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December 12, 2017, 8:09 pm
Rogue is NYC-based creative boutique that specializes in high-end production and post for film, advertising and digital. Since its founding two years ago, executive creative director, Alex MacLean and his team have produced a large body of work providing color grading, finishing and visual effects for clients such as HBO, Continue reading → December 12, 2017 The post Rogue takes us on VR/360 tour of Supermodel Closets appeared first on Randi Altman's postPerspective.
December 12, 2017, 1:57 pm
Shotgun Software has released Shotgun 7.6, the latest version of its cloud-based review and production tracking software, featuring a new set of analytics and reporting tools that give studios the ability to visualize key production information, keep a close eye on the progress of their projects and make business-critical decisions quickly. Continue reading → December 12, 2017 The post Shotgun 7.6 adds analytics feature set for VFX and animation appeared first on Randi Altman's postPers...
December 9, 2017, 5:17 am
We recently reached out to Marcel Lemme to find out more about how he works, his background and how he relaxes. What is your job title and where are you based? I’m a senior compositing artist based out of Hamburg, Germany. What does your job entail? Continue reading → December 8, 2017 The post Behind the Title: senior compositing artist Marcel Lemme appeared first on Randi Altman's postPerspective.
December 7, 2017, 10:46 am
Eight VFX, a New York- and Los Angeles-based visual effects, design and production studio, has named Abbe Daniel executive producer for its New York studio. Daniel joins Eight VFX (www.eightvfx.com) from Leroy & Clarkson, a brand design and identity boutique in New York. She’s held key positions at production companies and agencies, Continue reading → December 7, 2017 The post Abbe Daniel joins NYC’s Eight VFX as EP appeared first on Randi Altman's postPerspective.
December 7, 2017, 5:44 am
Foundry’s Mari 4.0, the latest version of the company’s digital 3D painting and texturing tool. Foundry launches Mari 4.0 with a host of advanced features, making the tool easier to use and faster to learn. Mari 4.0 comes equipped with more flexible and configurable exporting, simpler navigation, Continue reading → December 6, 2017 The post Foundry intros Mari 4.0 appeared first on Randi Altman's postPerspective.
December 6, 2017, 12:37 pm
By Brady Betzel Every year we get multiple updates to Red Giant’s Adobe After Effects plug-in behemoth, Trapcode Suite. The 14th update to the Trapcode suite is small but powerful and brings significant updates to Version 3 of Trapcode as well as Form (Trapcode Form 3 is a particle system generator much like Particular, Continue reading → December 6, 2017 The post Review: Red Giant Trapcode Suite 14 appeared first on Randi Altman's postPerspective.
December 5, 2017, 8:16 pm
By Amy Leland John Gilroy, ACE, comes from an impressive storytelling family. His father, Frank D. Gilroy, was a Pulitzer Prize-winning playwright, as well as a screenwriter and director for film and television. His older brother Tony is a screenwriter and director, known for films such as Michael Clayton and the Jason Bourne films. Continue reading → December 5, 2017 The post John Gilroy, ACE, on editing Roman J. Israel, Esq. appeared first on Randi Altman's postPerspective.
December 5, 2017, 1:16 pm
Production, post, visual effects, VR… you can’t do it without a strong infrastructure. This infrastructure must include storage and products that work hand in hand with those systems. This year we spoke to a sampling of those providing storage solutions — of all kinds — for media and entertainment, Continue reading → December 5, 2017 The post Storage Roundtable appeared first on Randi Altman's postPerspective.
December 5, 2017, 10:53 am
By Karen Maierhofer It takes talent and the right tools to generate visual effects of all kinds, whether it’s building breathtaking environments, creating amazing creatures or crafting lifelike characters cast in a major role for film, television, games or short-form projects. Indeed, we are familiar with industry-leading content-creation tools such as Autodesk’s Maya, Continue reading → December 5, 2017 The post Storage in the Studio: VFX Studios appeared first on Randi Altman's ...
December 5, 2017, 10:53 am
By Lance Holte Like virtually everything in post production, storage is an ever-changing technology. Camera resolutions and media bitrates are constantly growing, requiring higher storage bitrates and capacities. Productions are increasingly becoming more mobile, demanding storage solutions that can live in an equally mobile environment. Yesterday’s 4K cameras are being replaced by 8K cameras, Continue reading → December 5, 2017 The post Post Supervisor: Planning an approach to storag...
Gordon Burkell sits down with Lynne Willingham to discuss the editing of Breaking Bad, The X-Files and more!
Gordon Burkell sits down with William Hoy ACE to discuss editing War of the Planet of the Apes.
Gordon sits down with the directorial team of Christopher Radcliff and Lauren Wolkstein to discuss their first feature film & ...
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