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Simone vs Herself Docuseries Completed With Pocket Cinema Camera 4K and DaVinci Resolve Studio

December 8, 2021, 02:51 PM


Blackmagic Design today announced that Facebook Watch’s “Simone vs Herself” was completed using Pocket Cinema Camera 4K to shoot a variety of scenes in the seven part docuseries highlighting Simone Biles’ return to the Olympics. DaVinci Resolve Studio was also used for color correction of the docuseries as well.

#blackmagic design#davinci resolve studio#pocket cinema camera 4k
MARZ receives millions in funding to scale up VFX business

December 8, 2021, 08:37 AM


TORONTO – Monsters Aliens Robots Zombies (MARZ), the technology and visual effects studio, has raised $6.5 million (Canada) in Series A funding. The company will use the injection of capital to grow its core VFX services business and to accelerate the research and development of its AI for VFX technology solutions.

Lobo adds Isa Littger to global roster

December 8, 2021, 08:36 AM


NEW YORK CITY — Creative animation and design studio Lobo (https://lobo.cx) has added director of animation Isabela (Isa) Littger to its roster for global representation. Her work for major brands spans animation, illustration, character concepts and design.

Light Iron strengthens leadership team

December 8, 2021, 08:36 AM


LOS ANGELES — Light Iron, a part of Panavision (panavision.com) that provides post production creative services, has bolstered its executive leadership team with recent promotions and hirings aimed at further supporting the company’s commitment to growth and innovation.

Batch Fix Audio Pops - DaVinci Resolve Crossfade Tutorial

December 8, 2021, 08:36 AM


Anytime you cut a clip with audio to trim it, you unintentionally create a pop or click. But thankfully, crossfades will fix this problem, and DaVinci Resolve just recently added THE BEST WAY to add a whole timeline's worth of FADES that I've ever seen in a video editing program. What makes it the best is it can ignore work you’ve already done and only apply fades to cuts that need it!So today, we're doing a quick and deep dive into everything you need to know about adding audio fades to smoo...

Recent updates - December 2021

December 8, 2021, 08:35 AM


In case you missed it, here are some recent software updates for our products.CinePlay 1.7.1 - Nov 18 2021 Fixed an issue that could cause annotations embedded in exported frames to be misaligned

Everything You’ll Need to Understand Houdini Terrains

December 8, 2021, 08:35 AM


Nikola Damjanov’s terrain handbook series covers Houdini terrains in depth. Houdini has excellent terrain tools to build realistic landscapes by generating and shaping height fields. Check out this series from Nikola Damjanov that covers everything you

Working With Blender’s Curve Nodes and Fields

December 8, 2021, 08:34 AM


CrossMind Studio shows how to use curves in procedural systems with Blender. This new tutorial from CrossMind Studio shows how to work with curves within a procedural network. Blender 3 added a wide range of new nodes

Otherworldly Sound Design for Netflix’s Maya and the Three

December 8, 2021, 08:34 AM


By Patrick Birk Director Jorge R. Gutiérrez’s Maya and the Three is an animated Netflix series that tells the story of Maya (Zoe Saldaña), a warrior princess in pre-colonial Mesoamerica. To save her family and humanity, she must fight alongside three legendary warriors to defeat the gods of the underworld. Audio post veteran Scott Gershin led the sound department at The Sound Lab, Continue reading → December 7, 2021 The post Otherworldly Sound Design for Netflix’s Maya and the Three

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