Welcome to AOTG.com

Sign up free

Be a part of a unique online community that connects post production professionals and film academics worldwide.

You'll have access to personalize your news feed, access to Live Post Talks and much more. Contribute to the community by posting interesting post production content.

Member Login

Social Login!

Not a Member? Sign Up!

(minimum 3 characters)
I agree with the Terms of Use and Privacy Policy
To receive account info and prevent it landing in your spam folder, add info@aotg.com as an email contact.

  • How They Did It: Animating a CG Fetus for Survivor

    How They Did It: Animating a CG Fetus for Survivor

    April 21, 2017, 4:46 am
    A CG character is a tall order for television, no matter what the context is. Sure, Game of Thrones has a budget for dragons and White Walkers. Still, it’s safe to say that 3D animation was one of the last things Starz had on its mind when it began airing Survivor’s Remorse, the LeBron James-produced series about […]
    The post How They Did It: Animating a CG Fetus for Survivor’s Remorse appeared first on Studio Daily.

    • Report
    • Share
    • Save

    Share this posting

  • Other Postings By Member

    • Autodesk Ready to Push More Customers to Subscript
      EDITING

      Autodesk Ready to Push More Customers to Subscript

      May 23, 2017, 3:33 am
      A day of reckoning is coming closer for Autodesk customers. Starting June 1, customers who get product updates and technical support for perpetual licenses of Autodesk software with an annual maintenance plan will be hit with a 5% price increase. That increase will climb to 10% next year and 20% in 2019. Those users will […] The post Autodesk Ready to Push More Customers to Subscription Model appeared first on Studio Daily.

      • Report
      • Share
      • Save

      Share this posting

    • Graphic Design for VR: Introducing the Future in F
      VFX

      Graphic Design for VR: Introducing the Future in F

      May 16, 2017, 9:31 am
      Virtual reality studio Within is known for innovative collaborations with artists on a wide range of creative projects. But the new five-part virtual reality series, The Possible, is remarkable for the way it allows viewers to explore technology in a thoroughly immersive way. “Hello, Robot,” the series premiere, was created in partnership with Within’s sister company Here […] The post Graphic Design for VR: Introducing the Future in Five Episodes appeared first on Studio Daily.

      • Report
      • Share
      • Save

      Share this posting

    • Worldwide Workflow: Post-Production on The Young P
      EDITING

      Worldwide Workflow: Post-Production on The Young P

      May 15, 2017, 9:36 am
      Add widely lauded director Paolo Sorrentino (The Great Beauty, Youth), who has had six films in competition at the Cannes Film Festival, to the list of highbrow auteurs who have been lured to the small screen by its promise of sophisticated longform storytelling. Sorrentino’s 10-episode series, The Young Pope, debuted at the Venice Film Festival before premiering on Sky Atlantic in […] The post Worldwide Workflow: Post-Production on The Young Pope appeared first on Studio Daily.

      • Report
      • Share
      • Save

      Share this posting

    • SIGGRAPH 2017: Technical Papers Preview Trailer
      ANIMATION

      SIGGRAPH 2017: Technical Papers Preview Trailer

      May 13, 2017, 6:49 am
      With springtime comes the annual preview video summarizing SIGGRAPH’s technical paper line-up. Some lovely visual effects and highly advanced image processing going on here, but our favorite “wow” moment here is the one where changes are made to audio voiceover tracks simply by typing in new text. What’s yours? The post SIGGRAPH 2017: Technical Papers Preview Trailer appeared first on Studio Daily.

      • Report
      • Share
      • Save

      Share this posting

    • Red Giant Releases Six New Text Tools in Universe
      EDITING

      Red Giant Releases Six New Text Tools in Universe

      May 12, 2017, 4:46 am
      Red Giant released Universe 2.1 today, updating the plug-in collection with six new text tools and updates to two effects. The new text tools include Luster, which applies a metal sheen and glassy textures to text for vintage 1980s-style looks; AV Club, a kind of lo-fi filter for type that recalls titles applied to old […] The post Red Giant Releases Six New Text Tools in Universe 2.1 appeared first on Studio Daily.

