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  • News: The Anti-Antisocial Field Recording Method b

    News: The Anti-Antisocial Field Recording Method b

    September 13, 2017, 6:47 am
    We’ve all been there: You travel to a new place (e.g. Yellowstone Nat’l Park) to capture its open atmospheres and unique animals (prairie dogs and buffalo), but every time you press record you are interrupted by human activity (motorcycles!). Whether recording new places across the world or just few hours away, we’re often reminded we […]

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  • Other Postings By Member

    • Diego Stocco – Sound Composing Fear from his DIY
      SOUND

      Diego Stocco – Sound Composing Fear from his DIY

      November 16, 2017, 8:44 am
      Covering both the subject of last month’s DIY and this month’s of Fear, we spoke with Diego Stocco about his work as a sound designer, composer and performer. Diego creates eclectic musical experiences with custom built instruments and experimental recording techniques. He loves discovering hidden sounds from organic sources, objects and materials, with an unorthodox musical curiosity that allows him […]

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    • Twenty Thousand Hertz Podcast: Spooky Sounds
      SOUND

      Twenty Thousand Hertz Podcast: Spooky Sounds

      November 16, 2017, 8:43 am
      Fitting our monthly theme “Fear”, a recent episode of the Twenty Thousand Hertz podcast explores how Hollywood crafts the sounds of horror and why these sounds trigger fear. Guests include Formosa Group Senior Sound Editor/Sound Designer Trevor Gates and Dan Blumstein, professor of Ecology and Evolutionary Biology at UCLA. You can listen to the episode here. [image credit: 20k.org]

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    • Sunday Sound Thought #95: Fear is the Mind Killer
      SOUND

      Sunday Sound Thought #95: Fear is the Mind Killer

      November 12, 2017, 7:40 am
      As Brad mentioned in his introduction to this months theme: fear is an emotion we must face daily. Deadlines, workloads, project managers, tedious tasks, and especially cuttings footsteps are all points of emotional friction dealt with by many of us to some degree or another. There is also a more intangible yet just as insidious form […]

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    • Gamasutra Audio Design Deep Dive: Martin Stig Ande
      SOUND

      Gamasutra Audio Design Deep Dive: Martin Stig Ande

      November 8, 2017, 10:28 am
      Martin Stig Andersen (Limbo, INSIDE) has written an extensive piece about his recent work on Wolfenstein II: The New Colossus in which he describes his use of Baschet Instruments, unique sound sculptures created by two French Brothers named François and Bernard Baschet. You can read the full article here.

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    • Sunday Sound Thought #94: Cheerleaders
      EDITING

      Sunday Sound Thought #94: Cheerleaders

      November 5, 2017, 3:01 pm
      “As has come before; many of these posts will be philosophical in nature. Some will be in contradiction to previous postings. These are not intended as truths or assertions, they’re merely thoughts…ideas. Think of this as stream of consciousness over a wide span…Please bear with us as we traverse the abstract canals of audio musings.” […]

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    • Riot Games: Creative Contest 2017 This Year With C
      SOUND

      Riot Games: Creative Contest 2017 This Year With C

      November 3, 2017, 1:19 pm
      Riot Games has recently announced this years creative contest including for the 1st time a Sound Design category. The rules will be announced at the beginning of the contest. It starts November 6th and lasts until January 31 2018. You can read the official announcement here. [image credit: Riot Games]

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    • Monthly Theme: Fear
      SOUND

      Monthly Theme: Fear

      November 1, 2017, 6:34 am
      To conquer fear is the beginning of wisdom. – Bertrand Russell It seems only fitting that as we wrap up Halloween that we delve into the season’s most prominent emotion: fear. While horror sound design and making just the right mixture of viscous liquid for appropriate gore sounds is part of what we do, so too, […]

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    • Special Academy Award Granted to VR Experience ‘
      SOUND

      Special Academy Award Granted to VR Experience ‘

      October 31, 2017, 5:05 am
      For only the second time in history (the first was 1996’s Toy Story), the Academy is granting a special Oscar, this time to Mexican director Alejandro González Iñárritu for the virtual reality experience, Carne y Arena (Virtually Present, Physically Invisible). The experience was hosted at the Cannes Film Festival earlier this year and remains on exhibition […]

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    • Sunday Sound Thought #93: Everyone’s an Expert
      SOUND

      Sunday Sound Thought #93: Everyone’s an Expert

      October 30, 2017, 4:23 am
        “As has come before; many of these posts will be philosophical in nature. Some will be in contradiction to previous postings. These are not intended as truths or assertions, they’re merely thoughts…ideas. Think of this as stream of consciousness over a wide span…Please bear with us as we traverse the abstract canals of audio […]

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    • Nathan Smith – One Prop at a Time
      SOUND

      Nathan Smith – One Prop at a Time

      October 24, 2017, 5:18 am
      Nathan Smith is Sound Design Supervisor at Dallas,Texas based Gearbox Software. He has worked in TV, films including “The King of Kong” and video games such as the Borderlands franchise. What brought him to my attention was a series of videos he produced demonstrating various boxes and gadgets he constructed to capture sound assets for his […]

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