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November 14, 2017, 1:36 pm
David Torno Shares an OpenSource Script That Can Clean up Nulls and Solids in Any Ae Project Over the course of working with a project in After Effects, inevitably you will have amassed far more
The Post Consolidator Replaces Solids, Nulls With One Instance originally appeared and published on %%BLOGLINK%,by lesterbanks
July 16, 2018, 12:13 pm
Raphael Rau Helps to Clarify Adaptive Sampling With Octane Render and How to Make it Work for You. Octane is quite popular, especially in the Cinema 4D community for a lot of reasons. Chief among
July 16, 2018, 10:35 am
Saul Espinosa Covers Working With the New Cryptomatte Feature Added to Redshift Renderer Recently. Cryptomatte has exploded since its inception, and rightfully so. Who doesn’t want a way to create ID mattes automatically? The matte
July 16, 2018, 10:34 am
Dave Bergin Creates a Paper Airplane Animation Using a Simple Flocking System in Cinema 4D. Cinema 4D really shines with instancing and the ease of use with its particles and dynamics systems. There are a
July 13, 2018, 1:59 pm
Carlos Alvarez Velazquez Demonstrates a Great Use for Maya MASH, Distributing Roof Tiles. What has become to be known as “Motion Graphics” toolsets in 3D applications has a myriad of uses, not just for graphics.
July 13, 2018, 6:43 am
Jake Bartlett Offers a Quick Guide for Rigging With the New Structures System in DUIK Bassel. You’ve probably heard that Rainbox dropped a new version for DUIK. Version 16, dubbed “Bassel” is actually a massive
July 12, 2018, 1:17 pm
Timothy Hanson Covers Particle Advection in a New Course that Uses Houdini Pyro. Looking for some proper training that covers particle advection workflows? You should check out MaxDepth’s new premium training covering Particle Advection using
July 12, 2018, 9:51 am
Brian Horgan’s New WaveIt Speeds Up Animating Things Like Tails and Capes by Adding a Wave Motion. Graphite 9’s Brian Horgan has released a new animation tool that aims at speeding up the process for
July 12, 2018, 9:51 am
Athanasios Pozantzis Shows How to Align Faces to Other Faces in C4D Using Snapping and Extended Axis Handles. No matter where you choose to create your models, eventually you will need a host of tools
July 11, 2018, 12:26 pm
Malcolm Andrieshyn Shows How to Get the Best Results for Maya’s Edit Edge Flow Tool When Modeling. Autodesk Maya’s Edit Edge flow tool on first glance might seem a little like magic, but working with
July 11, 2018, 9:18 am
Athanasios Pozantzis Shows How to Handle a UV Unwrap for Curved Parts in Models Using Cinema 4D. UV Unwrapping 3D objects can be straightforward when you think of the process as a projecting to get
Gordon Burkell sits down to discuss Selina MacArthur's Emmy nominated work on Black Mirror's USS Callister.
Gordon Burkell sits down with Beth Morgan to discuss the costume design for GLOW.
Gordon Burkell sits down with Tanya Swerling to discuss her work on the show GLOW.
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