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  • Working With Vector Displacement Mesh in ZBrush 4R

    Working With Vector Displacement Mesh in ZBrush 4R

    June 19, 2017, 1:11 pm
    Pixologic made a big splash with the release of Zbrush 4R8, that featured an amazing new live boolean workflow. It brings the ability to combine or subtract shapes together in real time, making it much
    The Post Working With Vector Displacement Mesh in ZBrush 4R8 originally appeared and published on %%BLOGLINK%,by lesterbanks

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  • Other Postings By Member

    • Create a Transition of Random Triangles in After E
      EDITING

      Create a Transition of Random Triangles in After E

      June 28, 2017, 12:19 pm
      Looking for some more transition ideas for your work? Motion Designer Evan Abrams might have a new one for you. Evan walks through how you can build an easy transition consisting of random triangles that The Post Create a Transition of Random Triangles in After Effects originally appeared and published on %%BLOGLINK%,by lesterbanks

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    • Turn Objects Into Water With Fluids in Houdini
      ANIMATION

      Turn Objects Into Water With Fluids in Houdini

      June 28, 2017, 12:19 pm
      Mix Training consistently walks through some really great techniques in Side FX Houdini. The latest post doesn’t disappoint. VaronMix Modnay’s episode touched on how to turn Objects into water using FLIP Fluids in Houdini. This The Post Turn Objects Into Water With Fluids in Houdini originally appeared and published on %%BLOGLINK%,by lesterbanks

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    • Maya VR Bridge MARUI Adds Support for Vive
      VFX

      Maya VR Bridge MARUI Adds Support for Vive

      June 28, 2017, 9:07 am
      A recent release of the MARUI plugin for Autodesk Maya saw new support for the HTC Vive. Early support for the plugin initially worked with only the Oculus Rift. MARUI is a complete VR system The Post Maya VR Bridge MARUI Adds Support for Vive originally appeared and published on %%BLOGLINK%,by lesterbanks

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    • Create a Dynamic Fracture Effect With Houdini
      ANIMATION

      Create a Dynamic Fracture Effect With Houdini

      June 27, 2017, 1:53 pm
      Who doesn’t like a great fracture system? Better still, how about a dynamic fracture? Follow along as 3D Artist Krishna Bala walks through create one using Houdini, working on a motion captured animation of a The Post Create a Dynamic Fracture Effect With Houdini originally appeared and published on %%BLOGLINK%,by lesterbanks

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    • A Handheld Camera Look For Your Animations Through
      ANIMATION

      A Handheld Camera Look For Your Animations Through

      June 27, 2017, 7:14 am
      Adding random camera motion to your scene might seem like an easy thing. It’s hard to get something that looks random enough to be believable. In the end getting that handheld camera look might take The Post A Handheld Camera Look For Your Animations Through Constraints originally appeared and published on %%BLOGLINK%,by lesterbanks

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    • Adding Easy Secondary Motion in C4D with Soft IK
      ANIMATION

      Adding Easy Secondary Motion in C4D with Soft IK

      June 23, 2017, 12:02 pm
      Adding secondary motion in an animation doesn’t always mean another pass with the keyframes. In fact, for smaller parts of the character, setting up an automated system can be pretty effective. Take for example the The Post Adding Easy Secondary Motion in C4D with Soft IK originally appeared and published on %%BLOGLINK%,by lesterbanks

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    • Advanced Mask Editor for Ae Now Works With Animate
      EDITING

      Advanced Mask Editor for Ae Now Works With Animate

      June 22, 2017, 12:43 pm
      Taron Poghosyan’s NataWorkStudio just released a new version for Advanced Mask Editor, an After Effects tool that allows for expanded mask editing. AME (advanced mask editor) gives a panel that displays all the masks sets The Post Advanced Mask Editor for Ae Now Works With Animated Masks originally appeared and published on %%BLOGLINK%,by lesterbanks

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    • Have a Look at This New 1-Click Export Between C4D
      EDITING

      Have a Look at This New 1-Click Export Between C4D

      June 22, 2017, 9:47 am
      Hamburg based Design, Director and Animator, Lasse Clausen has created a simple 1-click exporter that is set to speed up your workflow between Cinema 4D and After Effects. AEC4D will export from Cinema 4D to The Post Have a Look at This New 1-Click Export Between C4D & Ae originally appeared and published on %%BLOGLINK%,by lesterbanks

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    • Making tutorials? Avoid These 5 Tutorial Tropes
      ANIMATION

      Making tutorials? Avoid These 5 Tutorial Tropes

      June 21, 2017, 12:36 pm
      Being creatives, many of us might feel the need to share techniques and offer inspiration to our fellow colleagues at times. Perhaps you want to share something new you just learned. Maybe, (as we all The Post Making tutorials? Avoid These 5 Tutorial Tropes originally appeared and published on %%BLOGLINK%,by lesterbanks

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    • An In Depth Look at the Material Iterator Node in
      ANIMATION

      An In Depth Look at the Material Iterator Node in

      June 21, 2017, 9:40 am
      Can you alter color brightness of a material in Cinema 4D using xpresso? Yes, you can according to the Xpresso Mechanic Julian Field. Watch this in-depth look at using one of Xpresso’s iterate nodes to The Post An In Depth Look at the Material Iterator Node in Xpresso originally appeared and published on %%BLOGLINK%,by lesterbanks

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