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An Art of the Frame interview with editors of LEGO MASTERS

July 22, 2021, 09:04 AM

https://www.provideocoalition.com/an-art-of-the-fr...

This is the “print” version of my chat with Sara Scotti and Karl Kimbrough, both editors on Fox’s LEGO MASTERS. You can subscribe to the Art of the Frame podcast on Anchor, Apple Podcasts, Spotify or wherever you catch your podcasts. The podcast will publish on Tuesday, July 27. This is a cleaned-up transcript of three [...]Read More...

The Mysterious Benedict Society Philippe Thibault

July 22, 2021, 09:04 AM

https://www.artofvfx.com/the-mysterious-benedict-s...

Philippe Thibault has been working in visual effects for over 20 years. He is the co-founder of the studio FOLKS. He has worked on various shows such as 12 Monkeys, Arrival, Shadowhunters: The Mortal Instruments and Jupiter’s Lagacy.

Recreating an important time in baseball history

July 22, 2021, 09:04 AM

https://beforesandafters.com/2021/07/22/re-creatin...

When Derek Ham wanted to expand his VR horizons—he had already made the award-winning ‘I Am A Man’ VR experience—he looked to baseball. And not just a run-of-the-mill baseball experience, but one that celebrated the Negro Baseball League, which is celebrating its 100th anniversary.

Epic made a new incamera VFX short go behind the

July 22, 2021, 09:04 AM

https://beforesandafters.com/2021/07/22/epic-made-...

Here’s a very useful workflow project that Epic Games and filmmakers’ collective Bullitt have just released; a short they made to test out the latest in-camera VFX toolset in Unreal Engine 4.27. It was shot at NantStudios’ LED stage in Los Angeles, and ran through several of the kinds of scenarios possible with virtual production features in Unreal and with generating real-time content in the game engine for an LED wall.

Weta Digital Soars with The Falcon and The Wint

July 22, 2021, 09:03 AM

https://www.awn.com/vfxworld/weta-digital-soars-fa...

As one of the key VFX studios working through the pandemic on Marvel Studios and Disney+’s action-packed six-episode original MCU series, The Falcon and The Winter Soldier, Weta Digital was tasked primarily with the epic mid-air fight and canyon chase between The Falcon, a group of wing-suited bad guys, helicopters, and a C130 transport plane.

Wrath of Man VFX Breakdown

July 22, 2021, 09:03 AM

https://vimeo.com/577574077

Let’s have a look at the invisible work made by Czech studio Magic Lab on the movie, Wrath of Man...

Behind the Title: Stimulated Experiential Artist Robb Wagner

July 21, 2021, 09:17 AM

https://postperspective.com/behind-the-title-stimu...

Robb Wagner is an experiential artist at Stimulated-Inc. is a creative studio specializing in experiential transformation. “At the highest level, that means we help global companies to transform their existing assets into something that people have never experienced before — like a Disney TV movie that becomes a concert tour or a live event that becomes digital music videos for artists like Lady Gaga or Eminem on a global platform like YouTube. Continue reading → July 19, 2021 The post B...

Adobe brings 'speech to text' to Premiere 15.4

July 21, 2021, 09:17 AM

https://www.postmagazine.com/Press-Center/Daily-Ne...

SAN JOSE, CA — Adobe (adobe.com) Premiere Pro 15.4 introduces ‘speech to text’, an integrated and automated workflow for adding and customizing captions for video. The release also adds native support for Apple M1 devices, new tools for stylizing titles and captions, and other workflow improvements that help users work faster.

NewBlue and 3D Storm—New collaboration.

July 21, 2021, 09:17 AM

https://newbluefx.com/blog/3d-storm-collaboration/

3D Storm is the leading NDI® Specialist in Europe & Africa, and NewTek official international distributor.      NewBlue and 3D Storm joins forces to bring post-production quality to the live production space within the European market. This new collaboration drives greater accessibility to the creative visual storytelling tools and titling software we have that The post NewBlue and 3D Storm—New collaboration. appeared first on NewBlue.

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