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  • Rayman: Fun, sound & music – An interview with F

    Rayman: Fun, sound & music – An interview with F

    December 6, 2017, 12:37 pm
    Released in 2011 and 2013 (up until the recent Switch release), Rayman Origins and Legends were welcoming returns to the platforming genre for the armless hero, powered by Ubisoft’s own 2D engine, the magical UbiArt Framework. Sound-wise, while the crazy and catchy tunes wrote by Christophe Héral received numerous well-deserved praise among the years, I […]

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  • Other Postings By Member

    • Creative Props – Hunting for Insipration
      SOUND

      Creative Props – Hunting for Insipration

      July 17, 2018, 9:22 am
      The most fun and creatively satisfying part of sound design, to me, is finding everyday objects and using them in a way no one designed them to function. Recording your own material is rewarding and something I urge everyone to do. In this I want to outline my process in finding new and creative props […]

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    • Being a Good Mentee and Getting the Most Out of a
      SOUND

      Being a Good Mentee and Getting the Most Out of a

      July 12, 2018, 9:51 am
        A great mentor is only half of what makes a successful mentorship. A mentee needs to put just as much, if not more effort to make sure that the relationship is productive and time is used efficiently and respectfully. I’ve been fortunate to be on both sides, as both a mentor and a mentee. […]

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    • Interview: James Morioka on mentorship
      SOUND

      Interview: James Morioka on mentorship

      July 10, 2018, 12:07 pm
      This month, with the theme being mentorship, I decided to interview my biggest mentor in film sound, James Morioka. James has worked on films such as 21 and 22 Jump Street, Fury, Spider-Man: Homecoming, and Hotel Transylvania 2 and 3. DS: This month our theme is mentorship, but before we get started with that, can […]

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    • Daan Hendricks: Black River Sweden Field Recording
      EDITING

      Daan Hendricks: Black River Sweden Field Recording

      July 10, 2018, 12:07 pm
      In this blog post, field recordist Daan Hendricks shares some of the sights and sounds he captured during the Black River Sweden recording trip in April. Hear the strange calls and powerful wing flaps of beautiful capercaillies and lush active ambiences filled with black grouse, loons, bitterns, frogs, and more of the country’s fascinating wildlife. […]

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    • Stosh Tuszynski: Premeditated Metadata
      SOUND

      Stosh Tuszynski: Premeditated Metadata

      July 6, 2018, 12:10 pm
      Great metadata can make searching through libraries a blissful experience – but the work that goes into it can make some of us reconsider our lives as SFX library creators. Stosh Tuszynski is here to prevent us from that heart-sinking moment when we’ve left all the metadata for the end, when we just want to […]

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    • The Importance of Mentorship
      SOUND

      The Importance of Mentorship

      July 3, 2018, 6:31 am
      I realize this is a very broad subject; and, consequently, there is an unlimited array of personal opinions about what exactly constitutes a Master and Apprentice relationship. Even the correct terminology for this relationship is an area for debate. Some prefer the classic terms Mentor and Protégé. And, others may find these terms intimidating or […]

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    • A Look at Mentoring
      SOUND

      A Look at Mentoring

      July 2, 2018, 9:37 am
      The subject of mentoring is something that’s been popping up more and more over the last few years. The context of the discussion centers around the way our industry has changed over the decades, leading to fewer opportunities for young sound designers to learn directly from seasoned professionals. In the recent past, if you wanted […]

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    • The Sound Of A Dripping Tap
      SOUND

      The Sound Of A Dripping Tap

      July 2, 2018, 5:28 am
      If you have ever wondered what causes the sound of a dripping tap you might be surprised to learn that it is actually not caused by the drop hitting the water. A recent article on science magazine European Science explains how british Researchers discovered the real origin of the sound. The university also published a […]

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    • The 30-Day SFX Challenge
      SOUND

      The 30-Day SFX Challenge

      June 27, 2018, 9:30 am
      Sound effects libraries are the essential toolkit of every sound designer: they are convenient and practical. Furthermore, in a time where deadlines seem to get shorter and shorter, why would one bother to hike their way into field recording when we have all the tools we need within a click from our reach? As with […]

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    • Deadline.com: Brett Hinton On The Sound Of Altered
      SOUND

      Deadline.com: Brett Hinton On The Sound Of Altered

      June 26, 2018, 8:56 am
      Deadline.com has recently published an interview with Sound Editor Brett Hinton about his work on Altered Carbon. This being a cyberpunk kind of thing, one thing that we tried to do was to give a little bit of that edgy, deep base-y, synth-y kind of vibe to the weaponry. I wanted to have an edge […]

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