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  • How To Use Substance Integrations With Maya, Arnol

    How To Use Substance Integrations With Maya, Arnol

    January 11, 2017, 1:13 pm
    Allegorithmic makes some great tools for artists that have quickly become industry standard. Between Substance Designer, Painter, B2M, and Substance Source, It is a veritable playground for us creative types. Substance tools can also have
    The Post How To Use Substance Integrations With Maya, Arnold originally appeared and published on %%BLOGLINK%,by lesterbanks

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  • Other Postings By Member

    • Getting Started With Corona Render and Blender
      VFX

      Getting Started With Corona Render and Blender

      January 21, 2017, 4:34 pm
      Corona is a highly capable photorealistic renderer available for 3ds Max and soon for Cinema 4D and Maya (which are currently in public alpha stages). It also has a standalone CLI application. If you’re a Blender The Post Getting Started With Corona Render and Blender originally appeared and published on %%BLOGLINK%,by lesterbanks

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    • An Easy Way to Stagger and Loop Animations in Afte
      ANIMATION

      An Easy Way to Stagger and Loop Animations in Afte

      January 21, 2017, 4:34 pm
      If you need loop animations for an animated GIF, or for anything else, you might already be familiar with the loopOut expressions in After Effects. That expression allows for quite a bit of control. What The Post An Easy Way to Stagger and Loop Animations in After Effects originally appeared and published on %%BLOGLINK%,by lesterbanks

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    • How to Sculpt a Stylized Head in Zbrush
      ANIMATION

      How to Sculpt a Stylized Head in Zbrush

      January 20, 2017, 2:12 pm
      Danny Mac is a character artist residing in the UK. If you check out some of his work on ArtStation, you can see that he has the skills, and is all about the stylized characters. The Post How to Sculpt a Stylized Head in Zbrush originally appeared and published on %%BLOGLINK%,by lesterbanks

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    • A Quick Start For Setting Up Spline Dynamics
      ANIMATION

      A Quick Start For Setting Up Spline Dynamics

      January 20, 2017, 10:15 am
      The Pixel Lab posts an introductory look into using Spline Dynamics in Cinema 4D. Joren Kandel shows how you can set up cables, ropes, and other elements that can make use of C4D’s dynamics system. Used The Post A Quick Start For Setting Up Spline Dynamics originally appeared and published on %%BLOGLINK%,by lesterbanks

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    • New Shape Monkey For Automatic Shape-Based Animati
      ANIMATION

      New Shape Monkey For Automatic Shape-Based Animati

      January 19, 2017, 1:27 pm
      The dynamic duo of Ebberts and Zucker push out another addition to the Monkey Tools offerings, with a new script that helps to create shape-based animations in After Effects. Shape Monkey offers a fast and The Post New Shape Monkey For Automatic Shape-Based Animations originally appeared and published on %%BLOGLINK%,by lesterbanks

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    • Use Python to Toggle Camera Visibility in C4D
      ANIMATION

      Use Python to Toggle Camera Visibility in C4D

      January 19, 2017, 10:26 am
      If you find yourself constantly toggling the foreground and background visibility in Cinema 4D of a particular camera object, why not automate that process? Arthur works at Cocoa Media Productions in Finland, and here, shows The Post Use Python to Toggle Camera Visibility in C4D originally appeared and published on %%BLOGLINK%,by lesterbanks

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    • How To Set Up a Shadow Catcher with RedShift
      ANIMATION

      How To Set Up a Shadow Catcher with RedShift

      January 19, 2017, 10:25 am
      RedShift is a GPU rendering engine. It is also production renderer. This means that Redshift has the tools and shaders that you need to work within a pipeline. Regarless of if you creating render passes, The Post How To Set Up a Shadow Catcher with RedShift originally appeared and published on %%BLOGLINK%,by lesterbanks

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    • Creating a Maya Expression That Drives Multiple Ob
      ANIMATION

      Creating a Maya Expression That Drives Multiple Ob

      January 17, 2017, 1:19 pm
      Need to create automatic animation for a particular thing? A Maya expression can do the trick. Anytime you need something more than a direct one to one connection, a Maya expression can make that easy. The Post Creating a Maya Expression That Drives Multiple Objects originally appeared and published on %%BLOGLINK%,by lesterbanks

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    • In-Depth Explanation of the Skipping Motion in Ani
      ANIMATION

      In-Depth Explanation of the Skipping Motion in Ani

      January 17, 2017, 10:36 am
      Animator’s professional and aspiring, you are both in for a treat. Felix Sputnik offers an in-depth explanation of skipping motion in animation. The explanation is meant as a guide to help animators understand the moment The Post In-Depth Explanation of the Skipping Motion in Animation originally appeared and published on %%BLOGLINK%,by lesterbanks

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    • Blackbird VFX’s Breakdown Shows Impressive Car C
      ANIMATION

      Blackbird VFX’s Breakdown Shows Impressive Car C

      January 16, 2017, 6:02 pm
      Blackbird VFX created FX shots for the TAC Australian Transport Accident Commission) commercial spot, posts a look into some of the process behind the project. The TV Spot shows some of the outcomes in a The Post Blackbird VFX’s Breakdown Shows Impressive Car Crash Views originally appeared and published on %%BLOGLINK%,by lesterbanks

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