Be a part of a unique online community that connects post production professionals and film academics worldwide.
You'll have access to personalize your news feed, access to Live Post Talks and much more. Contribute to the community by posting interesting post production content.
November 21, 2020, 5:32 pm
Decogged shows how you can trade up from the script editor to a fancy IDE like PyCharm. The long-standing Maya script editor is an IDE in itself, but there are more powerful things out there.
January 25, 2021, 1:05 pm
Bjørn Blaabjerg Sørensen alks through ow to set up an IK solver with Bifrost nodes. A new tutorial from CG Generalist Bjørn Blaabjerg Sørensen shows us how to solve for the angle of three joints in Maya
January 25, 2021, 1:04 pm
Pixxo 3D shows how you can trigger things in Blender with an Empty and the Vertex Weight Proximity Modifier. A new tutorial from Pixxo 3D Juandre (Jay) Labuschagne shows just how useful the Vertex Weight Proximity Modifier
January 25, 2021, 1:04 pm
Santiago Pereira shows how to create a shader network for paint blisters and rust. A new tutorial from Santiago Pereira (Sanctus) shows how you can create procedural textures that include adding paint blisters and eventually rust in Blender. The
January 24, 2021, 4:35 pm
Chris Zachary shows how to animate a high-speed flying bird in After Effects. Showing the ins-and-outs of shape layer and path keyframe animation in After Effects, Chris Zachary runs through how he created a fast-flying bird. Zachary
January 24, 2021, 4:35 pm
Ilir Beqiri shows how you can animate many objects in sequence using Xpresso in C4D. Something that should be familiar to any animator or motion designer is having things happen in sequence or offsetting motion.
January 20, 2021, 1:33 pm
Blender Made Easy shows how to lay down paint using Blender’s Dynamic Paint. Dynamic paint in Blender is a handy tool. It’s a modifier and physics system that allows you to paint objects, creating vertex colors.
January 20, 2021, 1:33 pm
Reimagine Fx shows how you can merge a bunch of displacements using math nodes. A new tutorial from Amar Shinde (Reimagine Fx) shows how you can procedurally combine more than one displacement input using math
January 20, 2021, 1:33 pm
Bruce Lee uses Bifrost volume nodes to create a fantastic cloudscape of Cumulus Clouds. A new tutorial from Bruce Lee shows how he created the great cumulus clouds cloudscape in the latest Bifrost release video. Lee shows
January 19, 2021, 1:45 pm
Arttu Rautio shares a way to get custom render tokens in Cinema 4D using Python. Render tokens are a way you can automate file naming and other tasks while rendering. In Cinema 4D, R17 introduced
January 19, 2021, 1:45 pm
PolygonPen shows an easy way to create braided cables using splines in C4D. A new tutorial from PolygonPen shows us an easy way to model hard-surface cables in Cinema 4D, modeling them “fat” and then using splines
Gordon sits down with Marco Capalbo to discuss editing for Werner Herzog and crafting Fireball: Visitors from Darker Worlds. ...
Editor Mikeel Nielsen and Sound Designer Nicolas Becker discuss creating the film The Sound of Metal. We explore how to make ...
Jody McVeigh-Schultz and Lane Farnham discuss tackling HBO's documentary series McMillion$, a series that explores the f ...
Choose what Post News gets sent directly to your E-Mail, daily or weekly.
Get your post news on your favourite Apple device, when you want it where you want it.
Get your post news on your favourite Android device with the AOTG Android App.