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November 21, 2020, 5:32 pm
Decogged shows how you can trade up from the script editor to a fancy IDE like PyCharm. The long-standing Maya script editor is an IDE in itself, but there are more powerful things out there.
January 19, 2021, 1:45 pm
Arttu Rautio shares a way to get custom render tokens in Cinema 4D using Python. Render tokens are a way you can automate file naming and other tasks while rendering. In Cinema 4D, R17 introduced
January 19, 2021, 1:45 pm
PolygonPen shows an easy way to create braided cables using splines in C4D. A new tutorial from PolygonPen shows us an easy way to model hard-surface cables in Cinema 4D, modeling them “fat” and then using splines
January 19, 2021, 1:45 pm
Evan Abrams runs through color management theories and how they relate under After Effects. There are many things to know about color management and how computers work with color within a workflow. Now add After Effects
January 19, 2021, 1:45 pm
3D Splanchnic shows some ways to attach an object to a curve in Maya. Like most work in 3D, there is more than one way to get things done. A new tutorial from 3D Splanchnic shows how
January 17, 2021, 11:40 am
Pixxo 3D shows how you can use photos to extrude buildings quickly. A new tutorial from Pixxo 3D Juandre (Jay) Labuschagne shows a technique for modeling buildings in Blender, taking a lot of effort out of the modeling process.
January 16, 2021, 4:35 pm
Patrick Woo Covers working with Sine and Cosine in Maya’s expression editor. It’s been a long while since we’ve had a Maya expression tutorial from Patrick Woo. His last two tutorials covered the basics for working
January 16, 2021, 4:34 pm
Nick Greenawalt shows how to get started with text animators in Ae. Adobe After Effects has a built-in workflow for animating text and type. Text animators allow you to work smarter with keyframes and animate a
January 16, 2021, 4:34 pm
CrossMind Studio shows how to make raindrops and splashes with Mantaflow. Mantaflow is a new fluid simulation tool in Blender, and while we’ve seen it used for fire, smoke, and explosions, it’s also great for rain
January 15, 2021, 1:52 pm
New Plastic shows how to make a material grow in C4D using Octane Render. A new tutorial from New Plastic shows how you can create some nice-looking growth effects, not with geometry but with octane materials. The
January 15, 2021, 1:52 pm
Noble Kreative shows how to use stardust in Ae to create a 3D terrain Wireframe Scan Animation. A new motion graphics tutorial from Noble Kreative shows how you can create those 3D wireframe terrains that we always
Gordon sits down with Marco Capalbo to discuss editing for Werner Herzog and crafting Fireball: Visitors from Darker Worlds. ...
Editor Mikeel Nielsen and Sound Designer Nicolas Becker discuss creating the film The Sound of Metal. We explore how to make ...
Jody McVeigh-Schultz and Lane Farnham discuss tackling HBO's documentary series McMillion$, a series that explores the f ...
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