connect Effects with Expressions in After E

      February 13, 2017, 10:24 am
      You don’t need to necessarily run After Effects by expressions, but some cases require it. Lets say you have three layers with three effects on them. Adding keyframes to some of the parameters on those The Post How To Connect Effects with Expressions in After Effects originally appeared and published on %%BLOGLINK%,by lesterbanks

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    • “The Art of Compositing”
      ANIMATION

      “The Art of Compositing”

      February 13, 2017, 7:20 am
      A short project that I have created that explains what is VFX and especially Digital Compositing. This project was made to showcase my skills alongside my creativity, I was responsible for all of the 2D The Post “The Art of Compositing” originally appeared and published on %%BLOGLINK%,by lesterbanks

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    • Rendering Particles With RedShift in Maya
      ANIMATION

      Rendering Particles With RedShift in Maya

      February 11, 2017, 5:24 pm
      Redshift is a blazing fast GPU renderer for multiple 3D hosts. It is also a production driven and tested renderer. Even so, the render is still fairly new. Redshift for Maya (and other hosts) doesn’t The Post Rendering Particles With RedShift in Maya originally appeared and published on %%BLOGLINK%,by lesterbanks

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    • Create a Waving Flag With BMD Fusion
      ANIMATION

      Create a Waving Flag With BMD Fusion

      February 11, 2017, 5:24 pm
      Looking to learn more about BMD Fusion? Here is a good start, with a look at using Fusion’s 3D capabilities. A Blackbird Called Sue’s Youtube channel has been posting a few Fusion tutorials that are The Post Create a Waving Flag With BMD Fusion originally appeared and published on %%BLOGLINK%,by lesterbanks

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