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August 12, 2017, 3:02 pm
The Pixel Lab working with Motion Designer AJ Haines announced a new plugin that can offer a professional level of scene management tools for Cinema 4D — Hide & Seek. The plugin was designed so
The Post New Hide & Seek Plugin for C4D offers Pro Scene Management originally appeared and published on %%BLOGLINK%,by lesterbanks
July 18, 2018, 12:02 pm
Research Paper Shows New Tech for Transfering Styles on to Smoke Sims, Adding more Details Without the Long Compute Times. Smoke sims and fluid simulations are always mesmerizing. What starts out as a slow resolution
July 18, 2018, 9:15 am
AJ Haines Updates Modeling Cam for Cinema 4D. An all-new version of Cinema 4D’s Modeling Cam has hit the streets, and amazingly, it is still free. Modeling Cam lets you speed up your projection modeling
July 17, 2018, 12:09 pm
Troy Picou Walks Through Creating and Rigging a Flat Design Character Head in Moho, With Basic Controls. Flat design is something that still dominates the motion graphics world, even today. It is interesting to see
July 17, 2018, 9:22 am
Manuel Merkle Shows How to Create a Setup That Can Smoothly Blend Between High and Low Poly Versions of the Same Model in Houdini. Entagma shows how to create two versions of the same model
July 17, 2018, 9:21 am
Daniel Sterckx Teases a New Plugin That Brings Radial Menus to C4D Workflows. Once someone sees how highly efficient radial menus are, it’s hard not to long for some no matter in what application you
July 16, 2018, 12:13 pm
Raphael Rau Helps to Clarify Adaptive Sampling With Octane Render and How to Make it Work for You. Octane is quite popular, especially in the Cinema 4D community for a lot of reasons. Chief among
July 16, 2018, 10:35 am
Saul Espinosa Covers Working With the New Cryptomatte Feature Added to Redshift Renderer Recently. Cryptomatte has exploded since its inception, and rightfully so. Who doesn’t want a way to create ID mattes automatically? The matte
July 16, 2018, 10:34 am
Dave Bergin Creates a Paper Airplane Animation Using a Simple Flocking System in Cinema 4D. Cinema 4D really shines with instancing and the ease of use with its particles and dynamics systems. There are a
July 13, 2018, 1:59 pm
Carlos Alvarez Velazquez Demonstrates a Great Use for Maya MASH, Distributing Roof Tiles. What has become to be known as “Motion Graphics” toolsets in 3D applications has a myriad of uses, not just for graphics.
July 13, 2018, 6:43 am
Jake Bartlett Offers a Quick Guide for Rigging With the New Structures System in DUIK Bassel. You’ve probably heard that Rainbox dropped a new version for DUIK. Version 16, dubbed “Bassel” is actually a massive
Gordon Burkell sits down to discuss Selina MacArthur's Emmy nominated work on Black Mirror's USS Callister.
Gordon Burkell sits down with Beth Morgan to discuss the costume design for GLOW.
Gordon Burkell sits down with Tanya Swerling to discuss her work on the show GLOW.
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