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  • Audio Mentoring Stories: Leonard Paul and Rachel D

    Audio Mentoring Stories: Leonard Paul and Rachel D

    August 10, 2018, 7:17 am
    Leonard Paul, MSc (Director of the School of Video Game Audio) and Rachel Dziezynski (Audio Coordinator at Riot Games) were matched as mentor and mentee through the Audio Mentoring Project last year. They had such a great time with the mentorship that they wanted to share their experiences – so without further ado, here’s Leonard and […]

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  • Other Postings By Member

    • Making Retro Video Game Sounds: Introduction to Tr
      SOUND

      Making Retro Video Game Sounds: Introduction to Tr

      October 22, 2018, 8:52 am
      This is a guest post by Leonard J. Paul, a composer, sound designer and educator who first got his start working on Sega Genesis back in the ’90s. You can reach him at the School of Video Game Audio (SoVGA.com) or on Twitter @VideoGameAudio at any time. In this four-part article series I’ll be going […]

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    • Interview with Ben Minto, Sound Director from Dice
      SOUND

      Interview with Ben Minto, Sound Director from Dice

      October 19, 2018, 5:37 am
      In this interview, Ben Minto, who worked as sound director on Star Wars Battlefront, tells about what sets Dice apart from the typical triple A studios and what his responsibilities are as a sound director. He also talks more generally about his sound design process; for example how he uses sound libraries to create new […]

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    • Designing Sound With Artifacts – An Experiment
      SOUND

      Designing Sound With Artifacts – An Experiment

      October 18, 2018, 8:43 am
      Whenever we add some sort of lo-fi effect to a sound we usually get two things, the removal of some details of the sound and the addition of artifacts. This can be a bunch of different things, like aliasing and quantization error in the case of bit crushing, distortion, speaker emulation, or the more complex […]

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    • Useful Lo-Fi Effects
      SOUND

      Useful Lo-Fi Effects

      October 15, 2018, 9:34 am
      Lo-fi , or low fidelity, is a degraded reproduction of the original source. For the purposes of this article, we will- not surprisingly- focus on only the audio aspect of low fidelity. The reason it is used in audio so frequently is that it has the ability to simulate and mimic recording techniques and mediums, […]

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    • Designing Signature Sounds
      SOUND

      Designing Signature Sounds

      October 11, 2018, 12:34 pm
      Not all sounds are created equally. There are sounds that demand just that extra attention. Kate Finan, from Boom Box Post, calls them “signature sounds”. They’re the sounds that give a movie or game character. Sounds that we can recall even when we are doing the dishes or having a conversation. These sounds bring characters […]

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    • Using Convolution Reverb For Designing Lo-Fi Sound
      SOUND

      Using Convolution Reverb For Designing Lo-Fi Sound

      October 11, 2018, 4:16 am
        When I think lo-fi, I think lo-fi sci-fi. I think of games like Alien Isolation, Bioshock, SOMA. Films like Alien and Blade Runner. I think of gritty, chunky sounds. Interfaces or devices that click and clatter and that have been through the ringer more than once. I think what makes lo-fi sci-fi so great […]

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    • Voice User Interfaces in Film and Reality
      SOUND

      Voice User Interfaces in Film and Reality

      October 9, 2018, 9:15 am
      When thinking of voice user interfaces as pure technology, it may not sound appealing to some of us who are in this business for the art. Even when thinking of the technology behind the art, it is comprehensive why some people would shy away from it. What’s compelling about VUIs, however, is not necessarily the […]

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    • FACT Magazine: Bratislava’s LOM is bringing affo
      SOUND

      FACT Magazine: Bratislava’s LOM is bringing affo

      October 8, 2018, 12:16 pm
      Photo courtesy of FACT In this article, John Twells explores the work of Jonáš Gruska in providing relatively low-cost equipment for field recordists.  Gruska, the founder of LOM and creator of the Elektrosluch, also explains his motivation for creating his recording devices. I was an experimental musician and a field recordist on a budget and I had […]

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    • LoFi Sounds in a High Tech World.
      SOUND

      LoFi Sounds in a High Tech World.

      October 4, 2018, 9:05 am
        The topic for the month is LoFi and I’m just having my morning coffee. Before taking this further, it would probably be worthwhile to define LoFi. HiFi is high fidelity and LoFi is low fidelity. A quick google search for the definition of fidelity, and I came up with “the degree of exactness with […]

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    • This Maze of Screams and Whispers is as Unsettling
      SOUND

      This Maze of Screams and Whispers is as Unsettling

      October 2, 2018, 9:18 am
      Rafael De Cardenas, visionary designer, and Sahra Motalebi, sound artist, combined to bring an eerily unsettling, yet super aesthetic environment based on the design of the maze, entitled AMAZE. The space itself looks like a David Lynch movie combined with mid century modern design, and the sound is a wild, interactive vocal-only sound scape by […]

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