      • Report
      • Share
      • Save

      Share this posting

    • Avid Cites Microsoft Cloud Partnership, Nexis Stor
      EDITING

      Avid Cites Microsoft Cloud Partnership, Nexis Stor

      May 10, 2017, 4:42 pm
      A new multi-year partnership with Microsoft that will bring more Avid services to the cloud was touted as the “final piece” of Avid’s transformed product strategy by CEO Louis Hernandez Jr. in a conference call today reporting the company’s Q1 2017 results. Hernandez said the deal with Microsoft will allow it to finish its planned […] The post Avid Cites Microsoft Cloud Partnership, Nexis Storage Line As Revenue Drivers appeared first on Studio Daily.

      • Report
      • Share
      • Save

      Share this posting

    • Dolby Presents: Escape, an animated short
      ANIMATION

      Dolby Presents: Escape, an animated short

      May 10, 2017, 5:01 am
      Directed by Limbert Fabian and Brandon Oldenburg — formerly of Moonbot Studios and now at Flight School — set to original music by Imogen Heap and conceived for the Dolby Vision and Dolby Atmos picture and sound formats, “Escape” is designed to induce blissful audiovisual immersion. Credits DIRECTORS Limbert Fabian Brandon Oldenburg EXECUTIVE PRODUCERS Lampton Enochs […] The post Dolby Presents: Escape, an animated short appeared first on Studio Daily.

      • Report
      • Share
      • Save

      Share this posting

    • Oculus Shutters Story Studio Division, Cancels 360
      VFX

      Oculus Shutters Story Studio Division, Cancels 360

      May 5, 2017, 10:16 am
      In an apparent setback for VR filmmaking, Oculus has abruptly announced that it will shut down its Story Studio division, founded in 2014 to create examples of VR narratives for filmmakers interested in making 360 video content. The studio’s first project, “Lost,” premiered at the Sundance Film Festival in 2015. That was followed by the […] The post Oculus Shutters Story Studio Division, Cancels 360 Video Production appeared first on Studio Daily.

      • Report
      • Share
      • Save

      Share this posting

    • Foundry Unveils Elara, Cloud-Based ‘Virtual Stud
      VFX

      Foundry Unveils Elara, Cloud-Based ‘Virtual Stud

      April 29, 2017, 5:29 am
      Foundry plans a summer launch of a beta version of Elara, a new cloud-based platform for post-production that combines storage infrastructure with creative applications like Nuke, V-Ray and Houdini. Users would set up a “virtual studio” on the service, where their data would live alongside required creative tools and a dynamic render farm. They would […] The post Foundry Unveils Elara, Cloud-Based ‘Virtual Studio in a Box’ appeared first on Studio Daily.

      • Report
      • Share
      • Save

      Share this posting

    • VR at NAB: How Do We Know We’re on the Right Tra
      EDITING

      VR at NAB: How Do We Know We’re on the Right Tra

      April 27, 2017, 12:29 pm
      Amid the plethora of cloud storage and umpteen IP solutions displayed at NAB, VR and the likelihood (or not) of its eventual adoption by the marketplace dominated the conversations of many attendees. Is VR merely a novelty and technology experiment? Or is it destined for something greater, in the entertainment, technical, and commercial arenas? With […] The post VR at NAB: How Do We Know We’re on the Right Track? appeared first on Studio Daily.

      • Report
      • Share
      • Save

      Share this posting





    SUBMIT A LINK

    Newest From Aotg.com
    • Where Have We Been?

      Where Have We Been?

      In this episode of The Cutting Room, we explain just where we have been for the past four months. We'll begin regularly ...

    • Joe Walker on Editing Arrival

      Joe Walker on Editing Arrival

      Joe Walker joins Gordon to discuss the editing of Denis Villeneuve's film Arrival. They focus on Time and manipulating t ...

    • Rosenblum discusses editing Birth of a Nation

      Rosenblum discusses editing Birth of a Nation

      Gordon sits down with Steven Rosenblum to discuss the editing of Birth of a Nation. They talk about lack of footage and how t ...

    Stay Informed
    • Mail List

      E-Mail Newsletter

      Choose what Post News gets sent directly to your E-Mail, daily or weekly.

    • Apple iOS Mobile App

      AOTG App for iOS

      Get your post news on your favourite Apple device, when you want it where you want it.

    • Android Mobile App

      AOTG App for Android Devices

      Get your post news on your favourite Android device with the AOTG Android App.