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  • Modeling Your First KitBash Library in Cinema 4D

    Modeling Your First KitBash Library in Cinema 4D

    May 19, 2017, 12:24 pm
    If you don’t know what a KitBash library is, it is a number of smaller hard-surface components that can be thrown together quickly to build completely unique and new models. The term comes from an
    The Post Modeling Your First KitBash Library in Cinema 4D originally appeared and published on %%BLOGLINK%,by lesterbanks

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  • Other Postings By Member

    • How To Automatically Orient Objects Along a Path W
      ANIMATION

      How To Automatically Orient Objects Along a Path W

      May 27, 2017, 1:12 pm
      San Antonio based Director, Editor, and Creative, Tony Gallardo has been taking a good look at using Fusion for Motion Graphics. Tony shows how you can automatically orient along a path. Fusion is an amazingly The Post How To Automatically Orient Objects Along a Path With Fusion originally appeared and published on %%BLOGLINK%,by lesterbanks

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    • GeoTracker Object and Camera Tracker Released for
      ANIMATION

      GeoTracker Object and Camera Tracker Released for

      May 27, 2017, 1:12 pm
      The first object tracking solution from directly within Nuke has been polished up and is now available. GeoTracker is a model-based object and tracking plugin that offers accurate object tracking without ever leaving Nuke. GeoTracker The Post GeoTracker Object and Camera Tracker Released for Nuke originally appeared and published on %%BLOGLINK%,by lesterbanks

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    • Get that X-Ray Look in C4D With Octane
      ANIMATION

      Get that X-Ray Look in C4D With Octane

      May 26, 2017, 9:39 am
      X-Ray images can be interesting. They are both clean and technical in aesthetic and the effect can be easily reproached in a 3D render. As a demonstration, The Pixel Lab’s Joren Kandel walks through creating The Post Get that X-Ray Look in C4D With Octane originally appeared and published on %%BLOGLINK%,by lesterbanks

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    • Prism 2 Adds Label Colors to Even More Things in A
      ANIMATION

      Prism 2 Adds Label Colors to Even More Things in A

      May 26, 2017, 9:39 am
      Prism was the After Effects tool that allowed you to visualize your composition based on label colors. A click of a button let you color each layer, color by hierarchy, or assign colors based on The Post Prism 2 Adds Label Colors to Even More Things in Ae originally appeared and published on %%BLOGLINK%,by lesterbanks

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    • How to Easily Color Fragments in C4D
      COLOR

      How to Easily Color Fragments in C4D

      May 25, 2017, 2:59 pm
      The Maxon team have been pushing out some helpful quick tips pretty constantly over the last little while. They are great bite-sized bits of information that the newly minted C4D user can easily level up The Post How to Easily Color Fragments in C4D originally appeared and published on %%BLOGLINK%,by lesterbanks

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    • Getting Started With bhGhost Onion Skinning for Ma
      EDITING

      Getting Started With bhGhost Onion Skinning for Ma

      May 24, 2017, 2:20 pm
      bhGhost is a very useful (and free) onion-skin tool for Maya animators. It is one of the most useful tools for Maya animators. It was created by Artist and animator Brian Horgan who felt that The Post Getting Started With bhGhost Onion Skinning for Maya originally appeared and published on %%BLOGLINK%,by lesterbanks

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    • Get 10 Times Faster Removals in Mocha
      EDITING

      Get 10 Times Faster Removals in Mocha

      May 24, 2017, 10:34 am
      The remove module in mocha is definitely a time saver for creating removals of objects from scenes. Mocha semi-automates that which anyone can do manually within a compositor, but it does it with just a few The Post Get 10 Times Faster Removals in Mocha originally appeared and published on %%BLOGLINK%,by lesterbanks

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    • Cycles 4D Updates with New Material Converter, Den
      EDITING

      Cycles 4D Updates with New Material Converter, Den

      May 23, 2017, 2:34 pm
      Cycles 4D levels up to its second free service update, Build 202 for Cycles 4D. The update brings some really nice additions to Cycles that Cinema 4D users will appreciate, such as a C4D to The Post Cycles 4D Updates with New Material Converter, Denoiser originally appeared and published on %%BLOGLINK%,by lesterbanks

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    • Have a Look at Some of the Features in Fracture FX
      VFX

      Have a Look at Some of the Features in Fracture FX

      May 23, 2017, 2:34 pm
      Looks like Fracture FX 2 is available, adding features like Springs and the ability to transfer a simulation from a low resolution mesh to a high one in seconds. Fracture FX is the defacto fracture The Post Have a Look at Some of the Features in Fracture FX 2 originally appeared and published on %%BLOGLINK%,by lesterbanks

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    • Create Snow Covered Mountains In Cinema 4D
      ANIMATION

      Create Snow Covered Mountains In Cinema 4D

      May 23, 2017, 2:33 pm
      Snow covered peaks are a great exercise in fractals and shading. It can be pretty simple to throw down a landscape object in cinema 4D and fiddle with the settings to get a mountainous looking The Post Create Snow Covered Mountains In Cinema 4D originally appeared and published on %%BLOGLINK%,by lesterbanks

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