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July 17, 2017, 5:16 am
A few days ago, I stumbled on a book by screenwriter Brian McDonald called, ‘Invisible Ink: A Practical Guide to Building Stories that Resonate.” Initially, I thought it would be a good read in the indirect sense that I could gain a better understanding of how story ideas are developed into films, TV shows, or […]
November 16, 2017, 8:44 am
Covering both the subject of last month’s DIY and this month’s of Fear, we spoke with Diego Stocco about his work as a sound designer, composer and performer. Diego creates eclectic musical experiences with custom built instruments and experimental recording techniques. He loves discovering hidden sounds from organic sources, objects and materials, with an unorthodox musical curiosity that allows him […]
November 16, 2017, 8:43 am
Fitting our monthly theme “Fear”, a recent episode of the Twenty Thousand Hertz podcast explores how Hollywood crafts the sounds of horror and why these sounds trigger fear. Guests include Formosa Group Senior Sound Editor/Sound Designer Trevor Gates and Dan Blumstein, professor of Ecology and Evolutionary Biology at UCLA. You can listen to the episode here. [image credit: 20k.org]
November 12, 2017, 7:40 am
As Brad mentioned in his introduction to this months theme: fear is an emotion we must face daily. Deadlines, workloads, project managers, tedious tasks, and especially cuttings footsteps are all points of emotional friction dealt with by many of us to some degree or another. There is also a more intangible yet just as insidious form […]
November 8, 2017, 10:28 am
Martin Stig Andersen (Limbo, INSIDE) has written an extensive piece about his recent work on Wolfenstein II: The New Colossus in which he describes his use of Baschet Instruments, unique sound sculptures created by two French Brothers named François and Bernard Baschet. You can read the full article here.
November 5, 2017, 3:01 pm
“As has come before; many of these posts will be philosophical in nature. Some will be in contradiction to previous postings. These are not intended as truths or assertions, they’re merely thoughts…ideas. Think of this as stream of consciousness over a wide span…Please bear with us as we traverse the abstract canals of audio musings.” […]
November 3, 2017, 1:19 pm
Riot Games has recently announced this years creative contest including for the 1st time a Sound Design category. The rules will be announced at the beginning of the contest. It starts November 6th and lasts until January 31 2018. You can read the official announcement here. [image credit: Riot Games]
November 1, 2017, 6:34 am
To conquer fear is the beginning of wisdom. – Bertrand Russell It seems only fitting that as we wrap up Halloween that we delve into the season’s most prominent emotion: fear. While horror sound design and making just the right mixture of viscous liquid for appropriate gore sounds is part of what we do, so too, […]
October 31, 2017, 5:05 am
For only the second time in history (the first was 1996’s Toy Story), the Academy is granting a special Oscar, this time to Mexican director Alejandro González Iñárritu for the virtual reality experience, Carne y Arena (Virtually Present, Physically Invisible). The experience was hosted at the Cannes Film Festival earlier this year and remains on exhibition […]
October 30, 2017, 4:23 am
“As has come before; many of these posts will be philosophical in nature. Some will be in contradiction to previous postings. These are not intended as truths or assertions, they’re merely thoughts…ideas. Think of this as stream of consciousness over a wide span…Please bear with us as we traverse the abstract canals of audio […]
October 24, 2017, 5:18 am
Nathan Smith is Sound Design Supervisor at Dallas,Texas based Gearbox Software. He has worked in TV, films including “The King of Kong” and video games such as the Borderlands franchise. What brought him to my attention was a series of videos he produced demonstrating various boxes and gadgets he constructed to capture sound assets for his […]
Gordon sits down with Sidney Wolinsky to discuss the editing of Guillermo del Toro's latest film The Shape of Water.
Gordon sits down with Lee Percy to discuss editing The Mountain Between Us.
Lisa and Gordon discuss her career and approach to editing. ACE will have Lisa as part of their panels at the upcoming Edit ...
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