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  • Smart Selector Hopes to Revitalize In-View Clickin

    Smart Selector Hopes to Revitalize In-View Clickin

    May 18, 2017, 5:31 pm
    Your view into After Effects compositions is relegated to just that, a view. You can try to select elements in the composition panel, but unless you have organized your scene into higher level elements, you
    The Post Smart Selector Hopes to Revitalize In-View Clicking in After Effects originally appeared and published on %%BLOGLINK%,by lesterbanks

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  • Other Postings By Member

    • Stardust Now Lets You Use 3D Objects as Particles
      ANIMATION

      Stardust Now Lets You Use 3D Objects as Particles

      September 22, 2017, 9:08 am
      Superluminal Advances Its Node-Based Particle System in After Effects With 3D Particle Instancing, Physical Materials, GPU acceleration, and More On Friday, September 29, 2017, Superluminal will unleash an early adopter’s version of their modular particle The Post Stardust Now Lets You Use 3D Objects as Particles originally appeared and published on %%BLOGLINK%,by lesterbanks

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    • AfterCodecs Updates With New Features & MacOS Comp
      ANIMATION

      AfterCodecs Updates With New Features & MacOS Comp

      September 21, 2017, 5:29 pm
      Dornisoft Updates AfterCodecs, the Native Lightweight Exporter for ProRes and H264 in After Effects AfterCodecs sees an update that brings new support for MacOS along with a host of new features for using the ProRes The Post AfterCodecs Updates With New Features & MacOS Compatibility originally appeared and published on %%BLOGLINK%,by lesterbanks

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    • Visualizing Sound With Animation Nodes’ Sound Fa
      ANIMATION

      Visualizing Sound With Animation Nodes’ Sound Fa

      September 21, 2017, 5:28 pm
      Zach Hixon Shows How to Make Things React to Audio Using Blender Animation Nodes and Sound Falloff Zach Hixon continues his look into creating motion graphics elements using Blender’s Animation Nodes. The Blender add-on is The Post Visualizing Sound With Animation Nodes’ Sound Falloff in Blender originally appeared and published on %%BLOGLINK%,by lesterbanks

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    • Survival Shader Pack Offers a Jumpstart for Arnold
      ANIMATION

      Survival Shader Pack Offers a Jumpstart for Arnold

      September 20, 2017, 11:42 am
      Visualact Releases an Arnold Shader Pack That Contains a Base for More Than 100 Common Materials Survival Shader Pack is an Arnold Material Library for Autodesk Maya that can help jumpstart your look-dev processes by The Post Survival Shader Pack Offers a Jumpstart for Arnold Materials originally appeared and published on %%BLOGLINK%,by lesterbanks

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    • How to Use Layer Masks in C4D’s Reflectance Chan
      ANIMATION

      How to Use Layer Masks in C4D’s Reflectance Chan

      September 20, 2017, 11:42 am
      The Pixel Lab Offers a Quick Tip for Working With the Reflectance Channel in Cinema 4D Ever wanted to create a material where some parts were shiny and other parts remained dull? Let’s say that The Post How to Use Layer Masks in C4D’s Reflectance Channel originally appeared and published on %%BLOGLINK%,by lesterbanks

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    • New Art-Directable Cobwebs Tool for Maya Looks to
      ANIMATION

      New Art-Directable Cobwebs Tool for Maya Looks to

      September 20, 2017, 11:41 am
      KobVebs Creates Complex and Natural Looking Cobwebs in Maya, With Just a Few Clicks Abhishek Karmakar recently released a new tool for Autodesk Maya. KobVebs is a pretty amazing cobwebs tool that lets you create The Post New Art-Directable Cobwebs Tool for Maya Looks to be a Doozy originally appeared and published on %%BLOGLINK%,by lesterbanks

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    • Creating an Animated Ocean in After Effects
      ANIMATION

      Creating an Animated Ocean in After Effects

      September 19, 2017, 1:01 pm
      Caleb Ward Walks Through Creating an Animated Ocean in After Effects Using Only Bundled Tools There is an old proverb that goes something like “Give a person a fractal and you solve a day’s problems, The Post Creating an Animated Ocean in After Effects originally appeared and published on %%BLOGLINK%,by lesterbanks

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    • PolyGnome Mesh Constructor Kit for C4D Now Availab
      ANIMATION

      PolyGnome Mesh Constructor Kit for C4D Now Availab

      September 19, 2017, 1:00 pm
      New PolyGnome Tool Released for Cinema 4D Modelers, Letting You Seamlessly Add Mesh Details from a Library of Assets Cinema 4D’s new kit bash tool has hit the streets. PolyGnome is new plugin for Cinema The Post PolyGnome Mesh Constructor Kit for C4D Now Available originally appeared and published on %%BLOGLINK%,by lesterbanks

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    • Level Up With Subsurface Scattering in Octane
      EDITING

      Level Up With Subsurface Scattering in Octane

      September 18, 2017, 11:46 am
      Silverwing’s Raphael Rau Provides a Detailed Overview for Working With Subsurface Scattering With Octane Render in Cinema 4D Octane was intended to bridge the gap between stunning renders and ease of use. For the most The Post Level Up With Subsurface Scattering in Octane originally appeared and published on %%BLOGLINK%,by lesterbanks

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    • New Onion Skin Tool for Maya Works as a Viewport E
      EDITING

      New Onion Skin Tool for Maya Works as a Viewport E

      September 18, 2017, 11:45 am
      CG Generalist Christoph Lendenfeld Shares a Lightweight Viewport 2 Extension for Easy and Flexible Onion Skin for Animators in Maya You are probably thinking that there are quite a few tools out there for Maya The Post New Onion Skin Tool for Maya Works as a Viewport Extension originally appeared and published on %%BLOGLINK%,by lesterbanks

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