Be a part of a unique online community that connects post production professionals and film academics worldwide.
You'll have access to personalize your news feed, access to Live Post Talks and much more. Contribute to the community by posting interesting post production content.
October 12, 2017, 8:59 am
Chris Zurbrigg Releases Blue Pencil 2 With a Rewritten & Redesigned With Compatibility With Maya 2018 Maya has its own native grease pencil tool that is fairly functional. If you want a more full-featured grease
The Post A Redesigned Blue Pencil 2 is Built Around VP2 originally appeared and published on %%BLOGLINK%,by lesterbanks
March 18, 2018, 2:03 pm
BatchFrame’s Move Anchor Point Tool for After Effects Gets New Features, Graduates to an Extension Even with snapping and the “Pan Behind” tool in After Effects, moving an anchor point on more than one object
March 18, 2018, 7:23 am
New Cinema 4D Plugin from Fuchs & Vogel Lets You Change Your Render Output Size Without Altering Scene Perspective Making the “canvas” bigger is easier done in 2D than in 3D. Changing the render output
March 17, 2018, 6:12 am
Learn How to Render Smoke and Explosions Working With the Arnold Volume Shader Mograph Plus (Kamel Khezri) posts a small excerpt from his Comprehensive introduction to Arnold for Maya course that features over 9 hours
March 17, 2018, 6:12 am
Houdini FX Artist Tim van Helsdingen Demonstrates How to Create an Electricity Generator Asset in Houdini Need to create some customizable electrical effects? Check out Tim van Helsdingen’s latest tutorial that shows how to create
March 15, 2018, 1:34 pm
Dennis Porter’s Free Material Manager Gets a Massive Overhaul in Version 5 Material Manager is a handy all-in-one panel that allows you to interact with the materials in your Maya scene quickly. With it, you
March 15, 2018, 10:23 am
VFX Supervisor Damian Allen Has Put Together a Free Previs Course for Moviola Looking to learn more about previs and its workflow? Now there is a place where you can start. VFX Supervisor and founder
March 15, 2018, 10:22 am
Silverwing’s Raphael Rau Provides a Great Overview of Octane’s New Metal Material in 3.08 Glass and metal always seems to carry a lot of work. There are a lot of subtle nuances and settings that
March 14, 2018, 9:17 am
James Ramirez Takes a Quick Look at Using Stardust’s Feild Node to Control Particles for Pixel Portraits Art Director James Ramirez (friedpixels) breaks down one of his Stardust experiments, creating pixel portraits using various types
March 14, 2018, 9:16 am
Eli Prenten Looks at Modeling, Texturing, and Animating a Tiny Castle Using Cinema 4D Interaction Designer & Teacher Eli Prenten (mobox) covers creating a tiny castle in Cinema 4D from modeling to texturing, lighting and
March 12, 2018, 9:32 am
Greg Hendrix Shares a Technique for Creating Procedural Polygon Clouds Using an Updated Way to Copy Objects to Points 3D Artist Greg Hendrix (Polygon Pig) shares a way to create procedural polygon clouds using Side
Gordon Burkell sits down with Nathan Robitaille and Nelson Ferreira to discuss the sound design of The Shape of Water, for wh ...
Gordon Burkell sits down to talk to Bruno Verdoni, who plays Pat in Molly's Game, about acting, working with Aaron Sorki ...
Gordon sits down with Alan Baumgarten and Josh Schaeffer to discuss their Eddie nominated work on the film Molly's Game.
Choose what Post News gets sent directly to your E-Mail, daily or weekly.
Get your post news on your favourite Apple device, when you want it where you want it.
Get your post news on your favourite Android device with the AOTG Android App.