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  • Easy Silhouette Design With 3D-Coat

    Easy Silhouette Design With 3D-Coat

    September 13, 2017, 11:41 am
    Hard Surface Modeler Anton Tenitsky Offers Tips and Tricks for Working With 3D-Coat and Flat Shading Mode for Easy Silhouette Design 3D Artist and hard surface modeler, Anton Tenitsky is mentor at the CG Spectrum
    The Post Easy Silhouette Design With 3D-Coat originally appeared and published on %%BLOGLINK%,by lesterbanks

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  • Other Postings By Member

    • Survival Shader Pack Offers a Jumpstart for Arnold
      ANIMATION

      Survival Shader Pack Offers a Jumpstart for Arnold

      September 20, 2017, 11:42 am
      Visualact Releases an Arnold Shader Pack That Contains a Base for More Than 100 Common Materials Survival Shader Pack is an Arnold Material Library for Autodesk Maya that can help jumpstart your look-dev processes by The Post Survival Shader Pack Offers a Jumpstart for Arnold Materials originally appeared and published on %%BLOGLINK%,by lesterbanks

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    • How to Use Layer Masks in C4D’s Reflectance Chan
      ANIMATION

      How to Use Layer Masks in C4D’s Reflectance Chan

      September 20, 2017, 11:42 am
      The Pixel Lab Offers a Quick Tip for Working With the Reflectance Channel in Cinema 4D Ever wanted to create a material where some parts were shiny and other parts remained dull? Let’s say that The Post How to Use Layer Masks in C4D’s Reflectance Channel originally appeared and published on %%BLOGLINK%,by lesterbanks

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    • New Art-Directable Cobwebs Tool for Maya Looks to
      ANIMATION

      New Art-Directable Cobwebs Tool for Maya Looks to

      September 20, 2017, 11:41 am
      KobVebs Creates Complex and Natural Looking Cobwebs in Maya, With Just a Few Clicks Abhishek Karmakar recently released a new tool for Autodesk Maya. KobVebs is a pretty amazing cobwebs tool that lets you create The Post New Art-Directable Cobwebs Tool for Maya Looks to be a Doozy originally appeared and published on %%BLOGLINK%,by lesterbanks

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    • Creating an Animated Ocean in After Effects
      ANIMATION

      Creating an Animated Ocean in After Effects

      September 19, 2017, 1:01 pm
      Caleb Ward Walks Through Creating an Animated Ocean in After Effects Using Only Bundled Tools There is an old proverb that goes something like “Give a person a fractal and you solve a day’s problems, The Post Creating an Animated Ocean in After Effects originally appeared and published on %%BLOGLINK%,by lesterbanks

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    • PolyGnome Mesh Constructor Kit for C4D Now Availab
      ANIMATION

      PolyGnome Mesh Constructor Kit for C4D Now Availab

      September 19, 2017, 1:00 pm
      New PolyGnome Tool Released for Cinema 4D Modelers, Letting You Seamlessly Add Mesh Details from a Library of Assets Cinema 4D’s new kit bash tool has hit the streets. PolyGnome is new plugin for Cinema The Post PolyGnome Mesh Constructor Kit for C4D Now Available originally appeared and published on %%BLOGLINK%,by lesterbanks

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    • Level Up With Subsurface Scattering in Octane
      EDITING

      Level Up With Subsurface Scattering in Octane

      September 18, 2017, 11:46 am
      Silverwing’s Raphael Rau Provides a Detailed Overview for Working With Subsurface Scattering With Octane Render in Cinema 4D Octane was intended to bridge the gap between stunning renders and ease of use. For the most The Post Level Up With Subsurface Scattering in Octane originally appeared and published on %%BLOGLINK%,by lesterbanks

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    • New Onion Skin Tool for Maya Works as a Viewport E
      EDITING

      New Onion Skin Tool for Maya Works as a Viewport E

      September 18, 2017, 11:45 am
      CG Generalist Christoph Lendenfeld Shares a Lightweight Viewport 2 Extension for Easy and Flexible Onion Skin for Animators in Maya You are probably thinking that there are quite a few tools out there for Maya The Post New Onion Skin Tool for Maya Works as a Viewport Extension originally appeared and published on %%BLOGLINK%,by lesterbanks

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    • Lighting and Rendering an Interior With Corona C4D
      ANIMATION

      Lighting and Rendering an Interior With Corona C4D

      September 18, 2017, 11:45 am
      3D Artist Salah Bouzgma Covers Tips and Tricks for Lighting an Interior Scene With Corona C4D Watch this 24 minute tutorial where Salah Bouzgma walks through setting up lighting, shaders and rendering for a realistic-looking The Post Lighting and Rendering an Interior With Corona C4D originally appeared and published on %%BLOGLINK%,by lesterbanks

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    • Batch Export Maps With xNormal From Within Maya
      ANIMATION

      Batch Export Maps With xNormal From Within Maya

      September 16, 2017, 3:32 pm
      Tomás Poveda Shares a PythonBased Tool for Maya That Lets You Batch-Bake Maps Using xNormal 3D Technical Artist at Gameloft, Tomás Poveda has created a tool that offers a better workflow when baking maps using The Post Batch Export Maps With xNormal From Within Maya originally appeared and published on %%BLOGLINK%,by lesterbanks

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    • Tips for Traditionally Animating Smoke and Dust Ef
      ANIMATION

      Tips for Traditionally Animating Smoke and Dust Ef

      September 16, 2017, 3:32 pm
      Animator Tracy Strong Shows How to Create Smoke and Dust Effects Using Traditional Animation Techniques Adding smoke or dust effects to a motion graphics piece or an animation can add so much. There are almost The Post Tips for Traditionally Animating Smoke and Dust Effects originally appeared and published on %%BLOGLINK%,by lesterbanks

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