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  • Axis provides 1,000 VFX shots for the TV series Ha

    Axis provides 1,000 VFX shots for the TV series Ha

    June 13, 2019, 3:15 am
    UK-based animation and visual effects house Axis Studios has delivered 1,000 shots across 10 episodes on the second series of the UCP-produced hit Syfy show Happy!.
    Based on Grant Morrison and Darick Robertson’s graphic novel, Happy! follows alcoholic ex-cop turned hitman Nick Sax (Christopher Meloni), who teams up with imaginary unicorn Happy (voiced by Patton Oswalt). Continue reading →
    June 11, 2019
    The post Axis provides 1,000 VFX shots for the TV series Happy! appeared first on p...

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  • Other Postings By Member

    • Vegas Pro 18 offers HDR support, Sound Forge Pro,
      EDITING

      Vegas Pro 18 offers HDR support, Sound Forge Pro,

      August 4, 2020, 1:41 pm
      Vegas Creative Software has added a variety of new professional features to its Vegas Post Suite of editing, VFX, compositing and imaging tools for video pros, editors and VFX artists. The upgrades include developments with the company’s companion products, Vegas Effects and Vegas Image, while using new features in the newly-launched Vegas Pro 18. Continue reading → August 3, 2020 The post Vegas Pro 18 offers HDR support, Sound Forge Pro, cloud services appeared first on postPerspective.

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    • 
Bluefish adds Kronos K8 support for Foundry Nuk
      ANIMATION

      
Bluefish adds Kronos K8 support for Foundry Nuk

      July 31, 2020, 1:18 pm
      Bluefish444, makers of uncompressed 4K SDI, ASI, HDMI I/O cards and mini converters, has added support for Foundry Nuke and Nuke Studio 12 in its latest 2020.14 Windows installer for Kronos K8 and Epoch hardware. Bluefish’s K8 video I/O card and the entire Epoch range now support 2K/HD/SD-SDI playback within Nuke and Nuke Studio 12, Continue reading → July 30, 2020 The post 
Bluefish adds Kronos K8 support for Foundry Nuke, Nuke Studio 12 appeared first on postPerspective.

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    • Review: Autodesk Flame 2021 with machine learning,
      VFX

      Review: Autodesk Flame 2021 with machine learning,

      July 30, 2020, 1:04 pm
      By Barry Goch Almost a year ago, at SIGGRAPH 2019 in Los Angeles, I saw an Autodesk Flame product session as part of Nvidia’s presence at the show. The Flame product manager, Will Harris, introduced the possibility of using AI in the form of machine learning in Flame within the system. Continue reading → July 29, 2020 The post Review: Autodesk Flame 2021 with machine learning, Dolby Vision updates appeared first on postPerspective.

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    • Behind the Title: Cut+Run editor Jay Nelson
      EDITING

      Behind the Title: Cut+Run editor Jay Nelson

      July 24, 2020, 1:33 pm
      How early did Jay Nelson know editing would be his path? In his early teens, he watched music videos and tried to predict where the edits would go. Name: Jay Nelson Company: Cut + Run, Los Angeles What is Cut+Run? Continue reading → July 21, 2020 The post Behind the Title: Cut+Run editor Jay Nelson appeared first on postPerspective.

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    • Foundry’s Nuke Indie targets solo artists
      VFX

      Foundry’s Nuke Indie targets solo artists

      July 24, 2020, 1:33 pm
      Foundry’s Nuke Indie is the most recent addition to the Nuke product line and targets solo artists looking for an affordable version of Nuke Studio. Nuke Indie combines the node-based compositing toolset of NukeX with the conform, editorial and review capabilities in Nuke Studio, making it a useful tool for artists wanting to create high-quality visual effects at an accessible price of $499 per year. Continue reading → July 21, 2020 The post Foundry’s Nuke Indie targets solo artists ...

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    • Review: Boris FX Mocha Pro and Silhouette 2020 upd
      EDITING

      Review: Boris FX Mocha Pro and Silhouette 2020 upd

      July 24, 2020, 1:32 pm
      By Brady Betzel Back in May, I reviewed Boris FX’s Continuum 2020.5 and Sapphire 2020. Both have some exceptional tools and sparkles to add to your videos. Now I’m going to tackle Mocha Pro 2020 and 2020.5 as well as the Silhouette 2020 and 2020.5. For an added bonus, I’ll touch on the new Silhouette Paint Plugin as well. Continue reading → July 23, 2020 The post Review: Boris FX Mocha Pro and Silhouette 2020 updates appeared first on postPerspective.

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    • Jeff Buchanan and Zoe Schack: Editing Beastie Boys
      EDITING

      Jeff Buchanan and Zoe Schack: Editing Beastie Boys

      July 16, 2020, 2:03 pm
      By Craig Ellenport When Jeff Buchanan and Zoe Schack began work on Beastie Boys Story, a “documentary experience” about the seminal hip-hop trio that was released in April and is streaming on Apple TV+, the two editors were already intimately familiar with the project. Before the documentary, there was a stage show. Continue reading → July 15, 2020 The post Jeff Buchanan and Zoe Schack: Editing Beastie Boys Story for Apple TV+ appeared first on postPerspective.

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    • OWC’s new Thunderbolt 3 Mini Dock
      EDITING

      OWC’s new Thunderbolt 3 Mini Dock

      July 16, 2020, 2:03 pm
      OWC’s new Thunderbolt 3 Mini Dock adapter uses a Mac or PC Thunderbolt 3 port to provide fast data transfers, dual 4K display support and small device charging power. The OWC Thunderbolt 3 Mini Dock uses your computer’s Thunderbolt 3 40Gb/s capability to provide support for two displays up to 4096×2160 4K @ 60Hz without impacting performance. Continue reading → July 15, 2020 The post OWC’s new Thunderbolt 3 Mini Dock appeared first on postPerspective.

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    • Michael Kammes Explains Cloud Terms for Post Produ
      EDITING

      Michael Kammes Explains Cloud Terms for Post Produ

      July 15, 2020, 1:16 pm
      #cloudworkflows #M&E #postproduction Post Production has its own language, but as we incorporate the cloud more and more into production and post, we need to integrate and adopt cloud vernacular. Here, on behalf of postPerspective, Michael Kammes of 5 Things, explains just a few commonly used cloud terms. postPerspective https://postperspective.com/ @postPerspective Michael Kammes http://5thingsseries.com http://michaelkammes.com @miphaelkammes

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    • Evolution and Necessity — Leveraging the Cloud f
      EDITING

      Evolution and Necessity — Leveraging the Cloud f

      July 15, 2020, 1:15 pm
      By Karen Moltenbrey We’ve been hearing a lot about studios leveraging “the cloud” for post work, some embracing it and others approaching it warily. But when the COVID-19 pandemic struck, post facilities around the globe had no choice but to go all-in when it came to remote workflows through cloud networking. In terms of advantages cloud setups offer, Continue reading → July 13, 2020 The post Evolution and Necessity — Leveraging the Cloud for Post appeared first on postPerspective.

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