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May 19, 2017, 12:24 pm
If you don’t know what a KitBash library is, it is a number of smaller hard-surface components that can be thrown together quickly to build completely unique and new models. The term comes from an
The Post Modeling Your First KitBash Library in Cinema 4D originally appeared and published on %%BLOGLINK%,by lesterbanks
February 21, 2018, 10:20 am
Goran Pavles & Eloi Andaluz Fullà Show How to Create Field Systems in Houdini and Have Particles Advected Through Them Effective TD’s Goran Pavles & Eloi Andaluz Fullà look into creating a simple and efficient
February 21, 2018, 10:20 am
A Short Tutorial Shows How Cinema 4D Thinking Particles and Xpresso Makes for an Easy Particle Flow Before there were stellar particle tools for Cinema 4D such as X-Particles, there were Thinking Particles. What Thinking
February 20, 2018, 12:47 pm
Motion Designer Garth Lee Rethinks the Classic Bouncing Ball Aniamtion Exercise Garth Lee shares some of his insights into animation in After Effects, working with the classic bouncing ball theme. Garth suggests, and rightly so
February 19, 2018, 2:02 pm
Arvid Schneider Offers a Look Into the Visual Differences Between Using Diffusing and the New Random Walk SSS Modes in Arnold It’s hard not to get excited about rendering these days with so many new
February 17, 2018, 5:05 pm
WorkBench’s Joe Clay Shows How to Make a Procedural Liquid Write-On Effect in After Effects Joe Clay tears apart how he created a neat-looking liquid write-on effect in After Effects, that is a masterclass in
February 17, 2018, 5:04 pm
Maxon’s Jonas Pilz Shares a Quick Tip That Shows How You Can Animate Layer’s Opacities Separately in the Layer Shader Sometimes you might want to animate the opacities for single layers within Cinema 4D’s Layer
February 16, 2018, 2:37 pm
AE Pro Shinsuke Matsumoto Shares How to Make an Expression-Based Pendulum Motion in After Effects That can be Omnidirectional A pendulum is one of the first things animation students practice. Its motion teaches you a
February 15, 2018, 1:26 pm
YCDI!VFX Releases a Physics Tools for Maya That Can Easily Create Secondary Animations for Translation and Rotations You Can Do It! VFX releases a new tool for Autodesk Maya, letting you create secondary animation with
February 15, 2018, 10:48 am
Saul Espinosa Shows How to Work With Displacements in Redshift Maya Matte Painter/environmental Artist Saul Espinosa walks us through (in great detail), how to work with displacements in the Redshift plugin for Autodesk Maya. Creating
February 14, 2018, 1:20 pm
Mainframe North Releases New ProSets Plugin for Maya, Letting You Work With Procedural Selection Sets for Some Great Effects A new plugin from Mainframe North, creators of the MASH suite of Motion Graphics tools in
Gordon Burkell sits down to talk to Bruno Verdoni, who plays Pat in Molly's Game, about acting, working with Aaron Sorki ...
Gordon sits down with Alan Baumgarten and Josh Schaeffer to discuss their Eddie nominated work on the film Molly's Game.
Tom Cross and Gordon Burkell sit down to discuss the editing of Hostiles and how to work with footage to affect the pacing an ...
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