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December 2, 2019, 2:21 pm
Lee Daniels shows how you can use Ae native brush tools to create frame by frame animations. Apps like After Effects get so vast that it’s easy to forget that a particular feature exists. As
January 27, 2021, 1:44 pm
Santiago Pereira starts a new series helping us master procedural textures in Blender. One disconnect when working with nodes and procedural textures is correlating the values to the scene’s results. A procedural texture workflow means
January 27, 2021, 1:43 pm
Matthew Fryer shows a fast and easy way to get things looping correctly in After Effects. We’re all familiar with the looping expression in After Effects. While loopOut is simple to use, it can also
January 27, 2021, 1:43 pm
James Horton Shares how he creates a faux 3D reference grid for animation. Having excellent references on which to base animation is the only way to go. In this nifty tutorial, freelance illustrator and animator James
January 25, 2021, 1:05 pm
Bjørn Blaabjerg Sørensen alks through ow to set up an IK solver with Bifrost nodes. A new tutorial from CG Generalist Bjørn Blaabjerg Sørensen shows us how to solve for the angle of three joints in Maya
January 25, 2021, 1:04 pm
Pixxo 3D shows how you can trigger things in Blender with an Empty and the Vertex Weight Proximity Modifier. A new tutorial from Pixxo 3D Juandre (Jay) Labuschagne shows just how useful the Vertex Weight Proximity Modifier
January 25, 2021, 1:04 pm
Santiago Pereira shows how to create a shader network for paint blisters and rust. A new tutorial from Santiago Pereira (Sanctus) shows how you can create procedural textures that include adding paint blisters and eventually rust in Blender. The
January 24, 2021, 4:35 pm
Chris Zachary shows how to animate a high-speed flying bird in After Effects. Showing the ins-and-outs of shape layer and path keyframe animation in After Effects, Chris Zachary runs through how he created a fast-flying bird. Zachary
January 24, 2021, 4:35 pm
Ilir Beqiri shows how you can animate many objects in sequence using Xpresso in C4D. Something that should be familiar to any animator or motion designer is having things happen in sequence or offsetting motion.
January 20, 2021, 1:33 pm
Blender Made Easy shows how to lay down paint using Blender’s Dynamic Paint. Dynamic paint in Blender is a handy tool. It’s a modifier and physics system that allows you to paint objects, creating vertex colors.
January 20, 2021, 1:33 pm
Reimagine Fx shows how you can merge a bunch of displacements using math nodes. A new tutorial from Amar Shinde (Reimagine Fx) shows how you can procedurally combine more than one displacement input using math
Gordon sits down with Marco Capalbo to discuss editing for Werner Herzog and crafting Fireball: Visitors from Darker Worlds. ...
Editor Mikeel Nielsen and Sound Designer Nicolas Becker discuss creating the film The Sound of Metal. We explore how to make ...
Jody McVeigh-Schultz and Lane Farnham discuss tackling HBO's documentary series McMillion$, a series that explores the f ...
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