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February 7, 2019, 12:41 pm
Mobox Graphics offers an introductory look into creating a cel-shaded cave scene and animation using Cinema 4D. You don’t need to stick to 2D to get that popular “flat” look to your work. Creating a
February 19, 2019, 1:42 pm
Luciano A. Muñoz Sessarego shows how to add secondary motion to animation by making a dynamically driven bones setup. With the right kind of rig, character animation becomes a fairly straightforward thing to create. With
February 19, 2019, 1:42 pm
New Pro IO is a one-stop solution for getting media in and out of Ae and Premiere. Are you tired of having to search through the same directories any time you want to import something?
February 19, 2019, 7:34 am
Move Shapes shows an easy way to create a walk cycle animation in After Effects without using any specialized plugins. After Effects uniquely has a variety of tools available to artists that allow you to
February 18, 2019, 1:01 pm
VisualAct makes a lot of Maya Arnold Shaders from their collections available for free. VisualAct is a publisher of shaders, light kits, and assets. Recently they’ve made a massive list of their Maya Arnold Shaders
February 18, 2019, 10:43 am
Plugins 4D released a Document Creator plugin to help C4D plugin developers to create documentation. Are you a C4D Plugins developer? If you are, then you might want to check out this new plugin from
February 17, 2019, 8:12 am
CG Geek shows how to create and render realistic grass in real time with Blender 2.8 and Eevee viewport renderer. Steve Lund shows how to make grass in Blender in about 15 minutes. Working in
February 17, 2019, 8:12 am
Free Smart Posterizer script lets you apply a variable and controllable time posterization in After Effects. A script for After Effects that automatically limits the frame rate of layers and properties to match a rendered
February 16, 2019, 8:57 am
Glenn Frey shows how you can change some of the settings for the Interactive Render Region in Cinema. Cinema 4D’s interactive render region is a great help when doing look-dev or getting a scene together.
February 16, 2019, 8:56 am
Bhaumik Patel shows how you can set up any rig in Maya to work with motion capture data, using HumanIK. There are tons of amazing and free rigs out there for Autodesk Maya. Even though
February 15, 2019, 10:42 am
Christoph Werner covers how to create a standard double-sided material in Blender. Double-sided materials are essential, especially when you need to shade objects that have no physical depth such as a plane. Two-sided shaders come
Gordon sits down with the Sound Design team (Just nominated for an Oscar) for A Quiet Place. Ethan Van der Ryn and Erik Aadah ...
Gordon sits down with Wyatt Smith to discuss the editing of Mary Poppins Returns and the challenges the film presented him in ...
Gordon sits down with Chayse Irvin to discuss his approach to shooting BlacKkKlansman and his theories about cinematography.
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